Player Matchup

Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
IAmKarna
Chaac
Level 29
God Stats
5W - 5L
1,616 SR
Queue Stats
33W - 27L
1,526 Elo+
Party 2
Sol
Sol
MeToRaF
Sol
Level 152
God Stats
8W - 1L
1,885 SR
Queue Stats
25W - 18L
1,647 Elo+
Party 2
Team Averages
Level 108
1,667 SR
1,558 Elo+

VS

Team Averages
Level 77
1,767 SR
1,606 Elo+
Ares
Ares
Clasthus
Ares
Level 108
God Stats
4W - 2L
1,690 SR
Queue Stats
36W - 30L
1,598 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shockydoky
Morgan Le Fay
Level 14
God Stats
3W - 4L
1,777 SR
Queue Stats
18W - 16L
1,573 Elo+
Party 1
Izanami
Izanami
iNimien
Izanami
Level 108
God Stats
3W - 0L
1,835 SR
Queue Stats
53W - 46L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 6 / 0
5,702
570
2,885
12,187
6,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
IAmKarna
Chaac
8
0 / 5 / 0
5,480
548
3,579
11,042
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
9
0 / 3 / 0
5,751
575
7,559
8,344
2,448
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 0 / 8
7,211
721
8,939
9,428
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Shockydoky
Morgan Le Fay
12
3 / 0 / 10
7,430
743
6,705
5,365
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
iNimien
Izanami
12
8 / 0 / 5
8,005
801
10,751
4,541
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
0
0
W
Ares
3
0
8
7
L
Chaac
IAmKarna
Chaac
0
5
0
0
L
Sol
0
3
0
0
W
Morgan Le Fay
Shockydoky
Morgan Le Fay
3
0
10
8
W
Izanami
iNimien
Izanami
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,023
Damage
26,395
31,573
Taken
19,334
18,970
Mitigated
12,722
8,101
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,885
692
0
1,015
12,187
6,599
0
5,471
6,038
0
12,808
W
Ares
8,939
1,300
0
1,773
9,428
8,703
140
4,421
4,644
10,056
0
L
Chaac
IAmKarna
Chaac
3,579
440
0
3,086
11,042
9,923
0
5,186
5,168
0
5,952
L
Sol
7,559
3,128
0
4,000
8,344
2,448
0
3,516
4,385
26,974
0
W
Morgan Le Fay
Shockydoky
Morgan Le Fay
6,705
690
0
1,332
5,365
1,944
288
1,732
3,348
19,265
0
W
Izanami
iNimien
Izanami
10,751
5,726
0
997
4,541
2,075
804
1,626
2,794
0
38,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,933
Gold Earned
22,646
83
Minions Killed
111
2
Camps Cleared
6
522,068
Distance Traveled
554,492
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,702
570
26
3
2
190,058
0
W
Ares
7,211
721
6
1
1
179,136
4
L
Chaac
5,480
548
7
1
0
177,351
0
L
Sol
5,751
575
50
5
0
154,659
2
W
Morgan Le Fay
7,430
743
38
4
0
187,035
1
W
Izanami
8,005
801
67
7
5
188,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role