Player Matchup

Eset
Eset
Karryuu
Eset
Level 26
God Stats
11W - 4L
1,603 SR
Queue Stats
204W - 217L
1,441 Elo+
Solo
Ymir
Ymir
blockaaLaFlame
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 29L
1,354 Elo+
Solo
Nu Wa
Nu Wa
det11212
Nu Wa
Level 65
God Stats
7W - 9L
1,472 SR
Queue Stats
235W - 287L
1,319 Elo+
Party 1
Neith
Neith
iremir47
Neith
Level 8
God Stats
37W - 56L
1,317 SR
Queue Stats
51W - 80L
1,339 Elo+
Party 1
Izanami
Izanami
noline4589
Izanami
Level 24
God Stats
23W - 38L
1,449 SR
Queue Stats
68W - 104L
1,334 Elo+
Solo
Team Averages
Level 26
1,468 SR
1,357 Elo+

VS

Team Averages
Level 22
1,386 SR
1,357 Elo+
Set
Set
LordyPaws
Set
Level 14
God Stats
0W - 3L
1,239 SR
Queue Stats
11W - 16L
1,364 Elo+
Solo
Terra
Terra
Noilegnave
Terra
Level 29
God Stats
2W - 4L
1,310 SR
Queue Stats
48W - 53L
1,488 Elo+
Solo
Ra
Ra
julianew4ag
Ra
Level 16
God Stats
56W - 57L
1,380 SR
Queue Stats
195W - 206L
1,262 Elo+
Solo
Janus
Janus
ottozen
Janus
Level 24
God Stats
3W - 4L
1,492 SR
Queue Stats
21W - 36L
1,286 Elo+
Solo
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 29
God Stats
100W - 77L
1,506 SR
Queue Stats
150W - 156L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Karryuu
Eset
17
2 / 3 / 18
11,586
1,053
11,782
10,536
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 1 / 17
11,008
1,001
6,050
12,591
15,956
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
det11212
Nu Wa
19
17 / 4 / 9
13,914
1,265
31,113
11,009
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
iremir47
Neith
17
0 / 4 / 15
9,715
883
3,621
10,266
3,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
noline4589
Izanami
17
3 / 1 / 7
10,042
913
9,630
10,933
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

214

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 5
11,929
1,084
16,425
13,458
5,576
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
17
0 / 4 / 6
9,665
879
4,610
15,525
13,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 6 / 6
9,608
873
6,645
11,625
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ottozen
Janus
17
2 / 8 / 7
10,146
922
10,663
12,580
3,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 7
11,192
1,017
13,745
15,611
5,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
26
Kills
13
13
Deaths
26
66
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Eset
Karryuu
Eset
2
3
18
3.67
L
7
3
5
3.17
L
Terra
0
4
6
0.75
W
4
1
17
12.5
W
Nu Wa
det11212
Nu Wa
17
4
9
5.38
W
Neith
iremir47
Neith
0
4
15
1.88
L
0
6
6
0.5
W
Izanami
noline4589
Izanami
3
1
7
6.5
L
Janus
ottozen
Janus
2
8
7
0.69
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,196
Damage
52,088
55,335
Taken
68,799
31,666
Mitigated
30,073
7,858
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Karryuu
Eset
11,782
1,052
788
2,542
10,536
4,112
0
3,832
6,704
24,091
0
L
16,425
8,625
0
1,065
13,458
5,576
0
9,584
3,375
0
34,057
L
Terra
4,610
888
1,773
1,897
15,525
13,340
0
9,053
5,738
13,360
0
W
6,050
545
0
552
12,591
15,956
0
6,458
6,133
19,597
0
W
Nu Wa
det11212
Nu Wa
31,113
5,859
97
1,993
11,009
3,001
0
2,813
8,196
61,487
0
W
Neith
iremir47
Neith
3,621
2,054
0
900
10,266
3,808
0
2,622
7,644
0
15,316
L
6,645
637
1,204
1,276
11,625
2,968
0
9,014
2,070
45,872
0
W
Izanami
noline4589
Izanami
9,630
5,994
0
986
10,933
4,789
0
6,193
4,740
0
37,608
L
Janus
ottozen
Janus
10,663
1,725
0
762
12,580
3,090
0
8,421
3,651
35,674
0
L
13,745
4,801
0
1,392
15,611
5,099
0
11,062
4,147
0
22,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,265
Gold Earned
52,540
228
Minions Killed
200
8
Camps Cleared
9
897,303
Distance Traveled
941,169
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,586
1,053
29
3
1
178,018
0
L
Set
11,929
1,084
22
2
9
212,272
1
L
Terra
9,665
879
12
1
0
217,896
0
W
Ymir
11,008
1,001
29
3
0
199,339
0
W
Nu Wa
13,914
1,265
63
6
6
196,323
0
W
Neith
9,715
883
29
3
1
123,611
0
L
Ra
9,608
873
84
8
0
173,264
6
W
Izanami
10,042
913
78
7
0
200,012
0
L
Janus
10,146
922
67
6
0
146,730
0
L
Nemesis
11,192
1,017
15
1
0
191,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role