Player Matchup

Anubis
Anubis
JonyTrigger
Anubis
Level 83
God Stats
18W - 19L
1,462 SR
Queue Stats
206W - 236L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Mushroomba
Danzaburou
Level 10
God Stats
4W - 3L
1,525 SR
Queue Stats
31W - 33L
1,502 Elo+
Solo
Cthulhu
Cthulhu
RobocopQc
Cthulhu
Level 6
God Stats
4W - 2L
1,858 SR
Queue Stats
7W - 5L
1,543 Elo+
Party 1
Olorun
Olorun
Thu_p4py-13choso
Olorun
Level 30
God Stats
16W - 22L
1,372 SR
Queue Stats
139W - 144L
1,402 Elo+
Solo
Camazotz
Camazotz
honeyed-sunshine
Camazotz
Level 7
God Stats
3W - 10L
1,500 SR
Queue Stats
58W - 55L
1,310 Elo+
Solo
Team Averages
Level 27
1,543 SR
1,413 Elo+

VS

Team Averages
Level 40
1,436 SR
1,486 Elo+
Odin
Odin
 
Odin
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Baronvon32
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,710 Elo+
Solo
Chernobog
Chernobog
SiEgE iS LIFe72
Chernobog
Level 19
God Stats
5W - 4L
1,478 SR
Queue Stats
139W - 158L
1,379 Elo+
Solo
Fenrir
Fenrir
Tiddymanx
Fenrir
Level 25
God Stats
5W - 1L
1,410 SR
Queue Stats
84W - 83L
1,329 Elo+
Solo
Vulcan
Vulcan
frigginkool
Vulcan
Level 145
God Stats
4W - 2L
1,290 SR
Queue Stats
199W - 178L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 5 / 1
6,536
503
5,903
6,903
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Mushroomba
Danzaburou
10
2 / 5 / 2
6,177
475
3,649
7,653
2,336
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RobocopQc
Cthulhu
6
0 / 6 / 0
4,610
355
1,363
10,841
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 6 / 1
6,102
469
3,274
9,991
3,233
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 4 / 1
7,310
562
6,549
11,991
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 3 / 1
7,569
582
3,816
6,895
2,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 6
6,956
535
6,967
8,845
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
SiEgE iS LIFe72
Chernobog
13
6 / 2 / 3
7,889
607
6,858
6,675
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Tiddymanx
Fenrir
13
8 / 0 / 3
8,414
647
5,350
8,638
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
14
4 / 1 / 5
8,439
649
11,468
7,526
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
26
26
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
3
1
1.5
W
4
2
6
3.5
L
Anubis
3
5
1
0.7
L
Danzaburou
Mushroomba
Danzaburou
2
5
2
0.6
L
Cthulhu
RobocopQc
Cthulhu
0
6
0
0
W
Chernobog
SiEgE iS LIFe72
Chernobog
6
2
3
3.75
L
0
6
1
0.08
W
Fenrir
Tiddymanx
Fenrir
8
0
3
9.5
W
Vulcan
4
1
5
6.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,738
Damage
34,459
47,379
Taken
38,579
17,632
Mitigated
16,623
10,909
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,816
1,660
0
1,005
6,895
2,424
260
3,778
2,685
0
33,701
W
6,967
201
64
1,503
8,845
6,136
425
896
7,548
26,195
0
L
Anubis
5,903
29
0
1,014
6,903
2,809
0
224
6,679
20,541
0
L
Danzaburou
Mushroomba
Danzaburou
3,649
1,609
0
1,401
7,653
2,336
0
2,308
5,345
0
22,248
L
Cthulhu
RobocopQc
Cthulhu
1,363
149
0
2,226
10,841
4,601
0
4,213
6,628
9,435
0
W
Chernobog
SiEgE iS LIFe72
Chernobog
6,858
4,704
0
1,332
6,675
2,264
928
637
5,851
0
49,582
L
3,274
716
0
1,192
9,991
3,233
1,072
7,838
2,153
31,314
0
W
Fenrir
Tiddymanx
Fenrir
5,350
948
0
4,107
8,638
2,877
52
1,301
7,275
0
41,669
W
Vulcan
11,468
3,583
0
2,665
7,526
2,922
410
2,846
4,680
62,231
0
L
6,549
1,767
0
5,076
11,991
4,653
0
3,852
8,139
0
46,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
39,267
242
Minions Killed
400
0
Camps Cleared
0
1,056,572
Distance Traveled
1,243,410
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,569
582
74
6
0
219,114
2
W
Ares
6,956
535
35
3
0
263,472
3
L
Anubis
6,536
503
52
4
0
215,726
0
L
Danzaburou
6,177
475
42
3
0
243,587
6
L
Cthulhu
4,610
355
8
1
0
165,540
1
W
Chernobog
7,889
607
102
8
0
234,776
0
L
Olorun
6,102
469
54
4
0
160,597
0
W
Fenrir
8,414
647
78
6
0
283,288
0
W
Vulcan
8,439
649
111
9
0
242,760
1
L
Camazotz
7,310
562
86
7
0
271,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role