Player Matchup

Fenrir
Fenrir
AVADDON3521
Fenrir
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Raijin
Raijin
CHLOZZZZA
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,012 Elo+
Solo
Janus
Janus
CnupT94
Janus
Level 82
God Stats
1W - 2L
1,740 SR
Queue Stats
81W - 82L
1,318 Elo+
Solo
Loki
Loki
Dark_Strangerr
Loki
Level 65
God Stats
0W - 4L
1,405 SR
Queue Stats
296W - 310L
1,384 Elo+
Solo
Anhur
Anhur
Hunt33r
Anhur
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,486 Elo+
Solo
Team Averages
Level 68
1,529 SR
1,340 Elo+

VS

Team Averages
Level 76
1,500 SR
1,319 Elo+
Chronos
Chronos
 
Chronos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HuZie-9MM
Sun Wukong
Level 87
God Stats
1W - 1L
1,380 SR
Queue Stats
27W - 28L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LrdSalazaar
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,391 Elo+
Solo
Eset
Eset
ShadowGhostX
Eset
Level 78
God Stats
1W - 0L
1,308 SR
Queue Stats
5W - 5L
1,153 Elo+
Solo
Discordia
Discordia
rybaszczesciarz
Discordia
Level 128
God Stats
1W - 0L
1,812 SR
Queue Stats
11W - 11L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 7 / 6
11,720
689
8,822
15,275
7,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
CHLOZZZZA
Raijin
18
1 / 7 / 8
10,343
608
10,401
14,535
4,485
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
CnupT94
Janus
20
10 / 7 / 5
13,371
787
20,007
13,135
4,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 10 / 13
9,984
587
7,535
23,011
13,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Hunt33r
Anhur
18
2 / 6 / 9
10,187
599
9,742
14,061
4,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
6 / 3 / 14
12,443
732
10,115
12,857
5,062
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
HuZie-9MM
Sun Wukong
20
11 / 3 / 18
13,432
790
15,208
17,055
14,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
LrdSalazaar
Morgan Le Fay
19
7 / 6 / 14
12,068
710
13,740
18,600
9,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 3 / 18
13,987
823
21,508
13,282
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
rybaszczesciarz
Discordia
17
5 / 6 / 12
12,049
709
13,484
12,622
6,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
113
21
Kills
37
37
Deaths
21
41
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
3
14
4.33
L
Fenrir
8
7
6
1.57
L
Raijin
CHLOZZZZA
Raijin
1
7
8
0.71
L
Janus
CnupT94
Janus
10
7
5
1.79
L
0
10
13
0.65
W
Sun Wukong
HuZie-9MM
Sun Wukong
11
3
18
6.67
L
Anhur
Hunt33r
Anhur
2
6
9
1.08
W
Morgan Le Fay
LrdSalazaar
Morgan Le Fay
7
6
14
2.33
W
8
3
18
5.67
W
Discordia
rybaszczesciarz
Discordia
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,507
Damage
74,055
80,017
Taken
74,416
33,747
Mitigated
41,319
19,896
Healing
27,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,115
2,654
1,531
2,999
12,857
5,062
2,664
7,075
5,782
29,484
0
L
Fenrir
8,822
514
856
2,628
15,275
7,246
0
10,816
4,266
0
12,704
L
Raijin
CHLOZZZZA
Raijin
10,401
1,215
435
1,743
14,535
4,485
0
11,190
3,101
32,750
0
L
Janus
CnupT94
Janus
20,007
888
2,281
1,916
13,135
4,296
0
11,180
1,675
49,303
0
L
7,535
1,921
1,612
4,247
23,011
13,286
0
14,387
8,204
0
16,540
W
Sun Wukong
HuZie-9MM
Sun Wukong
15,208
2,638
2,208
5,408
17,055
14,578
190
6,162
10,893
0
28,659
L
Anhur
Hunt33r
Anhur
9,742
2,566
1,606
2,572
14,061
4,434
0
9,905
3,924
0
29,542
W
Morgan Le Fay
LrdSalazaar
Morgan Le Fay
13,740
2,788
1,019
3,858
18,600
9,346
746
6,711
11,889
26,591
0
W
21,508
1,768
2,480
4,383
13,282
6,325
1,920
5,032
8,250
53,931
0
W
Discordia
rybaszczesciarz
Discordia
13,484
820
1,223
2,281
12,622
6,008
217
5,428
7,194
30,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,605
Gold Earned
63,979
166
Minions Killed
187
0
Camps Cleared
0
1,436,083
Distance Traveled
1,519,621
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,443
732
31
2
0
297,291
0
L
Fenrir
11,720
689
11
1
0
318,602
3
L
Raijin
10,343
608
48
3
0
266,237
0
L
Janus
13,371
787
60
4
0
292,977
1
L
Loki
9,984
587
17
1
0
279,459
0
W
Sun Wukong
13,432
790
26
2
0
364,074
2
L
Anhur
10,187
599
30
2
0
278,808
0
W
Morgan Le Fay
12,068
710
26
2
0
254,819
0
W
Eset
13,987
823
71
4
0
323,242
1
W
Discordia
12,049
709
33
2
0
280,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role