Player Matchup

Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
MoDhoDon
Hera
Gold III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 101L
1,408 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
PinchePelon
Kuzenbo
Gold III
Level 88
God Stats
16W - 13L
1,449 SR
Queue Stats
257W - 260L
1,498 MMR
Solo
Loki
Loki
Gold II
Sansnhat
Loki
Gold II
Level 107
God Stats
49W - 46L
1,564 SR
Queue Stats
198W - 193L
1,513 MMR
Solo
Hou Yi
Hou Yi
Gold II
Zibble10
Hou Yi
Gold II
Level 123
God Stats
2W - 3L
1,527 SR
Queue Stats
45W - 42L
1,503 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,508 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,518 SR
1,463 MMR
Achilles
Achilles
Gold III
AdonisC0mPL3X
Achilles
Gold III
Level 128
God Stats
15W - 11L
1,496 SR
Queue Stats
186W - 205L
1,438 MMR
Solo
Hercules
Hercules
Gold IV
Desert Rans0m
Hercules
Gold IV
Level 100
God Stats
12W - 24L
1,393 SR
Queue Stats
362W - 391L
1,437 MMR
Solo
Anubis
Anubis
Gold IV
Reaka mega
Anubis
Gold IV
Level 148
God Stats
3W - 5L
1,665 SR
Queue Stats
335W - 336L
1,501 MMR
Solo
Xing Tian
Xing Tian
Bronze III
ZORIONKILL
Xing Tian
Bronze III
Level 108
God Stats
0W - 1L
1,480 SR
Queue Stats
2W - 2L
1,550 MMR
Solo
Skadi
Skadi
Gold V
xxpipes00xx
Skadi
Gold V
Level 88
God Stats
19W - 17L
1,559 SR
Queue Stats
114W - 113L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
1 / 6 / 4
13,606
523
13,060
18,546
19,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
20
11 / 4 / 7
16,095
619
25,006
16,232
9,038
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
PinchePelon
Kuzenbo
19
3 / 1 / 10
13,302
512
13,680
26,615
43,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
20
8 / 1 / 5
15,660
602
14,642
16,269
7,159
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Zibble10
Hou Yi
18
2 / 7 / 7
12,659
487
12,465
21,283
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GilgameshMorgan Le FayArtioJormungandrPersephone

VS

Bans
Nu WaZhong KuiArtemisZeusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdonisC0mPL3X
Achilles
20
9 / 6 / 2
13,652
525
18,825
22,827
9,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Desert Rans0m
Hercules
18
5 / 1 / 3
12,196
469
9,715
28,154
26,164
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Reaka mega
Anubis
13
1 / 6 / 1
9,655
371
7,628
11,107
5,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
ZORIONKILL
Xing Tian
14
0 / 7 / 4
9,702
373
5,911
20,741
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 5 / 3
12,871
495
15,834
20,375
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
25
Kills
19
19
Deaths
25
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
6
4
0.5
L
Achilles
AdonisC0mPL3X
Achilles
9
6
2
1.67
L
Hercules
Desert Rans0m
Hercules
5
1
3
6.5
W
Hera
11
4
7
3.63
W
Kuzenbo
PinchePelon
Kuzenbo
3
1
10
8
L
Anubis
Reaka mega
Anubis
1
6
1
0.25
W
Loki
8
1
5
10.5
L
Xing Tian
ZORIONKILL
Xing Tian
0
7
4
0.29
W
Hou Yi
Zibble10
Hou Yi
2
7
7
0.79
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,853
Damage
57,913
98,945
Taken
103,204
87,935
Mitigated
72,277
32,222
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,060
3,765
0
3,328
18,546
19,699
3,458
1,120
17,426
0
88,976
L
Achilles
AdonisC0mPL3X
Achilles
18,825
7,022
0
1,941
22,827
9,410
128
7,899
14,744
0
86,367
L
Hercules
Desert Rans0m
Hercules
9,715
2,500
0
7,285
28,154
26,164
236
8,181
19,973
0
60,720
W
Hera
25,006
7,517
109
5,943
16,232
9,038
3,617
4,876
11,356
126,052
0
W
Kuzenbo
PinchePelon
Kuzenbo
13,680
3,525
1,083
6,516
26,615
43,699
474
5,969
20,646
45,874
0
L
Anubis
Reaka mega
Anubis
7,628
65
0
3,768
11,107
5,191
0
7,137
3,970
46,009
0
W
Loki
14,642
5,882
0
7,625
16,269
7,159
0
1,495
14,774
0
144,192
L
Xing Tian
ZORIONKILL
Xing Tian
5,911
323
359
1,366
20,741
23,315
0
8,223
12,518
32,162
0
W
Hou Yi
Zibble10
Hou Yi
12,465
5,293
0
7,618
21,283
8,340
5,016
1,458
19,825
0
104,006
L
15,834
6,384
0
3,761
20,375
8,197
728
7,358
12,857
0
130,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,322
Gold Earned
58,076
712
Minions Killed
546
0
Camps Cleared
0
2,479,888
Distance Traveled
2,129,655
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,606
523
151
6
0
517,255
5
L
Achilles
13,652
525
119
5
0
538,648
3
L
Hercules
12,196
469
118
5
0
492,922
4
W
Hera
16,095
619
187
7
0
456,704
3
W
Kuzenbo
13,302
512
49
2
0
517,940
4
L
Anubis
9,655
371
78
3
0
229,010
3
W
Loki
15,660
602
179
7
0
581,451
5
L
Xing Tian
9,702
373
41
2
0
428,547
5
W
Hou Yi
12,659
487
146
6
0
406,538
6
L
Skadi
12,871
495
190
7
0
440,528
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role