Player Matchup

Nu Wa
Nu Wa
BaltoGaminG
Nu Wa
Level 128
God Stats
2W - 0L
1,722 SR
Queue Stats
95W - 107L
1,558 Elo+
Solo
Cliodhna
Cliodhna
Dannweyy
Cliodhna
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 60L
1,732 Elo+
Party 2
Gilgamesh
Gilgamesh
TTooxxxiiCC
Gilgamesh
Level 122
God Stats
3W - 2L
1,645 SR
Queue Stats
317W - 313L
1,581 Elo+
Party 2
Achilles
Achilles
Todashimo
Achilles
Level 79
God Stats
1W - 0L
1,850 SR
Queue Stats
77W - 66L
1,546 Elo+
Party 3
Eset
Eset
WeddingShark
Eset
Level 58
God Stats
2W - 0L
1,839 SR
Queue Stats
76W - 81L
1,520 Elo+
Party 3
Team Averages
Level 98
1,711 SR
1,588 Elo+

VS

Team Averages
Level 107
1,483 SR
1,514 Elo+
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Inu09
Thanatos
Level 109
God Stats
0W - 1L
1,490 SR
Queue Stats
97W - 71L
1,548 Elo+
Solo
Nemesis
Nemesis
KactusMcJohn
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,503 Elo+
Party 1
Thor
Thor
Raunchy Cletus
Thor
Level 124
God Stats
4W - 8L
1,185 SR
Queue Stats
331W - 320L
1,561 Elo+
Solo
Baba Yaga
Baba Yaga
SheogorathLoki
Baba Yaga
Level 149
God Stats
4W - 2L
1,738 SR
Queue Stats
94W - 95L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 24
9,895
990
15,444
7,700
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Dannweyy
Cliodhna
15
5 / 5 / 13
9,459
946
9,865
9,724
6,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
TTooxxxiiCC
Gilgamesh
16
10 / 3 / 12
9,994
999
9,760
9,601
10,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Todashimo
Achilles
16
5 / 3 / 21
10,091
1,009
15,097
12,177
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 19
9,260
926
9,950
6,695
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 7 / 10
6,976
698
4,137
18,819
15,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Inu09
Thanatos
13
4 / 8 / 6
8,030
803
5,455
13,738
10,729
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
KactusMcJohn
Nemesis
14
0 / 6 / 11
7,350
735
7,886
17,043
13,879
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
9 / 4 / 3
9,036
904
8,345
9,225
3,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
SheogorathLoki
Baba Yaga
15
2 / 6 / 11
8,532
853
11,776
12,233
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
31
Kills
15
16
Deaths
31
89
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
7
10
0.71
W
6
2
24
9
W
Cliodhna
Dannweyy
Cliodhna
5
5
13
2.3
L
Thanatos
Inu09
Thanatos
4
8
6
0.88
L
Nemesis
KactusMcJohn
Nemesis
0
6
11
0.92
L
9
4
3
2.63
L
Baba Yaga
SheogorathLoki
Baba Yaga
2
6
11
1.25
W
Gilgamesh
TTooxxxiiCC
Gilgamesh
10
3
12
5.33
W
Achilles
Todashimo
Achilles
5
3
21
5.17
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,116
Damage
37,599
45,897
Taken
71,058
35,737
Mitigated
48,824
14,250
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,137
133
2,279
3,900
18,819
15,806
297
6,910
11,092
10,142
0
W
15,444
4,316
1,889
2,143
7,700
2,356
2,515
3,092
4,346
34,497
0
W
Cliodhna
Dannweyy
Cliodhna
9,865
1,061
210
1,412
9,724
6,667
177
2,925
6,562
0
14,094
L
Thanatos
Inu09
Thanatos
5,455
956
528
3,867
13,738
10,729
247
5,476
7,772
0
11,544
L
Nemesis
KactusMcJohn
Nemesis
7,886
1,535
2,089
5,231
17,043
13,879
131
5,528
10,886
0
15,312
L
8,345
605
741
1,438
9,225
3,815
513
2,587
6,436
0
17,144
L
Baba Yaga
SheogorathLoki
Baba Yaga
11,776
213
447
2,185
12,233
4,595
0
4,033
8,004
25,582
0
W
Gilgamesh
TTooxxxiiCC
Gilgamesh
9,760
2,096
1,227
2,149
9,601
10,867
520
2,753
6,703
0
16,940
W
Achilles
Todashimo
Achilles
15,097
3,194
0
2,448
12,177
13,427
562
3,235
8,816
0
19,910
W
9,950
974
1,834
938
6,695
2,420
1,375
3,027
3,557
16,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,699
Gold Earned
39,924
95
Minions Killed
80
0
Camps Cleared
0
1,012,197
Distance Traveled
812,809
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,976
698
10
1
0
162,582
0
W
Nu Wa
9,895
990
32
3
0
186,288
1
W
Cliodhna
9,459
946
9
1
0
205,327
0
L
Thanatos
8,030
803
6
1
0
157,508
0
L
Nemesis
7,350
735
10
1
0
184,843
1
L
Thor
9,036
904
23
2
0
145,078
1
L
Baba Yaga
8,532
853
31
3
0
162,798
0
W
Gilgamesh
9,994
999
17
2
0
208,405
0
W
Achilles
10,091
1,009
18
2
0
216,621
0
W
Eset
9,260
926
19
2
0
195,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role