Player Matchup

Pele
Pele
Cheddar Flats
Pele
Level 28
God Stats
5W - 2L
1,537 SR
Queue Stats
28W - 36L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gilgasmash57
Tsukuyomi
Level 26
God Stats
1W - 0L
1,880 SR
Queue Stats
31W - 21L
1,626 Elo+
Party 1
Ra
Ra
TRJHunt202
Ra
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 43L
1,626 Elo+
Solo
Neith
Neith
graytestlvr
Neith
Level 3
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
pollitoGeamer11
Ao Kuang
Level 7
God Stats
8W - 0L
1,931 SR
Queue Stats
24W - 9L
1,757 Elo+
Solo
Team Averages
Level 16
1,722 SR
1,567 Elo+

VS

Team Averages
Level 15
1,535 SR
1,375 Elo+
Loki
Loki
Lokiortrol
Loki
Level 17
God Stats
148W - 135L
1,726 SR
Queue Stats
213W - 201L
1,714 Elo+
Solo
Sylvanus
Sylvanus
Tyrs Nub
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,596 Elo+
Solo
Mulan
Mulan
dshade637
Mulan
Level 29
God Stats
4W - 6L
1,280 SR
Queue Stats
195W - 225L
1,471 Elo+
Solo
Medusa
Medusa
duckie8808
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,037 Elo+
Solo
Eset
Eset
josemanu133
Eset
Level 8
God Stats
0W - 1L
1,667 SR
Queue Stats
6W - 9L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
8,211
456
491
3,570
1,666
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Gilgasmash57
Tsukuyomi
15
9 / 6 / 8
10,742
597
10,966
15,274
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 4
10,290
572
6,066
9,976
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 5
10,083
560
7,042
11,385
4,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
20
14 / 1 / 8
12,996
722
20,360
17,798
9,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 4
10,293
572
9,738
13,598
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Tyrs Nub
Sylvanus
14
3 / 9 / 6
9,179
510
10,508
15,011
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
dshade637
Mulan
16
4 / 7 / 1
10,106
561
6,522
15,695
8,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
duckie8808
Medusa
4
0 / 5 / 0
5,314
295
424
4,169
966
11
1 / 8 / 3
7,458
414
2,909
10,741
4,866
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
32
Kills
15
16
Deaths
32
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Tsukuyomi
Gilgasmash57
Tsukuyomi
9
6
8
2.17
L
7
3
4
3
W
4
5
4
1.2
L
Sylvanus
Tyrs Nub
Sylvanus
3
9
6
0.67
L
Mulan
dshade637
Mulan
4
7
1
0.64
L
Medusa
duckie8808
Medusa
0
5
0
0
W
5
3
5
2.5
L
1
8
3
0.31
W
Ao Kuang
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
30,101
58,003
Taken
59,214
23,039
Mitigated
26,053
24,985
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
491
49
0
1,313
3,570
1,666
1,044
381
3,189
0
28,451
W
Tsukuyomi
Gilgasmash57
Tsukuyomi
10,966
3,053
560
4,337
15,274
4,917
450
4,740
10,534
0
57,492
L
9,738
2,288
0
3,149
13,598
4,628
0
4,353
9,179
0
82,733
W
6,066
879
614
3,496
9,976
3,129
453
4,496
5,480
66,598
0
L
Sylvanus
Tyrs Nub
Sylvanus
10,508
3,561
791
3,652
15,011
6,743
0
7,067
7,691
41,835
7,571
L
Mulan
dshade637
Mulan
6,522
758
0
2,809
15,695
8,850
0
7,144
8,511
0
62,402
L
Medusa
duckie8808
Medusa
424
199
0
0
4,169
966
150
1,370
2,763
0
3,853
W
7,042
2,863
0
2,811
11,385
4,029
1,397
2,698
8,687
0
66,509
L
2,909
184
163
634
10,741
4,866
810
4,226
6,421
19,717
0
W
Ao Kuang
20,360
6,867
0
11,854
17,798
9,298
2,403
2,311
15,487
100,032
10,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,322
Gold Earned
42,350
534
Minions Killed
397
0
Camps Cleared
0
1,657,731
Distance Traveled
1,405,406
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,211
456
60
3
0
251,996
2
W
Tsukuyomi
10,742
597
78
4
0
361,106
0
L
Loki
10,293
572
141
8
0
395,506
3
W
Ra
10,290
572
141
8
0
356,029
9
L
Sylvanus
9,179
510
73
4
0
275,020
3
L
Mulan
10,106
561
145
8
0
316,431
1
L
Medusa
5,314
295
4
0
0
111,757
0
W
Neith
10,083
560
96
5
0
301,517
4
L
Eset
7,458
414
34
2
0
306,692
3
W
Ao Kuang
12,996
722
159
9
0
387,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role