Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GodLionChou
Cerberus
Level 12
God Stats
1W - 1L
1,269 SR
Queue Stats
16W - 15L
1,417 Elo+
Party 2
Bellona
Bellona
NoDiamond
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
blittto
Nemesis
Level 18
God Stats
24W - 28L
1,456 SR
Queue Stats
107W - 102L
1,398 Elo+
Solo
Izanami
Izanami
uridLc12
Izanami
Level 13
God Stats
7W - 7L
1,434 SR
Queue Stats
18W - 20L
1,339 Elo+
Party 2
Team Averages
Level 18
1,432 SR
1,431 Elo+

VS

Team Averages
Level 21
1,541 SR
1,398 Elo+
Hades
Hades
LGRAR
Hades
Level 21
God Stats
3W - 2L
1,814 SR
Queue Stats
86W - 91L
1,448 Elo+
Solo
Ullr
Ullr
SepaEsteves
Ullr
Level 28
God Stats
5W - 5L
1,499 SR
Queue Stats
61W - 74L
1,371 Elo+
Solo
Da Ji
Da Ji
TobiaspeXD
Da Ji
Level 28
God Stats
3W - 5L
1,511 SR
Queue Stats
67W - 75L
1,384 Elo+
Solo
Zeus
Zeus
Zeustagiário
Zeus
Level 4
God Stats
1W - 4L
1,141 SR
Queue Stats
4W - 5L
1,333 Elo+
Solo
Mulan
Mulan
ZhiendC
Mulan
Level 26
God Stats
2W - 6L
1,738 SR
Queue Stats
113W - 103L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 3 / 3
9,366
493
9,006
9,885
2,369
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
GodLionChou
Cerberus
14
3 / 6 / 3
8,566
451
4,603
14,051
9,137
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
NoDiamond
Bellona
14
2 / 1 / 2
8,388
441
8,868
12,132
10,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
blittto
Nemesis
14
3 / 5 / 5
9,325
491
4,005
10,405
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
uridLc12
Izanami
13
1 / 9 / 3
8,588
452
5,784
11,358
3,209
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LGRAR
Hades
15
1 / 3 / 3
9,508
500
9,544
14,807
8,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 2 / 5
10,826
570
9,438
9,702
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
14
4 / 5 / 2
9,392
494
3,277
11,416
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 2 / 4
9,815
517
10,770
7,524
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
ZhiendC
Mulan
14
6 / 3 / 11
10,172
535
7,921
13,754
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
24
24
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
3
2.17
W
Cerberus
GodLionChou
Cerberus
3
6
3
0.75
L
Hades
LGRAR
Hades
1
3
3
0.83
W
Bellona
NoDiamond
Bellona
2
1
2
3
L
8
2
5
5.25
L
Da Ji
4
5
2
1
L
5
2
4
3.5
L
Mulan
ZhiendC
Mulan
6
3
11
3.83
W
Nemesis
blittto
Nemesis
3
5
5
1.1
W
Izanami
uridLc12
Izanami
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
40,950
57,831
Taken
57,203
29,731
Mitigated
34,531
6,980
Healing
18,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,006
453
0
360
9,885
2,369
0
3,495
6,390
42,439
0
W
Cerberus
GodLionChou
Cerberus
4,603
749
0
1,886
14,051
9,137
456
3,526
10,525
27,795
0
L
Hades
LGRAR
Hades
9,544
875
0
5,982
14,807
8,730
534
4,484
10,323
57,995
0
W
Bellona
NoDiamond
Bellona
8,868
1,841
0
777
12,132
10,513
249
8,059
4,073
9,055
29,977
L
9,438
4,774
0
3,253
9,702
3,682
530
2,767
6,935
0
86,545
L
Da Ji
3,277
691
0
1,888
11,416
4,143
0
2,795
8,621
0
48,285
L
10,770
2,585
69
2,791
7,524
2,861
1,588
2,767
4,757
63,837
0
L
Mulan
ZhiendC
Mulan
7,921
1,644
0
4,684
13,754
15,115
0
3,491
10,263
332
38,345
W
Nemesis
blittto
Nemesis
4,005
1,586
0
2,414
10,405
4,503
111
2,101
8,304
0
51,077
W
Izanami
uridLc12
Izanami
5,784
3,164
0
1,543
11,358
3,209
634
3,241
8,117
0
49,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
49,713
389
Minions Killed
556
0
Camps Cleared
0
1,868,463
Distance Traveled
1,677,344
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,366
493
83
4
0
373,796
1
W
Cerberus
8,566
451
54
3
0
346,745
3
L
Hades
9,508
500
121
6
0
293,325
4
W
Bellona
8,388
441
66
3
0
384,777
3
L
Ullr
10,826
570
151
8
0
336,443
2
L
Da Ji
9,392
494
91
5
0
385,576
0
L
Zeus
9,815
517
123
6
0
288,833
1
L
Mulan
10,172
535
70
4
0
373,167
7
W
Nemesis
9,325
491
84
4
0
437,030
4
W
Izanami
8,588
452
102
5
0
326,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role