Player Matchup

Izanami
Izanami
DrakuI
Izanami
Level 26
God Stats
9W - 4L
1,760 SR
Queue Stats
57W - 57L
1,387 Elo+
Party 1
Ganesha
Ganesha
EraLIAo
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 111L
1,431 Elo+
Party 1
He Bo
He Bo
RBTBEE
He Bo
Level 92
God Stats
0W - 2L
1,344 SR
Queue Stats
96W - 83L
1,401 Elo+
Party 1
Zeus
Zeus
SlenderGamerBr9
Zeus
Level 35
God Stats
12W - 5L
1,500 SR
Queue Stats
78W - 53L
1,505 Elo+
Party 1
Set
Set
sasori1416
Set
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 80L
1,439 Elo+
Party 1
Team Averages
Level 46
1,521 SR
1,433 Elo+

VS

Team Averages
Level 68
1,496 SR
1,473 Elo+
Artemis
Artemis
Eddras-_-locke
Artemis
Level 101
God Stats
8W - 13L
1,422 SR
Queue Stats
140W - 151L
1,402 Elo+
Party 3
Mulan
Mulan
Flufenha
Mulan
Level 77
God Stats
14W - 9L
1,586 SR
Queue Stats
246W - 189L
1,537 Elo+
Party 2
Ares
Ares
MatheusBreak15
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,499 Elo+
Party 2
Ravana
Ravana
Zyppicaio
Ravana
Level 39
God Stats
12W - 24L
1,386 SR
Queue Stats
187W - 223L
1,397 Elo+
Solo
Tiamat
Tiamat
cabgame6054
Tiamat
Level 107
God Stats
197W - 172L
1,589 SR
Queue Stats
632W - 626L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrakuI
Izanami
15
7 / 7 / 3
10,147
507
8,162
12,981
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
EraLIAo
Ganesha
14
0 / 6 / 14
8,850
443
8,784
19,451
18,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
RBTBEE
He Bo
15
3 / 6 / 3
9,668
483
11,061
14,164
5,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 8 / 3
9,630
482
14,879
15,002
4,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 10 / 4
9,028
451
13,391
17,802
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 10
10,950
548
12,358
15,467
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Flufenha
Mulan
18
5 / 4 / 11
11,447
572
14,401
19,603
14,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 5 / 14
9,984
499
4,579
15,565
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
Zyppicaio
Ravana
18
8 / 3 / 4
12,071
604
8,612
9,790
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
19
16 / 5 / 7
12,680
634
20,838
17,559
11,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
22
Kills
37
37
Deaths
22
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
DrakuI
Izanami
7
7
3
1.21
W
6
5
10
2.2
L
Ganesha
EraLIAo
Ganesha
0
6
14
1.17
W
Mulan
Flufenha
Mulan
5
4
11
2.63
W
2
5
14
1.8
L
He Bo
RBTBEE
He Bo
3
6
3
0.75
L
6
8
3
0.94
W
Ravana
Zyppicaio
Ravana
8
3
4
3.33
W
Tiamat
16
5
7
3.9
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,277
Damage
60,788
79,400
Taken
77,984
42,155
Mitigated
52,098
15,343
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DrakuI
Izanami
8,162
5,746
0
3,609
12,981
4,299
344
4,059
8,796
0
51,947
W
12,358
6,565
0
6,010
15,467
6,019
3,180
6,165
9,302
0
69,706
L
Ganesha
EraLIAo
Ganesha
8,784
770
546
3,337
19,451
18,598
0
6,155
12,980
30,305
0
W
Mulan
Flufenha
Mulan
14,401
2,148
0
8,289
19,603
14,665
1,517
8,197
11,406
247
60,498
W
4,579
893
0
1,417
15,565
14,718
481
6,561
9,004
20,474
0
L
He Bo
RBTBEE
He Bo
11,061
319
0
3,146
14,164
5,886
39
2,809
11,305
54,901
0
L
14,879
2,489
0
1,655
15,002
4,993
126
6,930
7,680
62,126
0
W
Ravana
Zyppicaio
Ravana
8,612
2,936
0
1,628
9,790
5,253
1,712
4,762
5,028
0
80,302
W
Tiamat
20,838
1,581
602
7,115
17,559
11,443
260
9,120
8,439
69,225
0
L
13,391
5,897
0
3,050
17,802
8,379
0
4,830
12,890
0
49,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,323
Gold Earned
57,132
435
Minions Killed
471
0
Camps Cleared
0
1,674,397
Distance Traveled
1,890,487
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,147
507
124
6
0
305,327
1
W
Artemis
10,950
548
89
4
0
337,144
5
L
Ganesha
8,850
443
18
1
0
360,043
4
W
Mulan
11,447
572
121
6
0
360,185
8
W
Ares
9,984
499
20
1
0
373,099
6
L
He Bo
9,668
483
111
6
0
346,274
1
L
Zeus
9,630
482
115
6
0
327,036
2
W
Ravana
12,071
604
128
6
0
432,740
0
W
Tiamat
12,680
634
113
6
0
387,319
5
L
Set
9,028
451
67
3
0
335,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role