Player Matchup

Yemoja
Yemoja
BlessedIlithyiae
Yemoja
Level 8
God Stats
5W - 3L
1,410 SR
Queue Stats
10W - 10L
1,631 Elo+
Solo
Tyr
Tyr
EasternDragon1
Tyr
Level 28
God Stats
8W - 2L
1,705 SR
Queue Stats
170W - 111L
1,609 Elo+
Party 1
Artemis
Artemis
Ex0diaK
Artemis
Level 18
God Stats
1W - 2L
1,306 SR
Queue Stats
57W - 38L
1,731 Elo+
Party 1
Sylvanus
Sylvanus
ToxicTwitterUser
Sylvanus
Level 28
God Stats
13W - 6L
1,619 SR
Queue Stats
104W - 107L
1,637 Elo+
Party 1
Agni
Agni
kingKurt6
Agni
Level 29
God Stats
1W - 3L
1,144 SR
Queue Stats
104W - 93L
1,627 Elo+
Party 1
Team Averages
Level 22
1,437 SR
1,647 Elo+

VS

Team Averages
Level 14
1,467 SR
1,549 Elo+
Ratatoskr
Ratatoskr
Favvoz
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 2
Neith
Neith
k71210
Neith
Level 22
God Stats
0W - 2L
1,449 SR
Queue Stats
23W - 19L
1,568 Elo+
Solo
Amaterasu
Amaterasu
mixercnr
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,799 Elo+
Solo
Raijin
Raijin
sannityreap
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,662 Elo+
Party 2
Anubis
Anubis
tegafs
Anubis
Level 13
God Stats
0W - 1L
1,389 SR
Queue Stats
6W - 9L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 14
8,923
525
2,066
10,659
6,773
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
16 / 1 / 4
12,088
711
13,464
15,324
8,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Ex0diaK
Artemis
17
9 / 6 / 4
10,934
643
15,159
13,048
5,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 4 / 4
12,424
731
11,873
17,998
11,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
16
6 / 6 / 3
10,624
625
11,623
11,515
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Favvoz
Ratatoskr
11
2 / 13 / 5
7,581
446
6,622
15,528
4,757
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
k71210
Neith
16
3 / 5 / 4
9,270
545
8,738
13,145
3,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
mixercnr
Amaterasu
15
6 / 11 / 2
10,131
596
8,936
19,033
10,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
16
6 / 9 / 3
10,208
600
10,272
14,705
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
tegafs
Anubis
7
1 / 6 / 0
5,740
338
2,240
5,041
1,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
43
Kills
18
19
Deaths
44
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
16
1
4
18
W
Artemis
Ex0diaK
Artemis
9
6
4
1.83
L
Ratatoskr
Favvoz
Ratatoskr
2
13
5
0.35
W
11
4
4
3.25
L
Neith
k71210
Neith
3
5
4
1
W
Agni
6
6
3
1.25
L
Amaterasu
mixercnr
Amaterasu
6
11
2
0.64
L
Raijin
6
9
3
0.83
L
Anubis
tegafs
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,185
Damage
36,808
68,544
Taken
67,452
35,549
Mitigated
24,597
21,736
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,066
596
1,782
288
10,659
6,773
445
1,327
9,332
16,002
0
W
13,464
1,636
0
8,555
15,324
8,459
0
2,043
13,281
0
77,809
W
Artemis
Ex0diaK
Artemis
15,159
8,486
0
2,467
13,048
5,151
7,135
2,637
10,411
0
73,980
L
Ratatoskr
Favvoz
Ratatoskr
6,622
1,831
0
1,084
15,528
4,757
0
4,770
10,648
0
38,498
W
11,873
3,005
463
6,750
17,998
11,835
2,528
1,775
16,223
63,226
11,262
L
Neith
k71210
Neith
8,738
3,873
0
4,019
13,145
3,949
528
2,430
10,633
0
58,168
W
Agni
11,623
854
0
1,431
11,515
3,331
2,343
4,730
6,785
66,575
0
L
Amaterasu
mixercnr
Amaterasu
8,936
4,441
0
2,433
19,033
10,596
0
8,899
10,092
0
27,790
L
Raijin
10,272
1,547
61
2,404
14,705
3,863
0
7,342
7,113
52,138
0
L
Anubis
tegafs
Anubis
2,240
92
0
600
5,041
1,432
0
982
4,019
7,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,993
Gold Earned
42,930
535
Minions Killed
328
0
Camps Cleared
0
1,473,156
Distance Traveled
1,339,970
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,923
525
24
1
0
321,389
2
W
Tyr
12,088
711
125
7
0
380,100
0
W
Artemis
10,934
643
123
7
0
263,542
5
L
Ratatoskr
7,581
446
63
4
0
311,266
2
W
Sylvanus
12,424
731
146
9
0
218,639
2
L
Neith
9,270
545
110
6
0
286,233
2
W
Agni
10,624
625
117
7
0
289,486
5
L
Amaterasu
10,131
596
45
3
0
328,031
1
L
Raijin
10,208
600
94
6
0
268,419
4
L
Anubis
5,740
338
16
1
0
146,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role