Player Matchup

Skadi
Skadi
D0gS0LdIeR666
Skadi
Level 66
God Stats
1W - 3L
1,482 SR
Queue Stats
43W - 59L
1,395 Elo+
Party 1
Fafnir
Fafnir
La3arus
Fafnir
Level 28
God Stats
14W - 13L
1,425 SR
Queue Stats
172W - 213L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
Shah___G
Ne Zha
Level 69
God Stats
2W - 5L
1,370 SR
Queue Stats
91W - 106L
1,439 Elo+
Party 2
Zeus
Zeus
VorTeX NyzeR
Zeus
Level 58
God Stats
1W - 1L
1,735 SR
Queue Stats
18W - 20L
1,406 Elo+
Solo
Scylla
Scylla
xXZshahXx
Scylla
Level 16
God Stats
26W - 33L
1,428 SR
Queue Stats
36W - 50L
1,348 Elo+
Party 2
Team Averages
Level 47
1,488 SR
1,407 Elo+

VS

Team Averages
Level 76
1,463 SR
1,488 Elo+
Mulan
Mulan
BR-is-based
Mulan
Level 50
God Stats
11W - 12L
1,443 SR
Queue Stats
226W - 189L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Biturbix
Kukulkan
Level 63
God Stats
36W - 34L
1,529 SR
Queue Stats
425W - 439L
1,464 Elo+
Solo
Medusa
Medusa
Izum-62rus
Medusa
Level 141
God Stats
12W - 5L
1,549 SR
Queue Stats
78W - 69L
1,462 Elo+
Solo
Danzaburou
Danzaburou
LfgPplAreBad
Danzaburou
Level 64
God Stats
1W - 1L
1,210 SR
Queue Stats
417W - 412L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
flohohneh
Baron Samedi
Level 60
God Stats
11W - 8L
1,587 SR
Queue Stats
94W - 103L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 10
14,580
1,041
19,637
25,659
8,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
La3arus
Fafnir
19
1 / 4 / 9
12,272
877
4,313
17,212
14,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Shah___G
Ne Zha
20
9 / 10 / 11
15,492
1,107
26,650
28,508
10,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 11 / 11
13,072
934
18,312
24,149
7,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
xXZshahXx
Scylla
19
3 / 3 / 8
12,890
921
12,992
12,498
4,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 25
14,292
1,021
17,416
25,118
30,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Biturbix
Kukulkan
20
13 / 3 / 13
15,903
1,136
26,478
8,839
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Izum-62rus
Medusa
20
6 / 1 / 18
14,464
1,033
17,643
13,406
5,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
LfgPplAreBad
Danzaburou
20
9 / 10 / 19
14,722
1,052
24,107
22,934
10,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
flohohneh
Baron Samedi
20
4 / 4 / 20
13,911
994
16,250
15,037
13,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
133
22
Kills
38
38
Deaths
22
49
Assists
95
Player
Kills
Deaths
Assists
KDA
W
6
4
25
4.63
W
Kukulkan
Biturbix
Kukulkan
13
3
13
6.5
L
7
10
10
1.2
W
Medusa
Izum-62rus
Medusa
6
1
18
15
L
Fafnir
La3arus
Fafnir
1
4
9
1.38
W
Danzaburou
LfgPplAreBad
Danzaburou
9
10
19
1.85
L
Ne Zha
Shah___G
Ne Zha
9
10
11
1.45
L
2
11
11
0.68
W
Baron Samedi
flohohneh
Baron Samedi
4
4
20
3.5
L
Scylla
xXZshahXx
Scylla
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,904
Damage
101,894
108,026
Taken
85,334
45,572
Mitigated
63,934
17,757
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,416
1,338
0
1,138
25,118
30,148
0
14,003
11,115
0
32,733
W
Kukulkan
Biturbix
Kukulkan
26,478
1,980
0
1,211
8,839
4,526
0
1,139
7,700
57,911
0
L
19,637
11,768
0
3,269
25,659
8,188
0
14,346
11,313
0
33,579
W
Medusa
Izum-62rus
Medusa
17,643
9,289
512
4,337
13,406
5,635
0
6,645
6,761
0
54,392
L
Fafnir
La3arus
Fafnir
4,313
1,604
465
1,964
17,212
14,868
0
7,147
10,065
17,362
0
W
Danzaburou
LfgPplAreBad
Danzaburou
24,107
12,546
0
3,442
22,934
10,575
0
8,916
14,018
0
40,013
L
Ne Zha
Shah___G
Ne Zha
26,650
10,739
1,297
6,929
28,508
10,902
0
9,194
19,314
0
51,818
L
18,312
2,776
86
2,531
24,149
7,392
0
8,065
16,084
58,247
0
W
Baron Samedi
flohohneh
Baron Samedi
16,250
895
2,089
2,765
15,037
13,050
0
4,914
10,123
30,241
0
L
Scylla
xXZshahXx
Scylla
12,992
1,275
308
908
12,498
4,222
0
3,976
8,522
43,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,306
Gold Earned
73,292
272
Minions Killed
268
12
Camps Cleared
8
1,220,441
Distance Traveled
1,301,513
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,292
1,021
35
3
1
294,997
1
W
Kukulkan
15,903
1,136
71
5
1
250,293
0
L
Skadi
14,580
1,041
21
2
2
255,490
0
W
Medusa
14,464
1,033
81
6
4
300,454
1
L
Fafnir
12,272
877
27
2
4
230,226
2
W
Danzaburou
14,722
1,052
37
3
0
219,161
0
L
Ne Zha
15,492
1,107
48
3
0
267,379
0
L
Zeus
13,072
934
91
7
4
223,652
0
W
Baron Samedi
13,911
994
44
3
2
236,608
1
L
Scylla
12,890
921
85
6
2
243,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role