Player Matchup

Vamana
Vamana
B4N5A1
Vamana
Level 128
God Stats
7W - 15L
1,338 SR
Queue Stats
783W - 778L
1,599 Elo+
Solo
Thor
Thor
CryoNuke
Thor
Level 52
God Stats
3W - 5L
1,388 SR
Queue Stats
76W - 73L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Noelchrist
Ah Muzen Cab
Level 65
God Stats
3W - 0L
1,699 SR
Queue Stats
267W - 207L
1,627 Elo+
Party 1
Ares
Ares
SlenderBBQ
Ares
Level 63
God Stats
15W - 9L
1,624 SR
Queue Stats
324W - 295L
1,543 Elo+
Party 1
Zeus
Zeus
ojez1
Zeus
Level 156
God Stats
2W - 1L
1,662 SR
Queue Stats
106W - 108L
1,561 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,570 Elo+

VS

Team Averages
Level 126
1,579 SR
1,551 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DARCDL
Kuzenbo
Level 153
God Stats
0W - 1L
1,816 SR
Queue Stats
230W - 207L
1,555 Elo+
Solo
Kukulkan
Kukulkan
MsMilkshakes
Kukulkan
Level 65
God Stats
186W - 210L
1,469 SR
Queue Stats
239W - 293L
1,470 Elo+
Solo
Neith
Neith
XietyBunny
Neith
Level 145
God Stats
28W - 19L
1,609 SR
Queue Stats
835W - 634L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
B4N5A1
Vamana
19
1 / 3 / 14
11,937
918
14,061
16,213
17,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
18
4 / 6 / 6
11,539
888
5,370
14,448
7,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Noelchrist
Ah Muzen Cab
19
10 / 1 / 8
14,464
1,113
34,950
8,169
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 2 / 18
11,744
903
7,472
16,328
24,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
ojez1
Zeus
19
7 / 1 / 8
12,924
994
27,802
9,915
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

164

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
6 / 7 / 5
12,530
964
12,347
18,736
10,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
 
Aphrodite
18
1 / 1 / 6
10,793
830
4,798
13,024
14,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
DARCDL
Kuzenbo
18
0 / 3 / 10
11,338
872
12,956
27,411
43,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
MsMilkshakes
Kukulkan
18
4 / 5 / 6
12,060
928
11,844
12,987
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
2 / 6 / 8
11,709
901
18,870
20,073
8,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
22
Kills
13
13
Deaths
22
54
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
7
5
1.21
L
Aphrodite
 
Aphrodite
1
1
6
4
W
Vamana
B4N5A1
Vamana
1
3
14
2.67
W
Thor
4
6
6
1.17
L
Kuzenbo
DARCDL
Kuzenbo
0
3
10
1.67
L
Kukulkan
MsMilkshakes
Kukulkan
4
5
6
1.4
W
Ah Muzen Cab
Noelchrist
Ah Muzen Cab
10
1
8
14
W
0
2
18
4.5
L
Neith
2
6
8
1
W
Zeus
ojez1
Zeus
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,655
Damage
60,815
65,073
Taken
92,231
56,986
Mitigated
83,267
5,568
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,347
2,441
0
0
18,736
10,038
0
5,446
13,290
0
22,685
L
Aphrodite
 
Aphrodite
4,798
241
7,538
5,490
13,024
14,616
0
4,007
9,017
16,514
0
W
Vamana
B4N5A1
Vamana
14,061
5,420
0
1,554
16,213
17,794
0
6,920
9,093
0
27,037
W
Thor
5,370
958
0
0
14,448
7,115
0
7,464
6,896
0
11,915
L
Kuzenbo
DARCDL
Kuzenbo
12,956
3,317
0
416
27,411
43,812
0
14,061
13,350
26,134
0
L
Kukulkan
MsMilkshakes
Kukulkan
11,844
446
0
540
12,987
6,528
0
5,939
7,048
40,606
0
W
Ah Muzen Cab
Noelchrist
Ah Muzen Cab
34,950
12,489
0
2,995
8,169
4,085
0
2,347
5,788
0
102,836
W
7,472
146
0
0
16,328
24,123
0
8,313
7,702
9,618
0
L
Neith
18,870
10,288
0
1,443
20,073
8,273
0
5,821
14,252
0
50,738
W
Zeus
ojez1
Zeus
27,802
3,013
0
1,019
9,915
3,869
0
3,913
5,996
53,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,608
Gold Earned
58,430
265
Minions Killed
261
13
Camps Cleared
5
1,319,822
Distance Traveled
1,244,046
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,530
964
28
2
1
261,468
0
L
Aphrodite
10,793
830
31
2
0
224,084
0
W
Vamana
11,937
918
19
1
7
291,592
0
W
Thor
11,539
888
21
2
2
230,554
0
L
Kuzenbo
11,338
872
34
3
1
282,639
1
L
Kukulkan
12,060
928
77
6
0
255,906
0
W
Ah Muzen Cab
14,464
1,113
159
12
0
268,314
0
W
Ares
11,744
903
1
0
1
273,311
0
L
Neith
11,709
901
91
7
3
219,949
4
W
Zeus
12,924
994
65
5
3
256,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role