Player Matchup

Artemis
Artemis
BIGMONEYMIKE84
Artemis
Level 28
God Stats
3W - 6L
1,396 SR
Queue Stats
9W - 11L
1,274 Elo+
Party 1
King Arthur
King Arthur
CRYPTICJOKER
King Arthur
Level 148
God Stats
1W - 6L
1,135 SR
Queue Stats
222W - 269L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
star freny
Cthulhu
Level 16
God Stats
58W - 46L
1,337 SR
Queue Stats
65W - 59L
1,225 Elo+
Solo
Team Averages
Level 64
1,289 SR
1,258 Elo+

VS

Team Averages
Level 24
1,423 SR
1,363 Elo+
Cerberus
Cerberus
Coffeeaddict21
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,534 Elo+
Party 2
Neith
Neith
Darrow2
Neith
Level 14
God Stats
10W - 12L
1,446 SR
Queue Stats
11W - 20L
1,236 Elo+
Solo
Zeus
Zeus
Minutemen19
Zeus
Level 38
God Stats
2W - 3L
1,323 SR
Queue Stats
14W - 17L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 2
8,852
632
10,352
13,118
3,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
CRYPTICJOKER
King Arthur
11
2 / 13 / 1
8,458
604
10,129
21,003
13,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
star freny
Cthulhu
12
1 / 6 / 2
8,797
628
6,304
19,763
13,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
7 / 3 / 21
11,056
790
8,476
15,151
10,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Darrow2
Neith
15
11 / 1 / 14
11,486
820
15,301
11,244
4,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 1 / 17
11,931
852
18,330
9,883
3,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
5
Kills
29
29
Deaths
5
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
King Arthur
CRYPTICJOKER
King Arthur
2
13
1
0.19
W
Cerberus
7
3
21
5.83
W
Neith
Darrow2
Neith
11
1
14
18
W
11
1
17
19.5
L
Cthulhu
star freny
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
42,107
53,884
Taken
36,278
30,279
Mitigated
18,498
5,487
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,352
5,558
163
991
13,118
3,571
0
7,594
5,524
0
24,075
L
King Arthur
CRYPTICJOKER
King Arthur
10,129
1,956
0
2,393
21,003
13,460
0
8,941
12,062
1,381
23,966
W
Cerberus
8,476
1,376
0
2,705
15,151
10,922
216
2,516
12,159
22,572
0
W
Neith
Darrow2
Neith
15,301
8,621
626
5,329
11,244
4,122
2,191
1,604
9,597
0
48,193
W
18,330
5,729
380
2,940
9,883
3,454
602
2,474
7,237
44,553
0
L
Cthulhu
star freny
Cthulhu
6,304
413
59
1,881
19,763
13,248
0
10,946
8,817
28,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
34,473
97
Minions Killed
171
4
Camps Cleared
6
545,491
Distance Traveled
675,887
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,852
632
36
3
1
152,023
0
L
King Arthur
8,458
604
17
1
2
180,559
0
W
Cerberus
11,056
790
49
4
0
218,162
0
W
Neith
11,486
820
56
4
4
257,579
2
W
Zeus
11,931
852
66
5
2
200,146
0
L
Cthulhu
8,797
628
44
3
1
212,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role