Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kirin--98
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,527 Elo+
Solo
Da Ji
Da Ji
MíísWonderLand
Da Ji
Level 27
God Stats
35W - 31L
1,580 SR
Queue Stats
109W - 85L
1,534 Elo+
Solo
Zeus
Zeus
Pagodinho006
Zeus
Level 28
God Stats
37W - 34L
1,539 SR
Queue Stats
69W - 68L
1,391 Elo+
Solo
Ares
Ares
Zeustagiário
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,187 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,428 Elo+

VS

Team Averages
Level 24
1,515 SR
1,483 Elo+
Medusa
Medusa
Adolfo6862
Medusa
Level 25
God Stats
2W - 6L
1,496 SR
Queue Stats
88W - 106L
1,421 Elo+
Solo
Ymir
Ymir
Aslan547
Ymir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 28L
1,483 Elo+
Solo
Loki
Loki
MainLoki27
Loki
Level 17
God Stats
13W - 21L
1,479 SR
Queue Stats
42W - 47L
1,501 Elo+
Solo
Discordia
Discordia
TryingToImprove
Discordia
Level 27
God Stats
25W - 19L
1,629 SR
Queue Stats
78W - 51L
1,624 Elo+
Solo
Anubis
Anubis
goncalves2210
Anubis
Level 27
God Stats
11W - 14L
1,472 SR
Queue Stats
11W - 14L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 0 / 5
5,525
553
5,398
4,225
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Kirin--98
Amaterasu
7
0 / 5 / 1
4,174
417
1,911
6,252
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 1
6,194
619
5,080
5,463
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
6 / 0 / 3
5,785
579
5,297
4,735
1,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 3
4,461
446
806
3,556
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adolfo6862
Medusa
8
1 / 3 / 0
4,758
476
928
4,218
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
9
1 / 3 / 1
5,535
554
4,114
9,345
4,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 1
6,457
646
4,751
4,486
1,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
TryingToImprove
Discordia
8
1 / 2 / 1
4,942
494
3,070
3,820
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 3 / 0
4,268
427
1,000
4,104
1,584
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
7
7
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
5
3.5
L
Medusa
Adolfo6862
Medusa
1
3
0
0.33
L
Ymir
1
3
1
0.5
W
Amaterasu
Kirin--98
Amaterasu
0
5
1
0.1
L
4
1
1
4.5
W
4
0
1
4.5
W
6
0
3
7.5
L
Discordia
TryingToImprove
Discordia
1
2
1
0.75
W
1
2
3
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
13,863
24,231
Taken
25,973
9,819
Mitigated
8,865
8,520
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,398
2,603
0
1,320
4,225
1,528
130
1,223
3,002
0
31,843
L
Medusa
Adolfo6862
Medusa
928
236
0
824
4,218
1,002
282
868
3,350
0
17,040
L
Ymir
4,114
1,458
50
2,955
9,345
4,396
0
1,465
7,880
29,646
0
W
Amaterasu
Kirin--98
Amaterasu
1,911
780
0
1,153
6,252
3,077
0
386
5,866
0
12,518
L
4,751
1,684
0
2,269
4,486
1,086
0
0
4,486
0
35,875
W
5,080
1,586
0
2,402
5,463
1,901
0
1,050
4,413
0
30,412
W
5,297
364
31
2,807
4,735
1,422
0
3,207
1,528
21,817
0
L
Discordia
TryingToImprove
Discordia
3,070
74
0
835
3,820
797
0
1,029
2,791
24,681
0
W
806
112
265
542
3,556
1,891
0
2,318
1,238
4,461
0
L
1,000
0
0
694
4,104
1,584
46
2,741
1,363
13,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
25,960
211
Minions Killed
243
0
Camps Cleared
0
949,461
Distance Traveled
918,453
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,525
553
68
7
0
197,485
4
L
Medusa
4,758
476
41
4
0
195,208
0
L
Ymir
5,535
554
52
5
0
158,621
1
W
Amaterasu
4,174
417
21
2
0
207,161
0
L
Loki
6,457
646
72
7
0
196,314
3
W
Da Ji
6,194
619
70
7
0
189,695
2
W
Zeus
5,785
579
41
4
0
189,415
3
L
Discordia
4,942
494
54
5
0
194,543
2
W
Ares
4,461
446
11
1
0
165,705
0
L
Anubis
4,268
427
24
2
0
173,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role