Player Matchup

Nox
Nox
 
Nox
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MilkeyCookie
Sylvanus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 15L
1,340 Elo+
Solo
Charybdis
Charybdis
NutAnhurChest
Charybdis
Level 27
God Stats
5W - 11L
1,500 SR
Queue Stats
128W - 108L
1,605 Elo+
Solo
Fenrir
Fenrir
Potatothe
Fenrir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 54L
1,408 Elo+
Party 2
Cerberus
Cerberus
Veggieslayer657
Cerberus
Level 25
God Stats
9W - 10L
1,541 SR
Queue Stats
35W - 53L
1,368 Elo+
Party 2
Team Averages
Level 22
1,508 SR
1,444 Elo+

VS

Team Averages
Level 17
1,590 SR
1,501 Elo+
Artemis
Artemis
GODSebas17
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Solo
Ganesha
Ganesha
HerLov3
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,417 Elo+
Party 1
Mulan
Mulan
HerfavVillxn
Mulan
Level 17
God Stats
8W - 2L
1,841 SR
Queue Stats
25W - 19L
1,502 Elo+
Party 1
Medusa
Medusa
renanshi
Medusa
Level 16
God Stats
3W - 5L
1,421 SR
Queue Stats
27W - 33L
1,357 Elo+
Solo
Neith
Neith
yaniyankov
Neith
Level 28
God Stats
16W - 13L
1,689 SR
Queue Stats
167W - 192L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 0 / 1
6,926
630
5,909
4,442
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
MilkeyCookie
Sylvanus
6
0 / 4 / 0
4,340
395
1,570
4,484
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
NutAnhurChest
Charybdis
9
1 / 3 / 1
5,616
511
3,190
7,113
1,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Potatothe
Fenrir
9
5 / 4 / 1
6,034
549
6,294
7,293
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
8
1 / 5 / 2
5,312
483
2,684
8,219
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GODSebas17
Artemis
10
8 / 4 / 0
6,712
610
6,240
5,832
1,687
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
HerLov3
Ganesha
10
0 / 2 / 2
5,779
525
1,739
6,658
3,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 4
6,998
636
5,629
9,292
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
renanshi
Medusa
9
0 / 2 / 2
5,057
460
2,754
5,837
1,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
11
3 / 1 / 2
6,088
553
3,472
4,277
1,248
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
10
Kills
16
16
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
0
1
3.5
W
Artemis
GODSebas17
Artemis
8
4
0
2
W
Ganesha
HerLov3
Ganesha
0
2
2
0.5
W
5
1
4
7
L
Sylvanus
MilkeyCookie
Sylvanus
0
4
0
0
L
Charybdis
NutAnhurChest
Charybdis
1
3
1
0.5
L
Fenrir
Potatothe
Fenrir
5
4
1
1.38
L
Cerberus
1
5
2
0.4
W
Medusa
renanshi
Medusa
0
2
2
0.5
W
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
19,834
31,551
Taken
31,896
11,349
Mitigated
11,245
5,416
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,909
1,086
0
1,703
4,442
1,591
66
520
3,922
45,872
0
W
Artemis
GODSebas17
Artemis
6,240
3,528
0
860
5,832
1,687
2,478
2,878
2,954
0
25,081
W
Ganesha
HerLov3
Ganesha
1,739
566
0
2,080
6,658
3,056
0
3,723
2,935
26,136
0
W
5,629
1,300
0
4,491
9,292
3,605
0
889
8,403
0
42,574
L
Sylvanus
MilkeyCookie
Sylvanus
1,570
740
49
374
4,484
3,128
0
0
4,484
7,817
2,407
L
Charybdis
NutAnhurChest
Charybdis
3,190
1,531
0
1,963
7,113
1,485
0
0
7,113
0
32,653
L
Fenrir
Potatothe
Fenrir
6,294
1,741
0
488
7,293
2,986
0
1,219
6,074
0
23,358
L
Cerberus
2,684
357
0
839
8,219
2,159
0
0
8,219
13,750
0
W
Medusa
renanshi
Medusa
2,754
1,251
0
2,039
5,837
1,649
800
1,377
4,460
0
18,445
W
Neith
3,472
1,563
0
1,259
4,277
1,248
554
928
3,349
0
31,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
30,634
257
Minions Killed
282
0
Camps Cleared
0
982,324
Distance Traveled
979,344
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,926
630
108
10
0
207,239
4
W
Artemis
6,712
610
43
4
0
172,153
2
W
Ganesha
5,779
525
47
4
0
195,732
0
W
Mulan
6,998
636
92
8
0
237,023
0
L
Sylvanus
4,340
395
18
2
0
185,152
0
L
Charybdis
5,616
511
59
5
0
185,575
0
L
Fenrir
6,034
549
43
4
0
205,610
1
L
Cerberus
5,312
483
29
3
0
198,748
0
W
Medusa
5,057
460
39
4
0
170,254
1
W
Neith
6,088
553
61
6
0
204,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role