Player Matchup

Hera
Hera
BMRfreakyy
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,595 Elo+
Party 2
Ymir
Ymir
HeimdallsKnight
Ymir
Level 28
God Stats
13W - 4L
1,589 SR
Queue Stats
47W - 48L
1,453 Elo+
Solo
Danzaburou
Danzaburou
NBW Dream
Danzaburou
Level 28
God Stats
32W - 28L
1,518 SR
Queue Stats
80W - 75L
1,424 Elo+
Solo
Loki
Loki
UchihaEC
Loki
Level 29
God Stats
7W - 7L
1,654 SR
Queue Stats
151W - 193L
1,364 Elo+
Solo
Hou Yi
Hou Yi
VoxuhWeen
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,552 SR
1,467 Elo+

VS

Team Averages
Level 26
1,531 SR
1,418 Elo+
Ymir
Ymir
Capricorn1312
Ymir
Level 4
God Stats
1W - 2L
1,475 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1
Nox
Nox
ChrisXD_Zer0
Nox
Level 13
God Stats
2W - 5L
1,287 SR
Queue Stats
15W - 13L
1,459 Elo+
Party 1
Izanami
Izanami
Kiing_Caso
Izanami
Level 57
God Stats
53W - 46L
1,575 SR
Queue Stats
146W - 169L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
MiniDoodle
Ne Zha
Level 29
God Stats
2W - 5L
1,816 SR
Queue Stats
74W - 64L
1,394 Elo+
Solo
Fenrir
Fenrir
Tiddymanx
Fenrir
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
84W - 83L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 6
8,580
613
10,728
5,793
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 10
7,513
537
3,387
8,143
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NBW Dream
Danzaburou
14
5 / 0 / 2
8,549
611
6,867
4,520
1,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
10
0 / 4 / 8
6,291
449
1,840
8,239
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
VoxuhWeen
Hou Yi
13
9 / 2 / 2
8,117
580
11,951
8,722
2,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,520
394
1,594
12,813
5,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 0
6,041
432
2,014
6,673
2,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Kiing_Caso
Izanami
8
1 / 8 / 0
5,647
403
6,146
11,113
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
MiniDoodle
Ne Zha
14
2 / 2 / 0
7,945
568
3,816
7,084
2,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Tiddymanx
Fenrir
10
4 / 6 / 1
6,607
472
5,277
11,851
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
27
Kills
7
7
Deaths
27
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
0
5
1
0.1
L
0
6
0
0
W
3
0
10
8
L
Izanami
Kiing_Caso
Izanami
1
8
0
0.13
L
Ne Zha
MiniDoodle
Ne Zha
2
2
0
1
W
Danzaburou
NBW Dream
Danzaburou
5
0
2
6
L
Fenrir
Tiddymanx
Fenrir
4
6
1
0.75
W
Loki
0
4
8
1
W
Hou Yi
VoxuhWeen
Hou Yi
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
18,847
35,417
Taken
49,534
15,438
Mitigated
16,154
11,883
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,728
2,818
126
1,792
5,793
1,948
285
801
4,992
55,555
0
L
1,594
474
917
717
12,813
5,162
0
3,970
8,756
5,887
0
L
2,014
149
0
632
6,673
2,377
204
2,650
3,813
31,551
0
W
3,387
632
204
3,524
8,143
6,622
442
1,509
6,634
20,564
0
L
Izanami
Kiing_Caso
Izanami
6,146
4,173
0
940
11,113
1,482
0
2,038
9,017
0
30,919
L
Ne Zha
MiniDoodle
Ne Zha
3,816
789
0
1,682
7,084
2,535
1,177
980
6,069
0
49,066
W
Danzaburou
NBW Dream
Danzaburou
6,867
3,565
0
1,556
4,520
1,626
2,618
0
4,520
0
53,876
L
Fenrir
Tiddymanx
Fenrir
5,277
1,201
0
3,020
11,851
4,598
0
3,971
7,764
0
22,173
W
Loki
1,840
389
0
1,339
8,239
2,337
0
634
7,605
0
24,104
W
Hou Yi
VoxuhWeen
Hou Yi
11,951
8,124
0
3,342
8,722
2,905
1,478
664
8,058
0
52,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
31,760
382
Minions Killed
273
0
Camps Cleared
0
1,307,657
Distance Traveled
1,198,794
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,580
613
99
7
0
265,469
1
L
Ymir
5,520
394
10
1
0
227,783
0
L
Nox
6,041
432
54
4
0
242,219
0
W
Ymir
7,513
537
32
2
0
263,558
3
L
Izanami
5,647
403
57
4
0
222,184
0
L
Ne Zha
7,945
568
104
7
0
249,876
6
W
Danzaburou
8,549
611
114
8
0
254,684
4
L
Fenrir
6,607
472
48
3
0
256,732
1
W
Loki
6,291
449
55
4
0
271,258
2
W
Hou Yi
8,117
580
82
6
0
252,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role