Player Matchup

Cu Chulainn
Cu Chulainn
Azraeliz
Cu Chulainn
Level 119
God Stats
5W - 0L
1,740 SR
Queue Stats
503W - 354L
1,693 Elo+
Party 2
Tiamat
Tiamat
H_SL1MPICKINS
Tiamat
Level 63
God Stats
61W - 45L
1,606 SR
Queue Stats
120W - 80L
1,589 Elo+
Party 1
Anhur
Anhur
Hellooomotto
Anhur
Level 88
God Stats
3W - 2L
1,644 SR
Queue Stats
225W - 166L
1,695 Elo+
Party 2
Nemesis
Nemesis
raw_in_dih_bih
Nemesis
Level 40
God Stats
6W - 3L
1,761 SR
Queue Stats
185W - 131L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
xNocticula
Sylvanus
Level 19
God Stats
3W - 2L
1,578 SR
Queue Stats
32W - 7L
1,782 Elo+
Party 2
Team Averages
Level 66
1,666 SR
1,668 Elo+

VS

Team Averages
Level 62
1,505 SR
1,594 Elo+
Morgan Le Fay
Morgan Le Fay
ChrisB1932
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,779 Elo+
Party 4
Cliodhna
Cliodhna
IEZclutch
Cliodhna
Level 14
God Stats
29W - 27L
1,587 SR
Queue Stats
205W - 112L
1,674 Elo+
Party 3
Danzaburou
Danzaburou
ILLEST D1ONYSUS
Danzaburou
Level 103
God Stats
19W - 22L
1,551 SR
Queue Stats
515W - 440L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
hereiam13
Gilgamesh
Level 116
God Stats
0W - 4L
1,410 SR
Queue Stats
433W - 391L
1,541 Elo+
Party 4
Geb
Geb
l-ToppZ-l
Geb
Level 69
God Stats
8W - 7L
1,478 SR
Queue Stats
162W - 179L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Azraeliz
Cu Chulainn
11
5 / 1 / 4
6,530
653
6,864
6,132
4,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 6
5,798
580
3,959
2,916
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 6
6,414
641
4,290
4,225
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 5
6,140
614
3,569
6,463
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
xNocticula
Sylvanus
9
4 / 1 / 9
5,975
598
5,648
6,187
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChrisB1932
Morgan Le Fay
8
2 / 2 / 1
5,077
508
2,228
4,449
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
IEZclutch
Cliodhna
8
2 / 2 / 2
5,252
525
4,566
6,104
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ILLEST D1ONYSUS
Danzaburou
7
0 / 6 / 1
4,479
448
3,710
7,068
1,367
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
hereiam13
Gilgamesh
8
0 / 5 / 2
4,907
491
1,639
7,613
3,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 2
4,506
451
2,324
8,482
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
4
4
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Azraeliz
Cu Chulainn
5
1
4
7
L
Morgan Le Fay
ChrisB1932
Morgan Le Fay
2
2
1
1.25
W
3
0
6
6
W
4
1
6
7
L
Cliodhna
IEZclutch
Cliodhna
2
2
2
1.5
L
Danzaburou
ILLEST D1ONYSUS
Danzaburou
0
6
1
0.08
L
Gilgamesh
hereiam13
Gilgamesh
0
5
2
0.2
L
0
4
2
0.25
W
3
1
5
5.5
W
Sylvanus
xNocticula
Sylvanus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
14,467
25,923
Taken
33,716
14,113
Mitigated
11,108
11,646
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Azraeliz
Cu Chulainn
6,864
1,087
0
1,402
6,132
4,800
0
939
5,087
7,989
24,668
L
Morgan Le Fay
ChrisB1932
Morgan Le Fay
2,228
108
0
1,323
4,449
1,386
0
1,930
2,519
19,422
0
W
3,959
591
0
1,194
2,916
1,283
0
494
2,340
23,465
0
W
4,290
2,971
0
1,371
4,225
1,103
356
469
3,728
0
32,997
L
Cliodhna
IEZclutch
Cliodhna
4,566
443
0
1,382
6,104
1,637
0
2,103
4,001
0
19,504
L
Danzaburou
ILLEST D1ONYSUS
Danzaburou
3,710
1,025
0
1,038
7,068
1,367
0
1,837
5,231
0
20,296
L
Gilgamesh
hereiam13
Gilgamesh
1,639
360
0
480
7,613
3,827
0
1,345
6,268
0
20,662
L
2,324
210
538
2,004
8,482
2,891
0
3,382
5,100
7,875
0
W
3,569
1,350
0
2,924
6,463
2,093
0
810
5,555
0
36,984
W
Sylvanus
xNocticula
Sylvanus
5,648
1,240
1,926
2,829
6,187
4,834
0
1,551
4,602
17,215
4,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
24,221
285
Minions Killed
180
0
Camps Cleared
0
997,373
Distance Traveled
947,843
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,530
653
58
6
0
199,455
0
L
Morgan Le Fay
5,077
508
45
5
0
192,215
0
W
Tiamat
5,798
580
48
5
0
205,824
3
W
Anhur
6,414
641
61
6
0
171,293
1
L
Cliodhna
5,252
525
38
4
0
213,473
0
L
Danzaburou
4,479
448
35
4
0
171,983
2
L
Gilgamesh
4,907
491
55
6
0
183,749
1
L
Geb
4,506
451
7
1
0
186,423
0
W
Nemesis
6,140
614
73
7
0
240,356
1
W
Sylvanus
5,975
598
45
5
0
180,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role