Player Matchup

Nike
Nike
Masters
BobDylan38
Nike
Masters
Level 66
God Stats
2W - 0L
1,788 SR
Queue Stats
117W - 96L
2,878 MMR
Solo
Chernobog
Chernobog
Masters
NRGºHamlinz
Chernobog
Masters
Level 107
God Stats
2W - 3L
1,636 SR
Queue Stats
200W - 194L
3,013 MMR
Solo
Tyr
Tyr
Masters
kepwii
Tyr
Masters
Level 155
God Stats
12W - 15L
1,529 SR
Queue Stats
822W - 795L
2,526 MMR
Solo
Ao Kuang
Ao Kuang
Masters
ǺrhiKot
Ao Kuang
Masters
Level 69
God Stats
1W - 0L
1,722 SR
Queue Stats
166W - 121L
2,969 MMR
Solo
Merlin
Merlin
Masters
Няки
Merlin
Masters
Level 160
God Stats
2W - 2L
1,480 SR
Queue Stats
247W - 238L
2,737 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 111
1,631 SR
2,825 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,538 SR
1,880 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond I
akiaki1
Fafnir
Diamond I
Level 129
God Stats
21W - 16L
1,688 SR
Queue Stats
158W - 143L
2,499 MMR
Solo
He Bo
He Bo
Masters
ΙNIESTA8
He Bo
Masters
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
2,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 10
13,584
503
14,336
23,723
9,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
NRGºHamlinz
Chernobog
20
9 / 5 / 18
15,458
573
24,571
25,512
12,468
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
kepwii
Tyr
20
9 / 2 / 12
15,277
566
16,743
31,255
38,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
ǺrhiKot
Ao Kuang
20
5 / 3 / 15
13,596
504
20,300
30,282
36,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Няки
Merlin
20
7 / 2 / 11
14,397
533
26,175
18,910
11,742
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
LokiTiamatKhepriSol

VS

Bans
ThothGebAthenaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
7 / 6 / 7
14,217
527
22,767
20,740
9,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
 
King Arthur
20
4 / 5 / 6
13,834
512
17,535
32,547
29,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
 
Heimdallr
20
7 / 9 / 9
13,820
512
21,744
21,337
10,983
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
akiaki1
Fafnir
13
1 / 5 / 8
10,608
393
8,971
27,344
26,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
ΙNIESTA8
He Bo
20
2 / 7 / 7
12,595
466
16,785
20,137
9,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
58
32
Kills
21
21
Deaths
32
66
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
6
7
1.75
L
King Arthur
 
King Arthur
4
5
6
1.4
L
Heimdallr
 
Heimdallr
7
9
9
1.28
W
2
9
10
0.78
W
Chernobog
NRGºHamlinz
Chernobog
9
5
18
3.6
L
Fafnir
akiaki1
Fafnir
1
5
8
1
W
Tyr
kepwii
Tyr
9
2
12
7.5
W
Ao Kuang
ǺrhiKot
Ao Kuang
5
3
15
4.17
L
He Bo
ΙNIESTA8
He Bo
2
7
7
0.79
W
Merlin
Няки
Merlin
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,125
Damage
87,802
129,682
Taken
122,105
109,719
Mitigated
86,736
48,610
Healing
26,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
22,767
8,043
0
409
20,740
9,979
0
4,497
16,165
0
109,130
L
King Arthur
 
King Arthur
17,535
1,459
0
10,727
32,547
29,424
0
12,674
19,545
15,609
80,634
L
Heimdallr
 
Heimdallr
21,744
8,280
0
1,748
21,337
10,983
2,308
7,140
13,981
0
112,749
W
14,336
1,367
0
5,434
23,723
9,918
0
3,016
20,561
0
104,951
W
Chernobog
NRGºHamlinz
Chernobog
24,571
18,337
0
11,497
25,512
12,468
3,105
4,310
21,042
0
135,276
L
Fafnir
akiaki1
Fafnir
8,971
2,081
2,667
7,201
27,344
26,764
0
15,204
11,628
16,958
0
W
Tyr
kepwii
Tyr
16,743
941
578
14,029
31,255
38,653
0
7,964
22,943
0
103,488
W
Ao Kuang
ǺrhiKot
Ao Kuang
20,300
3,919
2,258
9,500
30,282
36,938
2,144
8,051
21,404
72,623
0
L
He Bo
ΙNIESTA8
He Bo
16,785
308
0
4,111
20,137
9,586
0
5,758
14,311
102,446
0
W
Merlin
Няки
Merlin
26,175
1,350
852
4,462
18,910
11,742
26
4,257
14,607
112,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,312
Gold Earned
65,074
752
Minions Killed
711
0
Camps Cleared
0
2,815,928
Distance Traveled
2,533,927
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,217
527
178
7
0
483,749
10
L
King Arthur
13,834
512
185
7
0
537,614
8
L
Heimdallr
13,820
512
155
6
0
463,725
2
W
Nike
13,584
503
150
6
0
585,665
4
W
Chernobog
15,458
573
186
7
0
535,695
8
L
Fafnir
10,608
393
24
1
0
548,637
5
W
Tyr
15,277
566
187
7
0
630,118
7
W
Ao Kuang
13,596
504
72
3
0
533,961
6
L
He Bo
12,595
466
169
6
0
500,202
6
W
Merlin
14,397
533
157
6
0
530,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role