Player Matchup

Set
Set
GushingGILF
Set
Level 16
God Stats
6W - 9L
1,399 SR
Queue Stats
137W - 70L
1,678 Elo+
Solo
Sol
Sol
Hcsalhcs
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,723 Elo+
Solo
Bastet
Bastet
LadyCakeBun
Bastet
Level 14
God Stats
0W - 2L
1,316 SR
Queue Stats
24W - 13L
1,705 Elo+
Solo
Erlang Shen
Erlang Shen
Perro perre
Erlang Shen
Level 29
God Stats
3W - 2L
1,528 SR
Queue Stats
80W - 39L
1,680 Elo+
Solo
Zeus
Zeus
SheRiseUp
Zeus
Level 28
God Stats
0W - 3L
1,807 SR
Queue Stats
136W - 93L
1,771 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,712 Elo+

VS

Team Averages
Level 21
1,592 SR
1,570 Elo+
Ymir
Ymir
 
Ymir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DiazBeFappin
Arachne
Level 27
God Stats
8W - 3L
1,813 SR
Queue Stats
137W - 115L
1,551 Elo+
Solo
Medusa
Medusa
RicketsarmyvetPC
Medusa
Level 24
God Stats
21W - 17L
1,602 SR
Queue Stats
44W - 43L
1,592 Elo+
Solo
Thanatos
Thanatos
SaltyCooki3
Thanatos
Level 21
God Stats
2W - 0L
1,457 SR
Queue Stats
55W - 39L
1,587 Elo+
Solo
Kukulkan
Kukulkan
TTVGamergodZeke
Kukulkan
Level 29
God Stats
3W - 3L
1,587 SR
Queue Stats
109W - 82L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,017
501
7,681
12,105
6,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 5
7,348
525
6,130
7,808
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
1 / 4 / 3
6,694
478
3,263
7,478
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Perro perre
Erlang Shen
6
3 / 3 / 4
5,687
406
1,953
6,989
3,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
7 / 6 / 2
7,567
541
6,637
7,417
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 5
6,710
479
1,748
8,872
8,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Arachne
DiazBeFappin
Arachne
16
11 / 3 / 1
9,825
702
9,845
9,923
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 2
7,499
536
5,761
9,357
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
SaltyCooki3
Thanatos
15
5 / 2 / 1
9,421
673
9,291
9,914
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
13
1 / 3 / 6
7,901
564
3,906
7,541
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
15
Kills
22
22
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
5
1.17
W
Arachne
DiazBeFappin
Arachne
11
3
1
3.83
L
2
6
0
0.33
L
2
3
5
1.5
L
Bastet
1
4
3
0.63
L
Erlang Shen
Perro perre
Erlang Shen
3
3
4
1.67
W
4
4
2
1.25
W
Thanatos
SaltyCooki3
Thanatos
5
2
1
2.75
L
Zeus
7
6
2
1.33
W
Kukulkan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
30,551
41,797
Taken
45,607
16,157
Mitigated
23,160
8,353
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,748
561
223
494
8,872
8,241
551
4,627
4,245
16,177
0
W
Arachne
DiazBeFappin
Arachne
9,845
6,900
0
4,836
9,923
4,766
16
2,398
7,525
0
65,425
L
7,681
3,927
0
2,990
12,105
6,558
0
581
11,470
1,339
35,054
L
6,130
1,875
0
3,497
7,808
1,996
591
1,065
6,743
44,512
0
L
Bastet
3,263
965
0
130
7,478
2,049
0
157
7,321
0
35,557
L
Erlang Shen
Perro perre
Erlang Shen
1,953
1,084
0
762
6,989
3,427
0
948
5,997
0
12,000
W
5,761
2,518
0
2,826
9,357
3,220
3,289
2,984
6,373
0
43,882
W
Thanatos
SaltyCooki3
Thanatos
9,291
4,274
0
10,876
9,914
4,185
0
229
9,685
0
57,719
L
Zeus
6,637
1,377
0
974
7,417
2,127
0
2,569
4,612
35,548
0
W
Kukulkan
3,906
575
0
1,374
7,541
2,748
1,108
2,845
4,696
40,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,313
Gold Earned
41,356
344
Minions Killed
438
0
Camps Cleared
0
1,122,655
Distance Traveled
1,385,468
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,710
479
36
3
0
257,386
3
W
Arachne
9,825
702
107
8
0
325,318
2
L
Set
7,017
501
80
6
0
265,171
1
L
Sol
7,348
525
95
7
0
232,922
5
L
Bastet
6,694
478
75
5
0
290,928
2
L
Erlang Shen
5,687
406
25
2
0
116,148
1
W
Medusa
7,499
536
77
6
0
251,845
3
W
Thanatos
9,421
673
125
9
0
282,497
3
L
Zeus
7,567
541
69
5
0
217,486
0
W
Kukulkan
7,901
564
93
7
0
268,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role