Player Matchup

Ra
Ra
DarKray-308
Ra
Level 142
God Stats
15W - 28L
1,467 SR
Queue Stats
963W - 885L
1,532 Elo+
Party 1
Neith
Neith
LordReshad
Neith
Level 36
God Stats
38W - 56L
1,369 SR
Queue Stats
133W - 155L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
Xx_EmiZuca_xX
Ao Kuang
Level 100
God Stats
16W - 12L
1,550 SR
Queue Stats
413W - 404L
1,516 Elo+
Party 1
Ullr
Ullr
Xx_SanZuca_xX
Ullr
Level 76
God Stats
3W - 4L
1,555 SR
Queue Stats
215W - 224L
1,501 Elo+
Party 1
Ymir
Ymir
chu_pamela_owo
Ymir
Level 15
God Stats
4W - 2L
1,232 SR
Queue Stats
16W - 14L
1,453 Elo+
Party 1
Team Averages
Level 74
1,435 SR
1,486 Elo+

VS

Team Averages
Level 55
1,559 SR
1,450 Elo+
Nox
Nox
FISHYSLAP
Nox
Level 48
God Stats
24W - 20L
1,538 SR
Queue Stats
71W - 71L
1,463 Elo+
Party 2
Ares
Ares
LordJulia
Ares
Level 38
God Stats
10W - 9L
1,734 SR
Queue Stats
62W - 64L
1,450 Elo+
Party 3
Neith
Neith
Skyline01
Neith
Level 81
God Stats
0W - 1L
1,742 SR
Queue Stats
34W - 25L
1,423 Elo+
Party 3
Freya
Freya
xKingPWNx
Freya
Level 42
God Stats
5W - 7L
1,197 SR
Queue Stats
156W - 181L
1,423 Elo+
Solo
Cliodhna
Cliodhna
xxxelA
Cliodhna
Level 65
God Stats
27W - 16L
1,586 SR
Queue Stats
131W - 125L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
8,599
573
10,448
9,194
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
3 / 3 / 0
7,496
500
1,929
6,473
2,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Xx_EmiZuca_xX
Ao Kuang
14
4 / 1 / 2
8,199
547
3,612
10,392
3,678
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 0 / 7
8,529
569
9,839
7,823
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 13
8,048
537
7,488
9,622
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,943
530
5,117
5,107
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
8
0 / 7 / 2
5,631
375
3,972
15,171
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Skyline01
Neith
10
0 / 6 / 3
5,974
398
4,877
8,942
2,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
xKingPWNx
Freya
10
2 / 6 / 0
6,242
416
5,313
12,217
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
xxxelA
Cliodhna
14
3 / 2 / 2
7,918
528
9,253
10,052
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
9
10
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
4
2
1
2.25
L
Ares
0
7
2
0.14
W
Neith
3
3
0
1
L
Neith
Skyline01
Neith
0
6
3
0.25
W
Ao Kuang
Xx_EmiZuca_xX
Ao Kuang
4
1
2
5
W
7
0
7
10.5
W
4
3
13
3.5
L
Freya
xKingPWNx
Freya
2
6
0
0.33
L
Cliodhna
xxxelA
Cliodhna
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
28,532
43,504
Taken
51,489
21,331
Mitigated
21,466
10,303
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,448
476
1,261
2,976
9,194
3,475
632
5,152
4,042
50,895
0
L
5,117
502
0
291
5,107
1,681
422
1,990
3,085
33,345
0
L
Ares
3,972
228
0
2,547
15,171
9,728
0
5,578
9,433
8,170
0
W
Neith
1,929
410
0
974
6,473
2,233
1,375
3,089
3,384
0
33,671
L
Neith
Skyline01
Neith
4,877
2,812
0
2,168
8,942
2,376
0
3,804
5,028
0
33,509
W
Ao Kuang
Xx_EmiZuca_xX
Ao Kuang
3,612
1,143
0
1,866
10,392
3,678
118
587
9,805
54,676
0
W
9,839
3,153
0
1,725
7,823
2,915
800
2,474
5,349
0
51,936
W
7,488
2,425
0
1,501
9,622
9,030
0
3,100
6,522
18,158
0
L
Freya
xKingPWNx
Freya
5,313
1,693
0
3,536
12,217
4,311
0
5,942
5,991
29,372
0
L
Cliodhna
xxxelA
Cliodhna
9,253
906
0
3,952
10,052
3,370
0
3,536
6,404
0
57,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
33,708
390
Minions Killed
278
0
Camps Cleared
0
1,412,371
Distance Traveled
1,316,936
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,599
573
83
6
0
314,563
5
L
Nox
7,943
530
66
4
0
286,710
1
L
Ares
5,631
375
7
0
0
257,435
2
W
Neith
7,496
500
86
6
0
252,739
4
L
Neith
5,974
398
60
4
0
240,905
0
W
Ao Kuang
8,199
547
101
7
0
306,581
1
W
Ullr
8,529
569
98
7
0
277,848
3
W
Ymir
8,048
537
22
1
0
260,640
4
L
Freya
6,242
416
43
3
0
227,177
9
L
Cliodhna
7,918
528
102
7
0
304,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role