Player Matchup

Zeus
Zeus
Antonius2PAC
Zeus
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
111W - 119L
1,289 Elo+
Solo
Terra
Terra
Owlboy89
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,448 Elo+
Solo
Neith
Neith
Padre_du_47
Neith
Level 20
God Stats
7W - 10L
1,460 SR
Queue Stats
83W - 82L
1,475 Elo+
Solo
Cerberus
Cerberus
Vilhana
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,500 Elo+
Solo
Nemesis
Nemesis
bigkukuruz
Nemesis
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo
Team Averages
Level 11
1,504 SR
1,414 Elo+

VS

Team Averages
Level 31
1,584 SR
1,418 Elo+
Susano
Susano
Boiehh
Susano
Level 60
God Stats
35W - 30L
1,604 SR
Queue Stats
257W - 176L
1,564 Elo+
Party 1
Xbalanque
Xbalanque
GStarkersRevenge
Xbalanque
Level 26
God Stats
4W - 0L
1,869 SR
Queue Stats
76W - 80L
1,454 Elo+
Solo
Anubis
Anubis
OgKjusse
Anubis
Level 11
God Stats
4W - 4L
1,353 SR
Queue Stats
13W - 16L
1,352 Elo+
Party 1
Achilles
Achilles
Prince_Andrew---
Achilles
Level 27
God Stats
61W - 41L
1,500 SR
Queue Stats
178W - 203L
1,366 Elo+
Solo
Athena
Athena
Thall667
Athena
Level 29
God Stats
11W - 5L
1,593 SR
Queue Stats
80W - 84L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,144
447
3,292
8,699
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Owlboy89
Terra
10
1 / 3 / 3
7,345
459
3,884
12,445
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 4 / 1
7,581
474
10,167
13,275
4,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Vilhana
Cerberus
9
0 / 7 / 0
5,889
368
1,370
11,729
6,054
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
bigkukuruz
Nemesis
10
1 / 5 / 1
6,619
414
2,003
8,292
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Boiehh
Susano
19
12 / 0 / 6
11,029
689
10,883
8,903
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
12
4 / 2 / 6
7,897
494
9,472
9,240
2,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
OgKjusse
Anubis
13
3 / 1 / 5
7,883
493
6,401
5,906
2,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 8
9,044
565
6,776
4,724
3,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Thall667
Athena
12
1 / 1 / 5
7,517
470
3,489
7,033
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
25
25
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Susano
Boiehh
Susano
12
0
6
15
W
Xbalanque
4
2
6
3.5
W
Anubis
OgKjusse
Anubis
3
1
5
5.5
L
Terra
Owlboy89
Terra
1
3
3
0.83
L
2
4
1
0.63
W
5
0
8
9
W
Athena
Thall667
Athena
1
1
5
3.5
L
Cerberus
Vilhana
Cerberus
0
7
0
0
L
Nemesis
bigkukuruz
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
37,021
54,440
Taken
35,806
28,898
Mitigated
16,170
10,834
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,292
583
0
1,386
8,699
2,414
259
2,555
6,144
42,094
0
W
Susano
Boiehh
Susano
10,883
2,268
0
5,686
8,903
3,750
359
1,468
7,435
0
93,528
W
Xbalanque
9,472
4,387
0
2,623
9,240
2,816
320
1,177
8,063
0
39,598
W
Anubis
OgKjusse
Anubis
6,401
70
0
2,217
5,906
2,749
112
3,617
2,289
33,960
0
L
Terra
Owlboy89
Terra
3,884
700
884
2,423
12,445
12,428
0
3,278
9,167
19,729
0
L
10,167
5,701
0
3,789
13,275
4,566
1,502
1,450
11,825
0
63,903
W
6,776
1,619
0
1,351
4,724
3,429
0
951
3,773
0
44,859
W
Athena
Thall667
Athena
3,489
983
0
1,380
7,033
3,426
292
1,333
5,700
18,250
0
L
Cerberus
Vilhana
Cerberus
1,370
197
0
1,166
11,729
6,054
0
2,133
9,596
17,182
0
L
Nemesis
bigkukuruz
Nemesis
2,003
532
0
1,186
8,292
3,436
389
720
7,572
0
25,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
43,370
327
Minions Killed
412
0
Camps Cleared
0
1,402,320
Distance Traveled
1,599,586
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,144
447
92
6
0
225,054
0
W
Susano
11,029
689
176
11
0
375,959
3
W
Xbalanque
7,897
494
65
4
0
309,403
2
W
Anubis
7,883
493
55
3
0
274,968
3
L
Terra
7,345
459
32
2
0
293,180
2
L
Neith
7,581
474
109
7
0
268,513
4
W
Achilles
9,044
565
87
5
0
319,801
2
W
Athena
7,517
470
29
2
0
319,455
8
L
Cerberus
5,889
368
30
2
0
279,835
0
L
Nemesis
6,619
414
64
4
0
335,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role