Player Matchup

Zeus
Zeus
LekarVedun
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,520 Elo+
Solo
Yemoja
Yemoja
MikadoMoose
Yemoja
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 13L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
jtshapland
Jing Wei
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,497 Elo+
Party 1
Loki
Loki
tugyrswn
Loki
Level 29
God Stats
4W - 6L
1,417 SR
Queue Stats
38W - 48L
1,341 Elo+
Solo
Ah Puch
Ah Puch
xkaleb
Ah Puch
Level 18
God Stats
3W - 1L
1,314 SR
Queue Stats
106W - 66L
1,560 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,488 Elo+

VS

Team Averages
Level 25
1,498 SR
1,440 Elo+
Ullr
Ullr
DerPasha88
Ullr
Level 29
God Stats
16W - 13L
1,439 SR
Queue Stats
33W - 37L
1,421 Elo+
Solo
Nemesis
Nemesis
Lümberjaaack
Nemesis
Level 29
God Stats
14W - 7L
1,575 SR
Queue Stats
29W - 20L
1,494 Elo+
Solo
Tiamat
Tiamat
OmegaSmiter15
Tiamat
Level 26
God Stats
144W - 144L
1,492 SR
Queue Stats
146W - 149L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
Steelrayoleg
Baba Yaga
Level 24
God Stats
10W - 6L
1,552 SR
Queue Stats
17W - 19L
1,501 Elo+
Solo
Zeus
Zeus
ThePrinceJoker
Zeus
Level 15
God Stats
7W - 4L
1,433 SR
Queue Stats
46W - 39L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 5
11,262
939
17,923
19,408
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
17
0 / 1 / 4
11,298
942
4,841
12,697
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
jtshapland
Jing Wei
18
3 / 11 / 4
11,628
969
8,397
22,475
9,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Loki
18
5 / 7 / 5
12,532
1,044
14,163
14,938
5,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
xkaleb
Ah Puch
18
3 / 7 / 4
12,073
1,006
20,458
13,255
5,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 7
12,753
1,063
11,743
16,212
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
20
9 / 3 / 16
12,999
1,083
19,488
15,219
5,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 2 / 21
12,865
1,072
15,436
16,228
9,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Steelrayoleg
Baba Yaga
19
4 / 2 / 12
11,754
980
11,237
12,640
5,256
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
13 / 2 / 12
14,620
1,218
20,704
10,623
3,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
12
Kills
38
38
Deaths
12
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
1
12
5
0.29
W
Nemesis
9
3
16
5.67
L
Yemoja
0
1
4
2
W
4
2
21
7.25
W
Baba Yaga
Steelrayoleg
Baba Yaga
4
2
12
5
W
13
2
12
9.5
L
Jing Wei
jtshapland
Jing Wei
3
11
4
0.45
L
Loki
5
7
5
1.07
L
Ah Puch
xkaleb
Ah Puch
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,782
Damage
78,608
82,773
Taken
70,922
38,843
Mitigated
29,784
4,442
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,743
5,588
0
1,652
16,212
5,852
0
7,724
8,488
0
40,983
L
17,923
1,621
112
773
19,408
7,087
0
12,354
7,054
44,983
0
W
Nemesis
19,488
12,851
0
2,806
15,219
5,854
0
9,436
5,783
0
29,309
L
Yemoja
4,841
962
1,834
1,026
12,697
11,545
0
10,595
2,102
14,326
0
W
15,436
744
123
5,201
16,228
9,082
0
10,934
5,294
42,602
0
W
Baba Yaga
Steelrayoleg
Baba Yaga
11,237
0
367
1,596
12,640
5,256
0
7,425
5,215
21,146
0
W
20,704
2,582
268
2,455
10,623
3,740
0
7,703
2,920
52,731
0
L
Jing Wei
jtshapland
Jing Wei
8,397
5,703
0
254
22,475
9,435
0
7,821
14,654
0
17,957
L
Loki
14,163
2,549
0
6
14,938
5,564
0
8,061
6,877
0
29,005
L
Ah Puch
xkaleb
Ah Puch
20,458
1,097
0
437
13,255
5,212
0
8,546
4,709
62,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,793
Gold Earned
64,991
226
Minions Killed
259
4
Camps Cleared
13
1,166,944
Distance Traveled
1,160,672
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,753
1,063
72
6
5
213,984
0
L
Zeus
11,262
939
58
5
1
203,056
1
W
Nemesis
12,999
1,083
18
2
4
256,194
1
L
Yemoja
11,298
942
25
2
2
225,507
2
W
Tiamat
12,865
1,072
60
5
2
248,415
5
W
Baba Yaga
11,754
980
25
2
2
236,312
4
W
Zeus
14,620
1,218
84
7
0
205,767
0
L
Jing Wei
11,628
969
12
1
0
246,706
0
L
Loki
12,532
1,044
30
3
0
269,753
0
L
Ah Puch
12,073
1,006
101
8
1
221,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role