Player Matchup

Ymir
Ymir
Gydvun
Ymir
Level 26
God Stats
1W - 1L
1,841 SR
Queue Stats
11W - 11L
1,429 Elo+
Solo
Bellona
Bellona
HadeSlll
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Solo
Rama
Rama
MTNDew31
Rama
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,544 Elo+
Party 1
Merlin
Merlin
Phoneix70
Merlin
Level 27
God Stats
6W - 8L
1,465 SR
Queue Stats
107W - 100L
1,532 Elo+
Solo
Loki
Loki
Smiththy
Loki
Level 100
God Stats
3W - 3L
1,518 SR
Queue Stats
13W - 24L
1,341 Elo+
Party 1
Team Averages
Level 34
1,565 SR
1,455 Elo+

VS

Team Averages
Level 22
1,545 SR
1,547 Elo+
Cthulhu
Cthulhu
FazeMashallah
Cthulhu
Level 26
God Stats
21W - 11L
1,648 SR
Queue Stats
39W - 21L
1,622 Elo+
Party 2
Neith
Neith
JocoraC
Neith
Level 12
God Stats
4W - 9L
1,186 SR
Queue Stats
45W - 51L
1,499 Elo+
Solo
Anubis
Anubis
Pwail
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 30L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
UncleTao
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,465 Elo+
Solo
Cliodhna
Cliodhna
tetxa
Cliodhna
Level 28
God Stats
5W - 4L
1,891 SR
Queue Stats
69W - 41L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gydvun
Ymir
5
1 / 2 / 0
3,341
668
500
4,167
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
HadeSlll
Bellona
5
0 / 1 / 0
3,215
643
976
2,115
959
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
5
0 / 1 / 0
2,957
591
730
2,329
426
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Phoneix70
Merlin
2
0 / 1 / 0
2,671
534
961
1,394
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
5
0 / 2 / 0
3,271
654
667
3,439
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
1 / 1 / 2
3,360
672
2,306
3,855
1,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
JocoraC
Neith
6
0 / 0 / 2
3,454
691
1,171
1,066
242
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Pwail
Anubis
6
2 / 0 / 1
3,862
772
2,291
3,089
1,172
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
UncleTao
Sun Wukong
5
0 / 0 / 1
3,258
652
851
2,606
1,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
tetxa
Cliodhna
7
4 / 0 / 1
4,276
855
2,459
2,718
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
2
2
L
Ymir
Gydvun
Ymir
1
2
0
0.5
L
Bellona
HadeSlll
Bellona
0
1
0
0
W
Neith
JocoraC
Neith
0
0
2
1
L
Rama
0
1
0
0
L
Merlin
Phoneix70
Merlin
0
1
0
0
W
Anubis
Pwail
Anubis
2
0
1
2.5
L
Loki
0
2
0
0
W
Sun Wukong
UncleTao
Sun Wukong
0
0
1
0.5
W
Cliodhna
tetxa
Cliodhna
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,834
Damage
9,078
13,444
Taken
13,334
4,424
Mitigated
5,059
3,985
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
2,306
384
79
443
3,855
1,815
0
230
3,625
8,258
0
L
Ymir
Gydvun
Ymir
500
273
68
1,503
4,167
1,911
0
1,483
2,493
2,178
0
L
Bellona
HadeSlll
Bellona
976
238
0
794
2,115
959
0
0
1,852
0
4,379
W
Neith
JocoraC
Neith
1,171
478
0
729
1,066
242
0
204
862
0
13,945
L
Rama
730
652
0
605
2,329
426
0
1,011
1,164
0
10,341
L
Merlin
Phoneix70
Merlin
961
321
0
250
1,394
223
0
996
398
3,428
0
W
Anubis
Pwail
Anubis
2,291
388
0
2,467
3,089
1,172
0
719
2,278
16,633
0
L
Loki
667
180
0
765
3,439
905
0
762
2,677
0
13,411
W
Sun Wukong
UncleTao
Sun Wukong
851
0
0
1,513
2,606
1,213
0
0
2,606
0
6,563
W
Cliodhna
tetxa
Cliodhna
2,459
547
0
1,440
2,718
617
33
164
2,502
0
11,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,455
Gold Earned
18,210
65
Minions Killed
124
0
Camps Cleared
0
451,655
Distance Traveled
474,824
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,360
672
10
2
0
96,918
2
L
Ymir
3,341
668
5
1
0
96,722
2
L
Bellona
3,215
643
10
2
0
107,767
1
W
Neith
3,454
691
37
7
0
89,755
0
L
Rama
2,957
591
16
3
0
79,431
0
L
Merlin
2,671
534
8
2
0
52,695
2
W
Anubis
3,862
772
29
6
0
92,792
2
L
Loki
3,271
654
26
5
0
115,040
0
W
Sun Wukong
3,258
652
17
3
0
84,140
1
W
Cliodhna
4,276
855
31
6
0
111,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role