Player Matchup

Ullr
Ullr
ArrowTarget
Ullr
Level 144
God Stats
13W - 16L
1,539 SR
Queue Stats
465W - 453L
1,572 Elo+
Solo
Mercury
Mercury
Botluca
Mercury
Level 100
God Stats
6W - 5L
1,641 SR
Queue Stats
189W - 173L
1,557 Elo+
Solo
Merlin
Merlin
Jabadabaduu
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 119L
1,562 Elo+
Solo
Jormungandr
Jormungandr
metalvador
Jormungandr
Level 160
God Stats
60W - 41L
1,660 SR
Queue Stats
465W - 466L
1,546 Elo+
Solo
Geb
Geb
spiritalpaca
Geb
Level 141
God Stats
4W - 6L
1,591 SR
Queue Stats
211W - 181L
1,538 Elo+
Solo
Team Averages
Level 138
1,586 SR
1,555 Elo+

VS

Team Averages
Level 97
1,553 SR
1,564 Elo+
Thor
Thor
 
Thor
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
COUNTMYGUAP
Heimdallr
Level 67
God Stats
5W - 9L
1,513 SR
Queue Stats
150W - 128L
1,581 Elo+
Solo
Cerberus
Cerberus
DaddiesDonkers
Cerberus
Level 121
God Stats
0W - 2L
1,356 SR
Queue Stats
373W - 280L
1,602 Elo+
Party 1
Merlin
Merlin
ribeflox
Merlin
Level 119
God Stats
0W - 1L
1,782 SR
Queue Stats
436W - 333L
1,617 Elo+
Party 1
Ymir
Ymir
wickrabb
Ymir
Level 119
God Stats
10W - 9L
1,616 SR
Queue Stats
319W - 294L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,390
639
4,179
5,191
1,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Botluca
Mercury
12
4 / 0 / 7
7,178
718
5,962
5,909
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
11
0 / 0 / 2
6,306
631
2,887
3,665
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
metalvador
Jormungandr
12
4 / 0 / 1
6,961
696
6,104
7,574
4,316
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 0 / 4
5,894
589
3,546
4,868
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 3 / 0
5,190
519
2,422
8,859
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
COUNTMYGUAP
Heimdallr
9
0 / 3 / 0
5,146
515
3,179
5,367
1,791
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
7
0 / 1 / 0
4,766
477
2,184
6,619
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
ribeflox
Merlin
10
0 / 3 / 0
5,655
566
742
3,879
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
0 / 3 / 0
4,947
495
3,432
9,256
5,825
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
W
4
0
1
4.5
W
Mercury
Botluca
Mercury
4
0
7
7.5
L
Heimdallr
COUNTMYGUAP
Heimdallr
0
3
0
0
L
Cerberus
0
1
0
0
W
Merlin
0
0
2
1
W
Jormungandr
metalvador
Jormungandr
4
0
1
4.5
L
Merlin
ribeflox
Merlin
0
3
0
0
W
1
0
4
3
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
11,959
27,207
Taken
33,980
12,100
Mitigated
14,975
11,624
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,422
336
0
2,506
8,859
2,511
0
1,157
7,702
0
28,039
W
4,179
1,422
0
1,478
5,191
1,474
0
497
4,694
0
41,733
W
Mercury
Botluca
Mercury
5,962
1,548
0
2,580
5,909
2,036
0
272
5,637
0
40,838
L
Heimdallr
COUNTMYGUAP
Heimdallr
3,179
1,836
0
954
5,367
1,791
0
1,027
4,340
0
29,809
L
Cerberus
2,184
130
0
1,769
6,619
3,713
0
3,099
3,520
11,431
0
W
Merlin
2,887
126
0
1,986
3,665
1,063
82
724
2,941
46,022
0
W
Jormungandr
metalvador
Jormungandr
6,104
1,503
0
3,372
7,574
4,316
132
3,393
4,181
40,618
0
L
Merlin
ribeflox
Merlin
742
41
0
742
3,879
1,135
0
1,786
2,093
33,933
0
W
3,546
442
0
2,208
4,868
3,211
0
1,472
3,396
11,193
0
L
Ymir
3,432
1,226
0
3,400
9,256
5,825
0
5,468
3,788
24,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
25,704
379
Minions Killed
285
0
Camps Cleared
0
1,103,870
Distance Traveled
984,381
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,190
519
69
7
0
197,394
1
W
Ullr
6,390
639
94
9
0
211,719
5
W
Mercury
7,178
718
87
9
0
252,079
4
L
Heimdallr
5,146
515
60
6
0
186,575
3
L
Cerberus
4,766
477
30
3
0
217,741
5
W
Merlin
6,306
631
93
9
0
215,939
2
W
Jormungandr
6,961
696
92
9
0
196,627
1
L
Merlin
5,655
566
76
8
0
197,673
4
W
Geb
5,894
589
13
1
0
227,506
4
L
Ymir
4,947
495
50
5
0
184,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role