Player Matchup

Geb
Geb
 
Geb
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ammadox
Osiris
Level 116
God Stats
12W - 7L
1,602 SR
Queue Stats
204W - 180L
1,518 Elo+
Party 1
Nemesis
Nemesis
Gakure
Nemesis
Level 127
God Stats
8W - 9L
1,485 SR
Queue Stats
305W - 279L
1,497 Elo+
Party 1
Apollo
Apollo
XxAndrickxX007
Apollo
Level 65
God Stats
4W - 8L
1,340 SR
Queue Stats
366W - 417L
1,477 Elo+
Solo
Team Averages
Level 107
1,485 SR
1,498 Elo+

VS

Team Averages
Level 82
1,446 SR
1,426 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
LVMD420
Heimdallr
Level 35
God Stats
13W - 24L
1,370 SR
Queue Stats
34W - 55L
1,331 Elo+
Party 2
King Arthur
King Arthur
LeG3nD1530
King Arthur
Level 56
God Stats
2W - 5L
1,381 SR
Queue Stats
34W - 63L
1,303 Elo+
Party 2
Vulcan
Vulcan
RoronoaZoro150
Vulcan
Level 128
God Stats
17W - 19L
1,480 SR
Queue Stats
286W - 293L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
БЭТМАН88
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
1 / 0 / 4
3,778
756
746
2,663
996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
 
The Morrigan
5
0 / 0 / 2
3,265
653
1,079
2,261
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Ammadox
Osiris
6
0 / 0 / 0
3,729
746
788
1,002
477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Gakure
Nemesis
7
3 / 0 / 0
3,959
792
1,874
3,635
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 1 / 1
3,990
798
1,970
2,483
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
5
0 / 2 / 0
3,153
631
1,085
2,674
791
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
LVMD420
Heimdallr
3
0 / 3 / 0
2,759
552
1,134
2,419
519
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LeG3nD1530
King Arthur
3
0 / 0 / 0
2,703
541
235
1,420
356
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,116
623
2,259
2,341
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
БЭТМАН88
Cu Chulainn
3
0 / 1 / 0
2,643
529
477
2,012
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
W
The Morrigan
 
The Morrigan
0
0
2
1
L
Cliodhna
 
Cliodhna
0
2
0
0
W
Osiris
Ammadox
Osiris
0
0
0
0
W
Nemesis
Gakure
Nemesis
3
0
0
3
L
Heimdallr
LVMD420
Heimdallr
0
3
0
0
L
King Arthur
LeG3nD1530
King Arthur
0
0
0
0
L
0
1
0
0
W
3
1
1
3.5
L
Cu Chulainn
БЭТМАН88
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,457
Damage
5,190
12,044
Taken
10,866
3,505
Mitigated
2,772
5,350
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
746
341
0
1,322
2,663
996
0
400
2,263
6,159
0
W
The Morrigan
 
The Morrigan
1,079
294
0
950
2,261
572
0
1,026
1,235
11,351
0
L
Cliodhna
 
Cliodhna
1,085
115
0
809
2,674
791
0
377
2,297
0
9,725
W
Osiris
Ammadox
Osiris
788
232
0
492
1,002
477
0
0
1,002
0
16,245
W
Nemesis
Gakure
Nemesis
1,874
670
0
1,733
3,635
876
0
833
2,802
0
12,905
L
Heimdallr
LVMD420
Heimdallr
1,134
863
0
0
2,419
519
0
321
2,098
0
5,590
L
King Arthur
LeG3nD1530
King Arthur
235
0
0
541
1,420
356
0
0
1,420
0
3,343
L
2,259
653
0
800
2,341
593
0
817
1,524
15,814
0
W
1,970
1,551
0
853
2,483
584
604
0
2,483
0
12,446
L
Cu Chulainn
БЭТМАН88
Cu Chulainn
477
195
0
1,070
2,012
513
0
310
1,702
0
2,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
14,374
131
Minions Killed
98
0
Camps Cleared
0
458,737
Distance Traveled
353,506
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,778
756
9
2
0
97,834
1
W
The Morrigan
3,265
653
26
5
0
73,867
0
L
Cliodhna
3,153
631
32
6
0
95,177
0
W
Osiris
3,729
746
36
7
0
100,948
0
W
Nemesis
3,959
792
31
6
0
105,022
2
L
Heimdallr
2,759
552
12
2
0
58,002
0
L
King Arthur
2,703
541
12
2
0
35,174
0
L
Vulcan
3,116
623
32
6
0
93,708
1
W
Apollo
3,990
798
29
6
0
81,066
2
L
Cu Chulainn
2,643
529
10
2
0
71,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role