Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MOPDochkA
Eset
Level 27
God Stats
3W - 0L
1,822 SR
Queue Stats
128W - 116L
1,594 Elo+
Solo
Hou Yi
Hou Yi
Magechkin
Hou Yi
Level 29
God Stats
29W - 5L
1,949 SR
Queue Stats
180W - 80L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
Supersimpen
Sun Wukong
Level 29
God Stats
7W - 2L
1,752 SR
Queue Stats
44W - 41L
1,561 Elo+
Solo
Loki
Loki
lordcyclop
Loki
Level 26
God Stats
21W - 7L
1,840 SR
Queue Stats
33W - 28L
1,680 Elo+
Solo
Team Averages
Level 27
1,772 SR
1,592 Elo+

VS

Team Averages
Level 18
1,493 SR
1,648 Elo+
Heimdallr
Heimdallr
Byzantion1
Heimdallr
Level 24
God Stats
7W - 2L
1,820 SR
Queue Stats
61W - 16L
1,794 Elo+
Solo
Merlin
Merlin
Kiwipur1
Merlin
Level 18
God Stats
1W - 3L
1,462 SR
Queue Stats
28W - 27L
1,503 Elo+
Solo
Eset
Eset
KungScale6
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,651 Elo+
Solo
Mercury
Mercury
Lifebloomer
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 82L
1,719 Elo+
Solo
Susano
Susano
lichtdias
Susano
Level 20
God Stats
1W - 4L
1,182 SR
Queue Stats
12W - 9L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
8 / 0 / 0
11,953
664
8,227
5,995
6,987
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
17
10 / 2 / 7
11,221
623
16,218
12,392
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Magechkin
Hou Yi
17
4 / 4 / 4
10,228
568
7,903
12,960
4,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Supersimpen
Sun Wukong
13
2 / 1 / 7
9,167
509
5,469
18,071
14,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 3
8,975
499
3,953
11,346
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Byzantion1
Heimdallr
15
6 / 6 / 1
9,808
545
15,000
17,732
6,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Kiwipur1
Merlin
13
2 / 8 / 1
8,116
451
7,725
13,462
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 2
5,684
316
1,010
2,060
606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Lifebloomer
Mercury
11
1 / 4 / 2
7,302
406
5,780
12,573
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
lichtdias
Susano
13
0 / 8 / 0
7,556
420
2,210
13,856
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
27
Kills
9
10
Deaths
27
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
0
0
8
L
Heimdallr
Byzantion1
Heimdallr
6
6
1
1.08
L
Merlin
Kiwipur1
Merlin
2
8
1
0.31
L
0
1
2
1
L
Mercury
Lifebloomer
Mercury
1
4
2
0.5
W
Eset
10
2
7
6.75
W
Hou Yi
Magechkin
Hou Yi
4
4
4
1.5
W
Sun Wukong
Supersimpen
Sun Wukong
2
1
7
5.5
L
Susano
lichtdias
Susano
0
8
0
0
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,770
Damage
31,725
60,764
Taken
59,683
33,855
Mitigated
22,649
18,676
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,227
1,009
0
3,529
5,995
6,987
0
188
5,579
91,856
0
L
Heimdallr
Byzantion1
Heimdallr
15,000
9,973
0
5,205
17,732
6,575
172
6,171
11,237
0
70,616
L
Merlin
Kiwipur1
Merlin
7,725
381
0
1,250
13,462
4,747
0
6,388
6,768
49,617
0
L
1,010
364
98
655
2,060
606
90
866
1,076
7,249
0
L
Mercury
Lifebloomer
Mercury
5,780
1,527
0
4,274
12,573
4,290
0
2,798
9,661
0
39,820
W
Eset
16,218
975
671
3,845
12,392
4,385
1,473
2,906
9,486
68,296
0
W
Hou Yi
Magechkin
Hou Yi
7,903
3,230
0
3,510
12,960
4,258
2,366
1,026
11,934
0
72,578
W
Sun Wukong
Supersimpen
Sun Wukong
5,469
250
1,979
5,142
18,071
14,521
125
3,083
14,853
1,554
26,890
L
Susano
lichtdias
Susano
2,210
440
0
3,636
13,856
6,431
0
7,635
6,215
0
37,519
W
3,953
505
0
0
11,346
3,704
503
1,887
9,415
0
55,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,544
Gold Earned
38,466
566
Minions Killed
380
0
Camps Cleared
0
1,796,819
Distance Traveled
1,429,180
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,953
664
183
10
0
350,023
0
L
Heimdallr
9,808
545
114
6
0
307,414
3
L
Merlin
8,116
451
94
5
0
319,100
5
L
Eset
5,684
316
17
1
0
80,900
3
L
Mercury
7,302
406
76
4
0
410,212
5
W
Eset
11,221
623
115
6
0
338,784
5
W
Hou Yi
10,228
568
135
8
0
352,176
5
W
Sun Wukong
9,167
509
36
2
0
404,117
4
L
Susano
7,556
420
79
4
0
311,554
0
W
Loki
8,975
499
97
5
0
351,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role