Player Matchup

Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Casual_Visions
Da Ji
Level 148
God Stats
6W - 6L
1,497 SR
Queue Stats
111W - 74L
1,523 Elo+
Party 1
Terra
Terra
Valayrian-Ruins
Terra
Level 135
God Stats
1W - 1L
1,311 SR
Queue Stats
128W - 105L
1,525 Elo+
Party 1
Team Averages
Level 129
1,436 SR
1,516 Elo+

VS

Team Averages
Level 48
1,546 SR
1,485 Elo+
Cabrakan
Cabrakan
Deez9
Cabrakan
Level 7
God Stats
6W - 4L
1,691 SR
Queue Stats
14W - 10L
1,622 Elo+
Solo
Freya
Freya
Toxxicxghost
Freya
Level 40
God Stats
0W - 1L
1,297 SR
Queue Stats
159W - 202L
1,409 Elo+
Solo
Cliodhna
Cliodhna
iASTRO-_-MANIAC
Cliodhna
Level 96
God Stats
14W - 9L
1,650 SR
Queue Stats
342W - 413L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
5 / 0 / 11
7,838
784
5,200
5,436
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
12 / 1 / 9
9,234
923
10,414
10,525
8,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
5 / 2 / 12
7,753
775
7,023
10,794
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Deez9
Cabrakan
9
0 / 7 / 1
5,812
581
5,031
10,402
5,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 9 / 1
6,256
626
4,757
9,952
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
10
2 / 6 / 1
7,138
714
8,160
8,258
2,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
22
Kills
3
3
Deaths
22
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
11
10.5
W
12
1
9
16.5
L
Cabrakan
Deez9
Cabrakan
0
7
1
0.07
L
1
9
1
0.17
W
5
2
12
5.5
L
Cliodhna
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
17,948
26,755
Taken
28,612
19,786
Mitigated
12,177
11,965
Healing
803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,200
3,202
1,174
2,574
5,436
2,031
1,186
3,135
2,301
19,033
0
W
10,414
2,519
0
2,405
10,525
8,357
115
3,491
7,034
0
26,205
L
Cabrakan
Deez9
Cabrakan
5,031
298
0
0
10,402
5,759
0
4,552
5,850
15,190
0
L
4,757
1,531
0
651
9,952
3,518
0
3,824
6,128
9,992
0
W
7,023
1,844
1,698
4,114
10,794
9,398
259
3,586
7,208
19,429
1,900
L
Cliodhna
8,160
701
0
152
8,258
2,900
0
3,633
4,625
0
20,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
19,206
106
Minions Killed
65
6
Camps Cleared
3
554,638
Distance Traveled
471,403
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,838
784
40
4
0
177,762
1
W
Da Ji
9,234
923
32
3
4
183,895
2
L
Cabrakan
5,812
581
27
3
0
145,574
2
L
Freya
6,256
626
10
1
0
137,341
2
W
Terra
7,753
775
34
3
2
192,981
1
L
Cliodhna
7,138
714
28
3
3
188,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role