Player Matchup

Cu Chulainn
Cu Chulainn
Frankbin
Cu Chulainn
Level 27
God Stats
0W - 2L
1,217 SR
Queue Stats
40W - 33L
1,527 Elo+
Party 2
Cliodhna
Cliodhna
Hooffii
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,502 Elo+
Party 2
Cerberus
Cerberus
QuakeGames
Cerberus
Level 14
God Stats
1W - 3L
1,442 SR
Queue Stats
3W - 3L
1,457 Elo+
Party 2
Team Averages
Level 23
1,387 SR
1,496 Elo+

VS

Team Averages
Level 62
1,521 SR
1,478 Elo+
Danzaburou
Danzaburou
DASTYdudango
Danzaburou
Level 12
God Stats
1W - 7L
1,490 SR
Queue Stats
3W - 12L
1,311 Elo+
Party 1
Sylvanus
Sylvanus
Luppey
Sylvanus
Level 149
God Stats
8W - 4L
1,581 SR
Queue Stats
138W - 86L
1,677 Elo+
Party 1
Ra
Ra
Sadair811
Ra
Level 24
God Stats
19W - 26L
1,493 SR
Queue Stats
47W - 54L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Frankbin
Cu Chulainn
14
3 / 6 / 1
10,299
606
9,577
14,486
12,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Hooffii
Cliodhna
12
1 / 10 / 2
9,539
561
12,781
13,882
4,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
QuakeGames
Cerberus
13
0 / 3 / 4
9,300
547
5,469
15,033
16,402
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DASTYdudango
Danzaburou
15
8 / 1 / 5
11,814
695
12,044
9,540
3,994
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Luppey
Sylvanus
16
5 / 0 / 13
11,436
673
13,014
16,890
23,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 4 / 9
11,381
669
11,255
9,635
4,976
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
19
19
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DASTYdudango
Danzaburou
8
1
5
10.5
L
Cu Chulainn
Frankbin
Cu Chulainn
3
6
1
0.58
L
Cliodhna
Hooffii
Cliodhna
1
10
2
0.2
W
Sylvanus
Luppey
Sylvanus
5
0
13
11.5
L
Cerberus
QuakeGames
Cerberus
0
3
4
0.67
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
36,313
43,401
Taken
36,065
33,491
Mitigated
31,980
6,620
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DASTYdudango
Danzaburou
12,044
9,489
0
469
9,540
3,994
854
980
8,560
0
45,501
L
Cu Chulainn
Frankbin
Cu Chulainn
9,577
1,075
284
1,363
14,486
12,390
0
7,970
5,924
5,604
27,920
L
Cliodhna
Hooffii
Cliodhna
12,781
941
0
828
13,882
4,699
0
6,952
6,486
0
25,487
W
Sylvanus
Luppey
Sylvanus
13,014
2,701
2,557
7,531
16,890
23,010
1,000
4,962
11,928
34,015
0
L
Cerberus
QuakeGames
Cerberus
5,469
860
0
4,145
15,033
16,402
0
7,917
6,453
20,727
0
W
11,255
827
2,329
2,631
9,635
4,976
964
1,478
8,157
42,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
34,631
131
Minions Killed
184
2
Camps Cleared
9
780,309
Distance Traveled
823,563
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,814
695
68
4
4
277,610
3
L
Cu Chulainn
10,299
606
50
3
1
255,825
2
L
Cliodhna
9,539
561
31
2
1
253,477
1
W
Sylvanus
11,436
673
34
2
1
267,705
5
L
Cerberus
9,300
547
50
3
0
271,007
0
W
Ra
11,381
669
82
5
4
278,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role