Player Matchup

Cthulhu
Cthulhu
ETNSunny
Cthulhu
Level 28
God Stats
4W - 9L
1,246 SR
Queue Stats
98W - 119L
1,363 Elo+
Party 1
Neith
Neith
Joey22
Neith
Level 28
God Stats
35W - 30L
1,549 SR
Queue Stats
56W - 70L
1,386 Elo+
Solo
Jing Wei
Jing Wei
Koolxtreme
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
baet25
Baron Samedi
Level 6
God Stats
1W - 3L
1,295 SR
Queue Stats
2W - 6L
1,177 Elo+
Solo
Cliodhna
Cliodhna
oHeken
Cliodhna
Level 27
God Stats
19W - 13L
1,619 SR
Queue Stats
126W - 130L
1,439 Elo+
Party 1
Team Averages
Level 19
1,442 SR
1,373 Elo+

VS

Team Averages
Level 12
1,453 SR
1,392 Elo+
Olorun
Olorun
HELLOIMJIM
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,473 Elo+
Solo
Xbalanque
Xbalanque
InfamousJackson
Xbalanque
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Temmp
Thanatos
Level 23
God Stats
5W - 12L
1,218 SR
Queue Stats
37W - 52L
1,329 Elo+
Solo
Ares
Ares
TheCrez
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,195 Elo+
Solo
Ymir
Ymir
omidrad123op
Ymir
Level 26
God Stats
21W - 15L
1,547 SR
Queue Stats
185W - 186L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ETNSunny
Cthulhu
17
3 / 3 / 2
10,273
467
7,047
16,801
16,452
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Joey22
Neith
15
4 / 8 / 2
10,127
460
13,393
15,214
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Koolxtreme
Jing Wei
15
1 / 7 / 3
9,748
443
9,194
16,622
4,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
baet25
Baron Samedi
16
4 / 8 / 2
10,510
478
9,772
17,790
15,492
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
oHeken
Cliodhna
17
10 / 11 / 3
11,836
538
16,661
18,985
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HELLOIMJIM
Olorun
20
9 / 6 / 4
12,789
581
18,000
25,553
11,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
InfamousJackson
Xbalanque
17
3 / 4 / 5
11,175
508
12,430
13,617
4,236
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Temmp
Thanatos
17
6 / 3 / 6
11,031
501
10,798
15,465
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
TheCrez
Ares
14
0 / 6 / 1
9,213
419
1,830
11,421
8,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
19 / 3 / 6
13,650
620
22,961
19,005
10,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
22
Kills
37
37
Deaths
22
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ETNSunny
Cthulhu
3
3
2
1.33
W
Olorun
HELLOIMJIM
Olorun
9
6
4
1.83
W
Xbalanque
InfamousJackson
Xbalanque
3
4
5
1.38
L
Neith
Joey22
Neith
4
8
2
0.63
L
Jing Wei
Koolxtreme
Jing Wei
1
7
3
0.36
W
Thanatos
Temmp
Thanatos
6
3
6
3
W
Ares
TheCrez
Ares
0
6
1
0.08
L
Baron Samedi
baet25
Baron Samedi
4
8
2
0.63
L
Cliodhna
oHeken
Cliodhna
10
11
3
1.05
W
19
3
6
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,067
Damage
66,019
85,412
Taken
85,061
47,139
Mitigated
39,758
12,027
Healing
35,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ETNSunny
Cthulhu
7,047
190
0
1,874
16,801
16,452
81
4,996
11,805
48,809
0
W
Olorun
HELLOIMJIM
Olorun
18,000
8,712
287
14,563
25,553
11,195
3,058
3,050
22,503
103,580
0
W
Xbalanque
InfamousJackson
Xbalanque
12,430
6,251
0
3,438
13,617
4,236
5,516
2,005
11,612
0
73,658
L
Neith
Joey22
Neith
13,393
6,700
0
2,267
15,214
4,983
172
11,717
3,497
0
53,680
L
Jing Wei
Koolxtreme
Jing Wei
9,194
6,849
0
2,387
16,622
4,267
0
5,937
10,685
0
53,778
W
Thanatos
Temmp
Thanatos
10,798
3,579
0
10,926
15,465
5,746
0
4,140
11,325
0
56,385
W
Ares
TheCrez
Ares
1,830
202
0
346
11,421
8,553
228
2,572
8,849
28,954
0
L
Baron Samedi
baet25
Baron Samedi
9,772
2,335
0
2,990
17,790
15,492
1,556
6,072
11,718
46,891
0
L
Cliodhna
oHeken
Cliodhna
16,661
2,110
0
2,509
18,985
5,945
0
13,654
5,331
0
68,938
W
22,961
5,419
0
6,049
19,005
10,028
376
5,052
13,953
77,238
3,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,494
Gold Earned
57,858
434
Minions Killed
503
0
Camps Cleared
0
1,881,078
Distance Traveled
1,706,192
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,273
467
83
4
0
453,852
0
W
Olorun
12,789
581
155
7
0
349,049
5
W
Xbalanque
11,175
508
117
5
0
341,996
2
L
Neith
10,127
460
96
4
0
320,069
2
L
Jing Wei
9,748
443
102
5
0
375,696
2
W
Thanatos
11,031
501
77
4
0
367,649
0
W
Ares
9,213
419
45
2
0
267,474
2
L
Baron Samedi
10,510
478
57
3
0
320,468
0
L
Cliodhna
11,836
538
96
4
0
410,993
0
W
Ymir
13,650
620
109
5
0
380,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role