Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Fruit_Individual
Terra
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 188L
1,565 Elo+
Solo
Anhur
Anhur
GStarkersRevenge
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 80L
1,446 Elo+
Solo
Ravana
Ravana
KiriiiToo-
Ravana
Level 16
God Stats
5W - 0L
1,878 SR
Queue Stats
27W - 16L
1,506 Elo+
Solo
Merlin
Merlin
vdonex09
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,511 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,506 Elo+

VS

Team Averages
Level 39
1,570 SR
1,367 Elo+
Baron Samedi
Baron Samedi
Crook-Zz
Baron Samedi
Level 88
God Stats
29W - 26L
1,560 SR
Queue Stats
159W - 204L
1,338 Elo+
Party 1
Neith
Neith
Lawry11
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,327 Elo+
Party 1
Ymir
Ymir
MoistArabian
Ymir
Level 8
God Stats
27W - 34L
1,859 SR
Queue Stats
180W - 236L
1,453 Elo+
Party 1
Thanatos
Thanatos
Not_xCiro
Thanatos
Level 65
God Stats
93W - 86L
1,447 SR
Queue Stats
134W - 136L
1,343 Elo+
Party 1
Cliodhna
Cliodhna
vitzFanta
Cliodhna
Level 29
God Stats
13W - 11L
1,486 SR
Queue Stats
223W - 238L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
8 / 0 / 0
9,880
659
11,296
7,038
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 2 / 8
7,469
498
4,313
11,557
11,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 7
7,643
510
7,786
7,664
2,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
KiriiiToo-
Ravana
15
8 / 1 / 4
8,888
593
7,822
7,550
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
vdonex09
Merlin
12
2 / 4 / 3
6,975
465
2,671
4,750
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crook-Zz
Baron Samedi
11
4 / 5 / 1
7,129
475
7,974
10,586
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Lawry11
Neith
10
1 / 3 / 3
6,193
413
3,835
5,806
819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 4
6,075
405
2,122
9,284
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Not_xCiro
Thanatos
12
3 / 4 / 2
7,507
500
6,393
8,537
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
vitzFanta
Cliodhna
9
0 / 6 / 0
5,748
383
2,359
12,103
10,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
8
8
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
0
0
8
L
Baron Samedi
Crook-Zz
Baron Samedi
4
5
1
0.9
W
1
2
8
2.5
W
3
1
7
6.5
W
Ravana
KiriiiToo-
Ravana
8
1
4
10
L
Neith
Lawry11
Neith
1
3
3
0.83
L
0
4
4
0.5
L
Thanatos
Not_xCiro
Thanatos
3
4
2
1
W
Merlin
vdonex09
Merlin
2
4
3
0.88
L
Cliodhna
vitzFanta
Cliodhna
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
22,683
38,559
Taken
46,316
23,157
Mitigated
22,963
16,729
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,296
5,062
0
4,751
7,038
3,556
0
0
7,038
73,158
0
L
Baron Samedi
Crook-Zz
Baron Samedi
7,974
62
735
3,556
10,586
3,403
0
3,054
7,532
37,808
0
W
4,313
685
3,215
4,665
11,557
11,600
160
3,044
8,513
22,305
0
W
7,786
4,057
0
1,752
7,664
2,600
0
1,637
6,027
0
39,912
W
Ravana
KiriiiToo-
Ravana
7,822
1,751
0
2,269
7,550
3,693
536
1,918
5,632
0
55,182
L
Neith
Lawry11
Neith
3,835
1,526
0
715
5,806
819
0
1,017
4,789
0
22,420
L
2,122
355
0
811
9,284
5,986
0
1,582
7,702
14,660
0
L
Thanatos
Not_xCiro
Thanatos
6,393
2,267
0
4,852
8,537
2,587
0
3,708
4,829
0
35,025
W
Merlin
vdonex09
Merlin
2,671
0
0
77
4,750
1,708
619
3,729
1,021
34,437
0
L
Cliodhna
vitzFanta
Cliodhna
2,359
297
0
1,658
12,103
10,168
0
8,919
3,184
0
21,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
32,652
432
Minions Killed
233
0
Camps Cleared
0
1,407,576
Distance Traveled
1,363,787
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,880
659
153
10
0
278,540
6
L
Baron Samedi
7,129
475
58
4
0
243,073
3
W
Terra
7,469
498
35
2
0
280,060
3
W
Anhur
7,643
510
85
6
0
266,139
0
W
Ravana
8,888
593
100
7
0
327,341
1
L
Neith
6,193
413
47
3
0
257,012
0
L
Ymir
6,075
405
17
1
0
286,922
1
L
Thanatos
7,507
500
63
4
0
301,555
3
W
Merlin
6,975
465
59
4
0
255,496
0
L
Cliodhna
5,748
383
48
3
0
275,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role