Player Matchup

Athena
Athena
Masters
 
Athena
Masters
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond IV
JeesusKrístus
Olorun
Diamond IV
Level 42
God Stats
9W - 2L
1,953 SR
Queue Stats
39W - 19L
2,460 MMR
Solo
Hou Yi
Hou Yi
Diamond I
TonyDownfall
Hou Yi
Diamond I
Level 158
God Stats
78W - 86L
1,624 SR
Queue Stats
820W - 816L
2,401 MMR
Solo
Agni
Agni
Masters
daddyslittletoy
Agni
Masters
Level 160
God Stats
2W - 5L
1,391 SR
Queue Stats
693W - 660L
2,329 MMR
Solo
Ravana
Ravana
Masters
hybrid53
Ravana
Masters
Level 160
God Stats
2W - 0L
1,395 SR
Queue Stats
145W - 121L
2,372 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,573 SR
2,212 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,658 SR
2,247 MMR
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond I
ElevateAres
Cerberus
Diamond I
Level 147
God Stats
0W - 2L
1,723 SR
Queue Stats
226W - 214L
2,613 MMR
Solo
Awilix
Awilix
Diamond III
Laraa98
Awilix
Diamond III
Level 160
God Stats
3W - 2L
1,764 SR
Queue Stats
304W - 296L
2,278 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
QQKorny
Ne Zha
Diamond II
Level 156
God Stats
40W - 43L
1,557 SR
Queue Stats
364W - 350L
2,542 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
rakowL
Ah Muzen Cab
Diamond II
Level 48
God Stats
10W - 6L
1,746 SR
Queue Stats
95W - 79L
2,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
4 / 2 / 9
12,976
564
8,467
22,596
27,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 2
13,691
595
12,920
18,568
10,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
20
5 / 1 / 5
14,037
610
16,827
16,329
6,352
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 2 / 3
13,335
580
16,195
11,806
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
hybrid53
Ravana
19
5 / 2 / 6
12,504
544
10,775
11,819
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatSetLokiArtioOdin

VS

Bans
Morgan Le FayCamazotzUllrGilgameshArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 5 / 3
9,969
433
11,421
14,993
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ElevateAres
Cerberus
16
3 / 2 / 2
9,943
432
5,669
19,681
18,457
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Laraa98
Awilix
18
5 / 4 / 6
11,606
505
10,929
16,662
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
QQKorny
Ne Zha
18
0 / 4 / 2
11,349
493
8,597
17,476
12,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
rakowL
Ah Muzen Cab
18
3 / 8 / 2
11,540
502
15,187
17,223
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
23
Kills
11
11
Deaths
23
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
2
9
4.25
L
Janus
 
Janus
0
5
3
0.3
L
Cerberus
ElevateAres
Cerberus
3
2
2
2
W
3
4
2
1
L
Awilix
Laraa98
Awilix
5
4
6
2
L
Ne Zha
QQKorny
Ne Zha
0
4
2
0.25
W
Hou Yi
5
1
5
7.5
W
6
2
3
3.75
W
Ravana
hybrid53
Ravana
5
2
6
4
L
Ah Muzen Cab
rakowL
Ah Muzen Cab
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,184
Damage
51,803
81,118
Taken
86,035
55,622
Mitigated
47,968
33,199
Healing
20,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,467
2,519
0
5,590
22,596
27,428
192
4,886
17,254
38,908
0
L
Janus
 
Janus
11,421
698
174
2,338
14,993
4,234
0
8,221
6,534
76,888
0
L
Cerberus
ElevateAres
Cerberus
5,669
253
0
3,460
19,681
18,457
0
7,586
11,769
37,865
0
W
12,920
5,334
1,125
10,030
18,568
10,062
5,208
1,678
16,884
109,378
10,292
L
Awilix
Laraa98
Awilix
10,929
3,843
0
5,188
16,662
7,258
0
5,222
11,342
0
81,172
L
Ne Zha
QQKorny
Ne Zha
8,597
1,707
0
6,255
17,476
12,169
0
10,224
7,230
0
90,497
W
Hou Yi
16,827
9,818
0
7,010
16,329
6,352
1,259
3,610
12,595
0
122,267
W
16,195
2,203
145
5,579
11,806
4,208
559
4,665
7,021
104,876
0
W
Ravana
hybrid53
Ravana
10,775
2,370
0
3,720
11,819
7,572
1,623
3,416
8,246
0
79,997
L
Ah Muzen Cab
rakowL
Ah Muzen Cab
15,187
3,031
0
3,000
17,223
5,850
798
4,423
12,702
0
103,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,543
Gold Earned
54,407
760
Minions Killed
712
0
Camps Cleared
0
2,286,465
Distance Traveled
2,321,010
35
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,976
564
66
3
0
487,688
8
L
Janus
9,969
433
149
6
0
482,898
13
L
Cerberus
9,943
432
70
3
0
470,942
6
W
Olorun
13,691
595
186
8
0
388,958
11
L
Awilix
11,606
505
129
6
0
509,862
12
L
Ne Zha
11,349
493
196
9
0
471,966
3
W
Hou Yi
14,037
610
218
9
0
421,578
3
W
Agni
13,335
580
179
8
0
456,114
7
W
Ravana
12,504
544
111
5
0
532,127
6
L
Ah Muzen Cab
11,540
502
168
7
0
385,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role