Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
N7Excaliber
Kukulkan
Level 119
God Stats
17W - 10L
1,627 SR
Queue Stats
72W - 79L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
Ray0mega
Sun Wukong
Level 26
God Stats
5W - 1L
1,903 SR
Queue Stats
41W - 54L
1,456 Elo+
Party 2
Yemoja
Yemoja
ShifterThorn
Yemoja
Level 49
God Stats
112W - 79L
1,643 SR
Queue Stats
171W - 144L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
ZzZ MUTE ZzZ
Zhong Kui
Level 126
God Stats
1W - 3L
1,662 SR
Queue Stats
145W - 183L
1,383 Elo+
Solo
Team Averages
Level 85
1,667 SR
1,460 Elo+

VS

Team Averages
Level 57
1,565 SR
1,519 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BombitaMasiv
Cthulhu
Level 66
God Stats
33W - 15L
1,463 SR
Queue Stats
265W - 260L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
DofoG
Baron Samedi
Level 83
God Stats
2W - 0L
1,487 SR
Queue Stats
4W - 3L
1,527 Elo+
Party 1
Ullr
Ullr
NerfBiden
Ullr
Level 18
God Stats
4W - 4L
1,757 SR
Queue Stats
22W - 25L
1,538 Elo+
Solo
Tyr
Tyr
vGhxstv
Tyr
Level 28
God Stats
2W - 1L
1,620 SR
Queue Stats
2W - 1L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 8 / 5
9,804
613
15,003
19,920
8,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
N7Excaliber
Kukulkan
19
3 / 0 / 2
10,816
676
28,619
7,656
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ray0mega
Sun Wukong
16
1 / 3 / 5
8,987
562
6,058
15,641
15,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
15
0 / 5 / 5
9,088
568
3,169
17,045
11,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ZzZ MUTE ZzZ
Zhong Kui
16
1 / 2 / 4
9,195
575
6,885
10,360
8,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
2 / 0 / 10
12,362
773
9,973
18,305
7,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
BombitaMasiv
Cthulhu
18
2 / 0 / 13
11,286
705
15,037
17,910
17,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
DofoG
Baron Samedi
15
1 / 3 / 8
10,746
672
12,322
18,744
19,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
20
10 / 0 / 3
12,963
810
16,897
12,718
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyr
18
3 / 4 / 7
10,848
678
7,209
18,419
17,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
7
Kills
18
18
Deaths
7
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
5
0.56
W
Cupid
 
Cupid
2
0
10
7
W
Cthulhu
BombitaMasiv
Cthulhu
2
0
13
8.5
W
Baron Samedi
DofoG
Baron Samedi
1
3
8
1.67
L
Kukulkan
N7Excaliber
Kukulkan
3
0
2
4
W
Ullr
10
0
3
11.5
L
Sun Wukong
Ray0mega
Sun Wukong
1
3
5
1.17
L
Yemoja
0
5
5
0.5
L
Zhong Kui
ZzZ MUTE ZzZ
Zhong Kui
1
2
4
1.5
W
Tyr
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,734
Damage
61,438
70,622
Taken
86,096
48,253
Mitigated
67,727
19,829
Healing
35,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,003
6,770
0
1,925
19,920
8,853
0
4,388
15,038
0
34,127
W
Cupid
 
Cupid
9,973
3,483
2,208
7,151
18,305
7,407
3,154
11,608
6,697
3,104
51,659
W
Cthulhu
BombitaMasiv
Cthulhu
15,037
669
1,940
5,921
17,910
17,411
594
7,322
10,588
42,294
0
W
Baron Samedi
DofoG
Baron Samedi
12,322
920
5,060
6,726
18,744
19,708
268
6,527
12,217
25,966
0
L
Kukulkan
N7Excaliber
Kukulkan
28,619
371
0
794
7,656
4,042
0
2,355
5,076
72,612
0
W
Ullr
16,897
5,387
0
2,182
12,718
5,535
3,348
6,199
6,519
0
61,221
L
Sun Wukong
Ray0mega
Sun Wukong
6,058
841
0
2,366
15,641
15,825
1
5,316
9,587
0
19,975
L
Yemoja
3,169
1,233
10,137
3,376
17,045
11,248
1
10,355
6,081
10,377
0
L
Zhong Kui
ZzZ MUTE ZzZ
Zhong Kui
6,885
696
0
1,231
10,360
8,285
0
3,132
6,774
23,488
0
W
Tyr
7,209
61
0
4,790
18,419
17,666
0
8,023
10,396
0
29,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,890
Gold Earned
58,205
258
Minions Killed
358
3
Camps Cleared
12
1,438,567
Distance Traveled
1,600,634
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,804
613
47
3
3
252,747
2
W
Cupid
12,362
773
116
7
7
297,327
0
W
Cthulhu
11,286
705
56
4
0
344,232
3
W
Baron Samedi
10,746
672
27
2
0
276,232
0
L
Kukulkan
10,816
676
110
7
0
342,833
8
W
Ullr
12,963
810
110
7
4
332,330
1
L
Sun Wukong
8,987
562
37
2
0
303,415
2
L
Yemoja
9,088
568
19
1
0
268,707
1
L
Zhong Kui
9,195
575
45
3
0
270,865
0
W
Tyr
10,848
678
49
3
1
350,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role