Player Matchup

Ares
Ares
AstroGladiator99
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,209 Elo+
Solo
Izanami
Izanami
Fear Is Death1
Izanami
Level 29
God Stats
0W - 1L
1,479 SR
Queue Stats
9W - 6L
1,483 Elo+
Solo
Cthulhu
Cthulhu
OwensDadd 1
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,438 Elo+
Solo
Cliodhna
Cliodhna
Ventry Tee
Cliodhna
Level 18
God Stats
37W - 19L
1,500 SR
Queue Stats
121W - 79L
1,518 Elo+
Solo
Mulan
Mulan
pumpkinlitol
Mulan
Level 12
God Stats
2W - 3L
1,586 SR
Queue Stats
15W - 24L
1,264 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,382 Elo+

VS

Team Averages
Level 22
1,462 SR
1,387 Elo+
Loki
Loki
Axxis_bb
Loki
Level 4
God Stats
6W - 4L
1,436 SR
Queue Stats
28W - 26L
1,404 Elo+
Party 1
Charybdis
Charybdis
akiller1995
Charybdis
Level 65
God Stats
7W - 3L
1,587 SR
Queue Stats
123W - 130L
1,449 Elo+
Party 1
Neith
Neith
bando809
Neith
Level 8
God Stats
7W - 7L
1,494 SR
Queue Stats
60W - 41L
1,378 Elo+
Party 1
Scylla
Scylla
gonblackR48
Scylla
Level 13
God Stats
36W - 30L
1,500 SR
Queue Stats
83W - 71L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
wounded-slow
Cthulhu
Level 18
God Stats
24W - 21L
1,293 SR
Queue Stats
86W - 75L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,639
948
3,922
8,427
7,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 2
7,042
1,006
6,589
8,313
2,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
OwensDadd 1
Cthulhu
12
0 / 1 / 2
6,383
912
1,810
5,640
4,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Ventry Tee
Cliodhna
12
2 / 2 / 0
6,810
973
5,861
7,312
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
6,531
933
2,181
7,442
3,466
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

297

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 2 / 6
7,351
1,050
5,952
4,262
1,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
akiller1995
Charybdis
13
5 / 1 / 6
8,187
1,170
9,924
6,994
2,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
bando809
Neith
13
4 / 0 / 5
7,552
1,079
2,872
1,907
698
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
13
0 / 2 / 9
6,794
971
6,310
4,989
1,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
wounded-slow
Cthulhu
13
1 / 0 / 10
7,641
1,092
6,963
5,687
3,237
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
14
14
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Loki
4
2
6
3.5
L
1
3
2
0.67
L
Cthulhu
OwensDadd 1
Cthulhu
0
1
2
1
L
Cliodhna
Ventry Tee
Cliodhna
2
2
0
1
W
Charybdis
akiller1995
Charybdis
5
1
6
8
W
Neith
bando809
Neith
4
0
5
6.5
W
Scylla
0
2
9
2.25
L
1
3
1
0.5
W
Cthulhu
wounded-slow
Cthulhu
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
32,021
37,134
Taken
23,839
21,130
Mitigated
9,210
930
Healing
976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,922
564
0
0
8,427
7,075
0
2,566
5,861
9,190
0
W
Loki
5,952
1,162
0
0
4,262
1,471
0
1,602
2,660
0
9,567
L
6,589
3,651
0
687
8,313
2,846
0
2,244
6,069
0
24,838
L
Cthulhu
OwensDadd 1
Cthulhu
1,810
195
110
0
5,640
4,851
0
1,567
4,073
7,759
0
L
Cliodhna
Ventry Tee
Cliodhna
5,861
572
0
25
7,312
2,892
0
4,109
3,203
0
20,707
W
Charybdis
akiller1995
Charybdis
9,924
5,566
0
439
6,994
2,297
0
1,530
5,464
0
21,839
W
Neith
bando809
Neith
2,872
1,152
0
313
1,907
698
0
672
1,235
0
6,545
W
Scylla
6,310
420
0
0
4,989
1,507
0
695
4,294
10,008
0
L
2,181
120
0
108
7,442
3,466
0
2,787
4,655
0
10,650
W
Cthulhu
wounded-slow
Cthulhu
6,963
1,261
212
12
5,687
3,237
0
1,233
4,454
29,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
37,525
113
Minions Killed
107
3
Camps Cleared
6
613,141
Distance Traveled
653,183
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,639
948
7
1
0
90,649
2
W
Loki
7,351
1,050
4
1
0
132,717
0
L
Izanami
7,042
1,006
42
6
1
120,942
0
L
Cthulhu
6,383
912
12
2
1
127,952
0
L
Cliodhna
6,810
973
31
4
1
138,455
0
W
Charybdis
8,187
1,170
34
5
3
122,426
0
W
Neith
7,552
1,079
10
1
2
98,853
0
W
Scylla
6,794
971
6
1
1
131,906
0
L
Mulan
6,531
933
21
3
0
135,143
0
W
Cthulhu
7,641
1,092
53
8
0
167,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role