Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
plokko
Sylvanus
Level 40
God Stats
7W - 4L
1,467 SR
Queue Stats
88W - 113L
1,331 Elo+
Party 1
Cliodhna
Cliodhna
prettyzia
Cliodhna
Level 39
God Stats
2W - 4L
1,379 SR
Queue Stats
41W - 69L
1,353 Elo+
Solo
Team Averages
Level 49
1,449 SR
1,395 Elo+

VS

Team Averages
Level 76
1,392 SR
1,355 Elo+
Agni
Agni
FreezyJ
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,277 Elo+
Party 2
Kuzenbo
Kuzenbo
The8thShadow
Kuzenbo
Level 104
God Stats
0W - 2L
1,328 SR
Queue Stats
198W - 158L
1,513 Elo+
Solo
Cliodhna
Cliodhna
Дэльтаикс
Cliodhna
Level 62
God Stats
0W - 2L
1,347 SR
Queue Stats
4W - 11L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 3 / 11
10,863
776
11,203
10,492
3,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
plokko
Sylvanus
14
9 / 2 / 6
10,570
755
6,025
12,043
12,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
prettyzia
Cliodhna
13
2 / 6 / 10
9,340
667
6,714
11,494
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
FreezyJ
Agni
13
3 / 6 / 8
9,486
678
9,355
7,575
2,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
The8thShadow
Kuzenbo
13
1 / 3 / 10
9,507
679
5,102
12,558
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 9 / 3
10,565
755
10,521
12,342
4,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
17
Kills
11
11
Deaths
18
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
3
11
3.83
L
Agni
FreezyJ
Agni
3
6
8
1.17
L
Kuzenbo
The8thShadow
Kuzenbo
1
3
10
2
W
Sylvanus
plokko
Sylvanus
9
2
6
6
W
Cliodhna
prettyzia
Cliodhna
2
6
10
1.17
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,942
Damage
24,978
34,029
Taken
32,475
20,550
Mitigated
24,150
7,183
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,203
6,368
0
2,085
10,492
3,750
1,713
5,630
4,862
0
49,458
L
Agni
FreezyJ
Agni
9,355
307
0
259
7,575
2,546
159
1,511
5,854
31,375
0
L
Kuzenbo
The8thShadow
Kuzenbo
5,102
1,413
0
3,307
12,558
16,771
216
2,335
9,908
14,407
0
W
Sylvanus
plokko
Sylvanus
6,025
1,474
1,644
2,466
12,043
12,890
661
3,455
8,588
17,566
0
W
Cliodhna
prettyzia
Cliodhna
6,714
359
0
988
11,494
3,910
543
5,613
5,881
0
25,217
L
10,521
1,686
0
409
12,342
4,833
1,081
2,280
9,890
0
28,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
29,558
169
Minions Killed
97
6
Camps Cleared
6
724,447
Distance Traveled
662,926
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,863
776
102
7
6
259,671
4
L
Agni
9,486
678
48
3
1
204,073
0
L
Kuzenbo
9,507
679
12
1
1
250,705
8
W
Sylvanus
10,570
755
32
2
0
243,720
2
W
Cliodhna
9,340
667
35
3
0
221,056
1
L
Cliodhna
10,565
755
37
3
4
208,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role