Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AmaTeraSu228
Cernunnos
Level 4
God Stats
1W - 2L
1,709 SR
Queue Stats
4W - 6L
1,822 Elo+
Party 1
Osiris
Osiris
Supersimpen
Osiris
Level 29
God Stats
0W - 2L
1,506 SR
Queue Stats
44W - 41L
1,571 Elo+
Solo
Horus
Horus
Z4kris0sh
Horus
Level 27
God Stats
21W - 14L
1,587 SR
Queue Stats
87W - 79L
1,483 Elo+
Party 1
Sol
Sol
ryko419
Sol
Level 17
God Stats
0W - 2L
1,210 SR
Queue Stats
52W - 61L
1,540 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,583 Elo+

VS

Team Averages
Level 21
1,445 SR
1,630 Elo+
Ullr
Ullr
Byzantion1
Ullr
Level 24
God Stats
5W - 0L
1,556 SR
Queue Stats
61W - 16L
1,786 Elo+
Solo
Ymir
Ymir
KungScale6
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,607 Elo+
Solo
Zeus
Zeus
Nivelean
Zeus
Level 30
God Stats
1W - 2L
1,283 SR
Queue Stats
108W - 96L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Railyon
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 3L
1,770 Elo+
Solo
Bellona
Bellona
SweetKukumer
Bellona
Level 29
God Stats
2W - 1L
1,385 SR
Queue Stats
30W - 26L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
6 / 2 / 2
9,588
599
8,481
11,286
13,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
AmaTeraSu228
Cernunnos
11
1 / 7 / 2
7,093
443
7,613
10,614
3,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
2 / 4 / 4
8,273
517
7,056
14,489
7,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Z4kris0sh
Horus
11
0 / 4 / 4
7,386
462
4,319
14,085
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
14
6 / 7 / 2
8,927
558
13,415
14,451
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 2
10,871
679
14,082
12,862
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 1 / 3
9,465
592
11,315
11,450
8,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
14
4 / 6 / 4
8,714
545
9,003
10,533
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Railyon
Guan Yu
14
1 / 4 / 2
8,092
506
4,982
9,922
6,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
SweetKukumer
Bellona
13
2 / 2 / 14
8,981
561
9,594
12,965
8,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
15
Kills
24
24
Deaths
15
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
6
2
2
3.5
L
Cernunnos
AmaTeraSu228
Cernunnos
1
7
2
0.29
W
10
2
2
5.5
W
7
1
3
8.5
W
Zeus
4
6
4
1
W
Guan Yu
Railyon
Guan Yu
1
4
2
0.5
L
Osiris
2
4
4
1
W
Bellona
SweetKukumer
Bellona
2
2
14
4.5
L
Horus
Z4kris0sh
Horus
0
4
4
0.5
L
Sol
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,884
Damage
48,976
64,925
Taken
57,732
41,936
Mitigated
30,818
19,647
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,481
2,690
352
3,574
11,286
13,604
40
5,684
5,602
46,061
10,878
L
Cernunnos
AmaTeraSu228
Cernunnos
7,613
3,416
0
1,372
10,614
3,499
532
1,771
8,843
0
43,395
W
14,082
7,905
0
5,707
12,862
3,853
0
4,400
8,462
0
87,749
W
11,315
4,940
0
2,106
11,450
8,368
0
3,608
7,842
66,550
0
W
Zeus
9,003
1,693
0
2,857
10,533
3,125
41
4,591
5,942
56,002
0
W
Guan Yu
Railyon
Guan Yu
4,982
888
89
2,677
9,922
6,723
746
4,452
5,470
0
38,356
L
Osiris
7,056
2,666
0
3,608
14,489
7,562
0
4,122
10,367
0
40,168
W
Bellona
SweetKukumer
Bellona
9,594
3,547
1,826
2,162
12,965
8,749
131
2,942
10,023
0
28,428
L
Horus
Z4kris0sh
Horus
4,319
2,108
1,819
3,787
14,085
12,142
57
3,898
10,187
0
10,621
L
Sol
13,415
5,696
0
5,135
14,451
5,129
3,260
4,843
9,608
51,135
5,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
46,123
386
Minions Killed
464
0
Camps Cleared
0
1,470,560
Distance Traveled
1,510,625
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,588
599
120
8
0
279,210
3
L
Cernunnos
7,093
443
75
5
0
264,765
1
W
Ullr
10,871
679
150
9
0
300,032
3
W
Ymir
9,465
592
100
6
0
311,437
7
W
Zeus
8,714
545
95
6
0
248,781
8
W
Guan Yu
8,092
506
77
5
0
323,071
3
L
Osiris
8,273
517
85
5
0
363,454
4
W
Bellona
8,981
561
42
3
0
327,304
6
L
Horus
7,386
462
12
1
0
320,778
0
L
Sol
8,927
558
94
6
0
242,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role