Player Matchup

King Arthur
King Arthur
Kiloo911
King Arthur
Level 29
God Stats
0W - 3L
1,681 SR
Queue Stats
4W - 5L
1,664 Elo+
Solo
Ah Puch
Ah Puch
Malebodgia
Ah Puch
Level 6
God Stats
1W - 6L
1,192 SR
Queue Stats
31W - 35L
976 Elo+
Solo
Ares
Ares
TombexX
Ares
Level 16
God Stats
1W - 8L
1,087 SR
Queue Stats
3W - 14L
1,146 Elo+
Solo
Thor
Thor
UltimatFoxy9
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
suprèmeléviathan
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,440 Elo+
Solo
Team Averages
Level 16
1,392 SR
1,345 Elo+

VS

Team Averages
Level 34
1,490 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bondbicobr
Ra
Level 4
God Stats
1W - 0L
1,743 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
LimothyTeary
Xbalanque
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,371 Elo+
Party 2
Gilgamesh
Gilgamesh
Vinyl_Acropolis
Gilgamesh
Level 79
God Stats
1W - 1L
1,372 SR
Queue Stats
5W - 6L
1,395 Elo+
Party 1
Scylla
Scylla
overlordmischi
Scylla
Level 26
God Stats
2W - 2L
1,335 SR
Queue Stats
28W - 23L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kiloo911
King Arthur
12
4 / 4 / 1
7,237
482
6,235
12,346
7,872
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Malebodgia
Ah Puch
11
0 / 5 / 1
7,099
473
3,917
10,198
3,163
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ares
TombexX
Ares
9
0 / 4 / 0
6,381
425
1,907
9,360
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 9 / 1
7,717
514
6,519
11,981
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 0
5,694
380
2,678
9,800
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
8 / 1 / 7
8,767
584
7,130
6,756
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 6
8,625
575
9,057
5,722
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
LimothyTeary
Xbalanque
13
7 / 1 / 9
8,487
566
8,633
6,437
2,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Vinyl_Acropolis
Gilgamesh
13
4 / 5 / 3
7,973
532
6,287
11,126
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 4
7,729
515
8,393
5,438
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
8
Kills
30
30
Deaths
8
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
1
7
11.5
W
7
0
6
10
L
King Arthur
Kiloo911
King Arthur
4
4
1
1.13
W
Xbalanque
LimothyTeary
Xbalanque
7
1
9
11.5
L
Ah Puch
Malebodgia
Ah Puch
0
5
1
0.1
L
Ares
TombexX
Ares
0
4
0
0
L
4
9
1
0.5
W
Gilgamesh
Vinyl_Acropolis
Gilgamesh
4
5
3
1.1
W
4
1
4
6
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,256
Damage
39,500
53,685
Taken
35,479
25,159
Mitigated
12,722
7,588
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,130
1,432
0
2,436
6,756
2,808
728
1,390
5,366
0
38,776
W
9,057
1,858
758
3,125
5,722
1,779
2,417
420
5,302
39,247
0
L
King Arthur
Kiloo911
King Arthur
6,235
1,398
0
3,280
12,346
7,872
0
3,149
8,967
0
29,222
W
Xbalanque
LimothyTeary
Xbalanque
8,633
5,108
0
2,335
6,437
2,106
2,008
1,354
5,083
0
28,224
L
Ah Puch
Malebodgia
Ah Puch
3,917
485
0
2,378
10,198
3,163
476
5,666
4,410
38,655
0
L
Ares
TombexX
Ares
1,907
78
0
962
9,360
7,136
490
2,990
6,230
20,676
0
L
6,519
1,939
0
968
11,981
4,556
0
2,265
9,610
0
33,762
W
Gilgamesh
Vinyl_Acropolis
Gilgamesh
6,287
1,260
0
2,814
11,126
4,307
1,704
0
11,126
0
33,129
W
8,393
1,048
0
1,882
5,438
1,722
120
2,660
2,778
32,577
0
L
2,678
1,735
0
0
9,800
2,432
0
2,747
6,841
0
24,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
41,581
256
Minions Killed
334
0
Camps Cleared
0
1,291,006
Distance Traveled
1,487,570
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,767
584
65
4
0
331,596
5
W
Ra
8,625
575
72
5
0
302,124
0
L
King Arthur
7,237
482
48
3
0
293,096
2
W
Xbalanque
8,487
566
59
4
0
280,529
3
L
Ah Puch
7,099
473
67
4
0
249,992
2
L
Ares
6,381
425
37
2
0
250,534
0
L
Thor
7,717
514
52
3
0
267,206
2
W
Gilgamesh
7,973
532
52
3
0
317,825
5
W
Scylla
7,729
515
86
6
0
255,496
0
L
Charybdis
5,694
380
52
3
0
230,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role