Player Matchup

Sun Wukong
Sun Wukong
Bigtreyma
Sun Wukong
Level 129
God Stats
7W - 6L
1,641 SR
Queue Stats
313W - 289L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CosmicKody
Tsukuyomi
Level 120
God Stats
5W - 5L
1,417 SR
Queue Stats
373W - 408L
1,396 Elo+
Solo
Cthulhu
Cthulhu
ThiccLowry
Cthulhu
Level 100
God Stats
3W - 2L
1,628 SR
Queue Stats
143W - 115L
1,582 Elo+
Party 1
Izanami
Izanami
ToloWV
Izanami
Level 98
God Stats
5W - 2L
1,594 SR
Queue Stats
111W - 112L
1,531 Elo+
Party 1
Janus
Janus
yaboiravens
Janus
Level 121
God Stats
1W - 8L
1,082 SR
Queue Stats
340W - 311L
1,528 Elo+
Party 1
Team Averages
Level 114
1,472 SR
1,514 Elo+

VS

Team Averages
Level 114
1,549 SR
1,460 Elo+
Yemoja
Yemoja
BlazeThaDank
Yemoja
Level 104
God Stats
2W - 2L
1,404 SR
Queue Stats
198W - 202L
1,415 Elo+
Solo
Sylvanus
Sylvanus
RealThing94
Sylvanus
Level 106
God Stats
95W - 90L
1,463 SR
Queue Stats
542W - 523L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Schweaninator
Ah Muzen Cab
Level 101
God Stats
1W - 4L
1,449 SR
Queue Stats
433W - 432L
1,408 Elo+
Solo
Discordia
Discordia
X-Darrian-X
Discordia
Level 154
God Stats
13W - 9L
1,687 SR
Queue Stats
113W - 105L
1,502 Elo+
Solo
Ymir
Ymir
vad1
Ymir
Level 104
God Stats
19W - 6L
1,744 SR
Queue Stats
486W - 520L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigtreyma
Sun Wukong
15
2 / 2 / 2
8,414
526
7,309
12,645
9,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
CosmicKody
Tsukuyomi
15
2 / 0 / 0
8,128
508
5,449
7,741
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ThiccLowry
Cthulhu
13
4 / 1 / 8
8,599
537
10,962
11,023
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ToloWV
Izanami
15
5 / 1 / 2
9,280
580
4,840
5,846
1,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 1
7,665
479
4,272
8,138
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 1
6,871
429
4,862
8,811
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
RealThing94
Sylvanus
14
4 / 2 / 0
8,841
553
8,577
12,846
10,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Schweaninator
Ah Muzen Cab
13
1 / 4 / 0
7,721
483
2,735
9,906
3,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
X-Darrian-X
Discordia
12
0 / 2 / 1
7,556
472
5,540
9,271
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
vad1
Ymir
11
1 / 4 / 2
7,168
448
4,050
9,429
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bigtreyma
Sun Wukong
2
2
2
1.5
L
Yemoja
0
3
1
0.17
W
Tsukuyomi
CosmicKody
Tsukuyomi
2
0
0
2
L
Sylvanus
RealThing94
Sylvanus
4
2
0
2
L
Ah Muzen Cab
Schweaninator
Ah Muzen Cab
1
4
0
0.25
W
Cthulhu
ThiccLowry
Cthulhu
4
1
8
8
W
Izanami
ToloWV
Izanami
5
1
2
6
L
Discordia
X-Darrian-X
Discordia
0
2
1
0.25
L
Ymir
vad1
Ymir
1
4
2
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,832
Damage
25,764
45,393
Taken
50,263
26,431
Mitigated
29,590
13,766
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bigtreyma
Sun Wukong
7,309
1,749
0
3,771
12,645
9,243
0
5,480
7,163
0
58,041
L
Yemoja
4,862
560
1,253
2,324
8,811
8,705
0
2,804
5,863
25,702
0
W
Tsukuyomi
CosmicKody
Tsukuyomi
5,449
2,354
0
4,104
7,741
2,649
627
2,160
5,541
0
56,687
L
Sylvanus
RealThing94
Sylvanus
8,577
2,093
646
7,104
12,846
10,046
924
1,553
11,205
46,723
9,445
L
Ah Muzen Cab
Schweaninator
Ah Muzen Cab
2,735
902
0
3,140
9,906
3,135
0
3,488
6,338
0
56,918
W
Cthulhu
ThiccLowry
Cthulhu
10,962
660
0
2,607
11,023
10,072
0
6,021
4,824
32,055
0
W
Izanami
ToloWV
Izanami
4,840
3,180
0
904
5,846
1,865
2,603
2,034
3,810
0
67,703
L
Discordia
X-Darrian-X
Discordia
5,540
296
0
2,445
9,271
3,222
240
4,312
4,819
50,860
0
L
Ymir
vad1
Ymir
4,050
1,435
0
1,546
9,429
4,482
0
2,929
6,500
34,840
5,129
W
4,272
100
0
2,380
8,138
2,602
463
5,586
2,218
46,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
38,157
555
Minions Killed
449
0
Camps Cleared
0
1,602,608
Distance Traveled
1,392,406
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,414
526
111
7
0
330,451
1
L
Yemoja
6,871
429
35
2
0
294,094
4
W
Tsukuyomi
8,128
508
108
7
0
334,824
3
L
Sylvanus
8,841
553
124
8
0
238,807
2
L
Ah Muzen Cab
7,721
483
110
7
0
276,049
3
W
Cthulhu
8,599
537
38
2
0
326,714
1
W
Izanami
9,280
580
176
11
0
296,489
3
L
Discordia
7,556
472
101
6
0
301,150
8
L
Ymir
7,168
448
79
5
0
282,306
4
W
Janus
7,665
479
122
8
0
314,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role