Player Matchup

Baron Samedi
Baron Samedi
B0rr0wingTr0ut
Baron Samedi
Level 40
God Stats
6W - 3L
1,615 SR
Queue Stats
7W - 7L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
N1TR0 x BL4ST
Morgan Le Fay
Level 89
God Stats
3W - 7L
1,556 SR
Queue Stats
48W - 47L
1,460 Elo+
Party 2
Zeus
Zeus
tinyreaper
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,464 Elo+
Party 2
Team Averages
Level 71
1,557 SR
1,412 Elo+

VS

Team Averages
Level 133
1,525 SR
1,511 Elo+
Ravana
Ravana
KeelSilence
Ravana
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
79W - 82L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nod schlecki
Ah Muzen Cab
Level 116
God Stats
30W - 31L
1,547 SR
Queue Stats
670W - 764L
1,423 Elo+
Party 1
Chang'e
Chang'e
yo Jooooo
Chang'e
Level 135
God Stats
3W - 1L
1,742 SR
Queue Stats
97W - 70L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B0rr0wingTr0ut
Baron Samedi
17
5 / 4 / 17
13,205
660
9,574
15,313
9,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
N1TR0 x BL4ST
Morgan Le Fay
18
13 / 5 / 7
14,238
712
22,982
20,761
9,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 8 / 11
13,102
655
18,955
16,295
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 8 / 11
12,932
647
10,946
22,031
32,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Nod schlecki
Ah Muzen Cab
17
7 / 8 / 4
13,721
686
18,554
18,813
7,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
yo Jooooo
Chang'e
18
7 / 8 / 9
14,691
735
14,288
23,036
21,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
24
Kills
17
17
Deaths
24
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
B0rr0wingTr0ut
Baron Samedi
5
4
17
3.38
W
Ravana
3
8
11
1.06
L
Morgan Le Fay
N1TR0 x BL4ST
Morgan Le Fay
13
5
7
3.3
W
Ah Muzen Cab
Nod schlecki
Ah Muzen Cab
7
8
4
1.13
L
6
8
11
1.44
W
Chang'e
yo Jooooo
Chang'e
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,511
Damage
43,788
52,369
Taken
63,880
24,029
Mitigated
61,422
15,906
Healing
19,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
B0rr0wingTr0ut
Baron Samedi
9,574
283
2,622
4,244
15,313
9,776
808
4,354
10,959
27,284
0
W
Ravana
10,946
2,511
328
1,894
22,031
32,293
297
18,113
3,319
0
29,199
L
Morgan Le Fay
N1TR0 x BL4ST
Morgan Le Fay
22,982
1,957
0
6,014
20,761
9,172
1,387
5,182
15,579
58,084
0
W
Ah Muzen Cab
Nod schlecki
Ah Muzen Cab
18,554
7,572
0
3,498
18,813
7,464
2,161
15,499
2,978
0
68,223
L
18,955
2,453
0
3,026
16,295
5,081
598
5,294
11,001
49,966
0
W
Chang'e
yo Jooooo
Chang'e
14,288
131
5,211
8,826
23,036
21,665
711
17,207
5,470
44,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
41,344
225
Minions Killed
175
9
Camps Cleared
6
942,059
Distance Traveled
955,842
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,205
660
37
2
0
334,115
0
W
Ravana
12,932
647
35
2
3
324,997
0
L
Morgan Le Fay
14,238
712
105
5
4
317,744
4
W
Ah Muzen Cab
13,721
686
86
4
2
282,233
2
L
Zeus
13,102
655
83
4
5
290,200
2
W
Chang'e
14,691
735
54
3
1
348,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role