Player Matchup

Chang'e
Chang'e
Gerranika
Chang'e
Level 20
God Stats
0W - 2L
1,236 SR
Queue Stats
19W - 51L
1,307 Elo+
Solo
Geb
Geb
HappySkillmore60
Geb
Level 127
God Stats
12W - 7L
1,649 SR
Queue Stats
579W - 589L
1,460 Elo+
Solo
Hachiman
Hachiman
KozlikusZhenius
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,498 Elo+
Solo
Hercules
Hercules
TheSpaceKat5
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Solo
Tiamat
Tiamat
Thr0ttled
Tiamat
Level 124
God Stats
5W - 5L
1,701 SR
Queue Stats
451W - 425L
1,579 Elo+
Solo
Team Averages
Level 63
1,517 SR
1,454 Elo+

VS

Team Averages
Level 96
1,567 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alergiacheetos
Ah Muzen Cab
Level 102
God Stats
2W - 0L
1,731 SR
Queue Stats
33W - 41L
1,405 Elo+
Solo
Chang'e
Chang'e
KkoCrew
Chang'e
Level 157
God Stats
2W - 0L
1,486 SR
Queue Stats
100W - 110L
1,429 Elo+
Solo
Bacchus
Bacchus
PrinceKy14
Bacchus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 249L
1,432 Elo+
Solo
Hercules
Hercules
ShiggleSwag
Hercules
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 40L
1,546 Elo+
Solo
Ah Puch
Ah Puch
TIMY THE TESTY1
Ah Puch
Level 107
God Stats
13W - 7L
1,617 SR
Queue Stats
375W - 368L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gerranika
Chang'e
14
3 / 7 / 3
8,842
680
7,756
12,269
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 6 / 5
7,504
577
11,040
16,626
16,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
14
1 / 6 / 4
7,954
612
11,754
14,618
6,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
TheSpaceKat5
Hercules
13
1 / 6 / 5
7,535
580
8,571
17,120
12,252
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Thr0ttled
Tiamat
18
3 / 3 / 3
10,032
772
17,012
11,694
8,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alergiacheetos
Ah Muzen Cab
15
1 / 1 / 13
9,196
707
9,464
10,205
4,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
KkoCrew
Chang'e
15
3 / 2 / 16
9,504
731
8,985
12,820
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
PrinceKy14
Bacchus
15
2 / 4 / 21
9,909
762
10,020
17,600
25,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
ShiggleSwag
Hercules
17
7 / 1 / 20
11,340
872
15,371
30,664
22,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
15 / 1 / 7
11,998
923
22,072
12,158
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
9
Kills
28
28
Deaths
9
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Alergiacheetos
Ah Muzen Cab
1
1
13
7.5
L
Chang'e
Gerranika
Chang'e
3
7
3
0.64
L
1
6
5
0.58
W
Chang'e
KkoCrew
Chang'e
3
2
16
5.5
L
Hachiman
1
6
4
0.5
W
Bacchus
PrinceKy14
Bacchus
2
4
21
3.13
W
Hercules
ShiggleSwag
Hercules
7
1
20
17
W
15
1
7
18.5
L
Hercules
TheSpaceKat5
Hercules
1
6
5
0.58
L
Tiamat
Thr0ttled
Tiamat
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,133
Damage
65,912
72,327
Taken
83,447
47,198
Mitigated
62,446
25,141
Healing
54,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Alergiacheetos
Ah Muzen Cab
9,464
2,686
2,033
4,004
10,205
4,243
3,210
4,113
5,828
0
23,157
L
Chang'e
Gerranika
Chang'e
7,756
355
5,571
3,062
12,269
4,825
0
7,888
4,381
12,003
0
L
11,040
848
1,985
2,077
16,626
16,019
0
11,123
5,503
16,389
0
W
Chang'e
KkoCrew
Chang'e
8,985
540
11,976
6,802
12,820
4,771
713
6,085
5,751
19,012
0
L
Hachiman
11,754
3,284
998
4,185
14,618
6,048
0
8,510
6,108
0
22,931
W
Bacchus
PrinceKy14
Bacchus
10,020
872
1,005
1,155
17,600
25,384
256
6,632
10,684
18,594
0
W
Hercules
ShiggleSwag
Hercules
15,371
3,945
4,287
17,938
30,664
22,669
221
11,562
17,438
0
19,939
W
22,072
332
959
4,311
12,158
5,379
1,102
5,868
5,982
51,866
0
L
Hercules
TheSpaceKat5
Hercules
8,571
2,780
0
2,555
17,120
12,252
0
6,727
10,393
0
14,090
L
Tiamat
Thr0ttled
Tiamat
17,012
885
988
3,720
11,694
8,054
0
6,829
4,865
40,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
51,947
108
Minions Killed
155
0
Camps Cleared
0
1,175,149
Distance Traveled
1,267,909
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,196
707
33
3
0
255,517
0
L
Chang'e
8,842
680
7
1
0
224,630
0
L
Geb
7,504
577
4
0
0
240,694
1
W
Chang'e
9,504
731
25
2
0
250,740
1
L
Hachiman
7,954
612
29
2
0
218,311
0
W
Bacchus
9,909
762
15
1
0
243,420
0
W
Hercules
11,340
872
5
0
0
269,465
0
W
Ah Puch
11,998
923
77
6
0
248,767
0
L
Hercules
7,535
580
4
0
0
236,776
0
L
Tiamat
10,032
772
64
5
0
254,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role