Player Matchup

Hachiman
Hachiman
BoozyGoose
Hachiman
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 21L
1,237 Elo+
Party 2
Fenrir
Fenrir
Cramorant
Fenrir
Level 4
God Stats
2W - 3L
1,540 SR
Queue Stats
3W - 5L
1,423 Elo+
Solo
Merlin
Merlin
Secondmau
Merlin
Level 13
God Stats
2W - 2L
1,419 SR
Queue Stats
13W - 11L
1,469 Elo+
Solo
Mulan
Mulan
greatgatsby101
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,264 Elo+
Solo
Cerberus
Cerberus
pu55idestroyer
Cerberus
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 29L
1,434 Elo+
Party 2
Team Averages
Level 8
1,492 SR
1,365 Elo+

VS

Team Averages
Level 14
1,581 SR
1,395 Elo+
Skadi
Skadi
BattyAddi
Skadi
Level 17
God Stats
17W - 14L
1,514 SR
Queue Stats
29W - 31L
1,418 Elo+
Solo
Zeus
Zeus
VoraaiTheGreat
Zeus
Level 7
God Stats
4W - 4L
1,511 SR
Queue Stats
10W - 13L
1,276 Elo+
Solo
Jormungandr
Jormungandr
Zombiegamer09
Jormungandr
Level 21
God Stats
3W - 1L
1,507 SR
Queue Stats
20W - 18L
1,474 Elo+
Party 1
Mercury
Mercury
centralbug
Mercury
Level 8
God Stats
1W - 1L
1,819 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 1
Mulan
Mulan
xYonathanx
Mulan
Level 18
God Stats
24W - 16L
1,552 SR
Queue Stats
42W - 33L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoozyGoose
Hachiman
4
0 / 3 / 0
2,997
500
1,076
3,042
614
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Cramorant
Fenrir
4
0 / 5 / 0
3,100
517
513
3,644
832
Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Secondmau
Merlin
6
1 / 1 / 0
3,798
633
1,549
1,470
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
2,777
463
323
791
337
Breastplate

Breastplate

+20
Physical Protection

Cerberus
4
0 / 2 / 0
2,924
487
1,124
3,760
1,486
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BattyAddi
Skadi
7
5 / 0 / 0
4,214
702
3,376
2,470
566
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 1 / 0
3,282
547
0
1,735
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Zombiegamer09
Jormungandr
5
0 / 0 / 5
3,965
661
1,831
2,824
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
centralbug
Mercury
6
1 / 0 / 0
3,714
619
433
2,480
522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
8
4 / 0 / 0
4,810
802
2,220
3,094
1,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
12
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
BattyAddi
Skadi
5
0
0
5
L
Hachiman
BoozyGoose
Hachiman
0
3
0
0
L
Fenrir
Cramorant
Fenrir
0
5
0
0
L
Merlin
Secondmau
Merlin
1
1
0
1
W
0
1
0
0
W
Jormungandr
Zombiegamer09
Jormungandr
0
0
5
2.5
W
Mercury
centralbug
Mercury
1
0
0
1
L
0
1
0
0
L
Cerberus
0
2
0
0
W
Mulan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,585
Damage
7,860
12,707
Taken
12,603
3,593
Mitigated
4,746
983
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BattyAddi
Skadi
3,376
1,484
0
1,169
2,470
566
77
798
1,660
0
17,693
L
Hachiman
BoozyGoose
Hachiman
1,076
756
0
256
3,042
614
0
837
2,205
0
7,155
L
Fenrir
Cramorant
Fenrir
513
190
0
73
3,644
832
0
0
3,644
0
8,370
L
Merlin
Secondmau
Merlin
1,549
0
0
178
1,470
324
0
155
1,315
12,267
0
W
0
0
0
0
1,735
350
348
474
1,151
7,071
0
W
Jormungandr
Zombiegamer09
Jormungandr
1,831
623
0
877
2,824
1,550
21
890
1,884
9,806
0
W
Mercury
centralbug
Mercury
433
358
0
897
2,480
522
0
285
2,141
0
14,487
L
323
84
0
76
791
337
0
0
791
0
2,191
L
Cerberus
1,124
298
0
400
3,760
1,486
0
839
2,921
4,971
0
W
Mulan
2,220
445
0
1,022
3,094
1,758
369
0
3,094
0
18,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,596
Gold Earned
19,985
77
Minions Killed
166
0
Camps Cleared
0
465,204
Distance Traveled
554,924
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,214
702
37
6
0
105,929
0
L
Hachiman
2,997
500
13
2
0
110,390
1
L
Fenrir
3,100
517
19
3
0
106,701
1
L
Merlin
3,798
633
27
5
0
119,487
2
W
Zeus
3,282
547
22
4
0
79,637
0
W
Jormungandr
3,965
661
13
2
0
111,463
2
W
Mercury
3,714
619
40
7
0
136,954
1
L
Mulan
2,777
463
7
1
0
21,349
0
L
Cerberus
2,924
487
11
2
0
107,277
0
W
Mulan
4,810
802
54
9
0
120,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role