Player Matchup

Apollo
Apollo
FitchBros
Apollo
Level 102
God Stats
9W - 11L
1,592 SR
Queue Stats
212W - 190L
1,566 Elo+
Party 2
Guan Yu
Guan Yu
TrollWrighty
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 89L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
Voluspå
Ao Kuang
Level 60
God Stats
40W - 47L
1,503 SR
Queue Stats
259W - 324L
1,499 Elo+
Solo
Team Averages
Level 61
1,532 SR
1,540 Elo+

VS

Team Averages
Level 38
1,507 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
BetterTnanU
Morgan Le Fay
Level 28
God Stats
38W - 41L
1,495 SR
Queue Stats
140W - 172L
1,429 Elo+
Solo
Jormungandr
Jormungandr
COMMANDO55
Jormungandr
Level 65
God Stats
26W - 14L
1,527 SR
Queue Stats
382W - 276L
1,564 Elo+
Party 1
Anhur
Anhur
Nagrip
Anhur
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 8L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FitchBros
Apollo
15
6 / 8 / 4
10,958
685
8,945
15,746
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
TrollWrighty
Guan Yu
15
5 / 4 / 5
10,700
669
8,058
17,696
20,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Voluspå
Ao Kuang
13
2 / 4 / 6
9,775
611
7,979
13,966
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BetterTnanU
Morgan Le Fay
15
4 / 3 / 10
10,796
675
12,382
8,367
3,343
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
COMMANDO55
Jormungandr
14
5 / 4 / 10
11,707
732
11,273
16,558
18,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Nagrip
Anhur
15
7 / 6 / 9
11,801
738
15,483
14,406
5,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
13
Kills
16
16
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BetterTnanU
Morgan Le Fay
4
3
10
3
W
Jormungandr
COMMANDO55
Jormungandr
5
4
10
2.5
L
Apollo
FitchBros
Apollo
6
8
4
1
W
Anhur
Nagrip
Anhur
7
6
9
1.92
L
Guan Yu
TrollWrighty
Guan Yu
5
4
5
1.88
L
Ao Kuang
Voluspå
Ao Kuang
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
39,138
47,408
Taken
39,331
29,290
Mitigated
27,286
7,967
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BetterTnanU
Morgan Le Fay
12,382
963
0
282
8,367
3,343
400
1,395
6,972
43,545
0
W
Jormungandr
COMMANDO55
Jormungandr
11,273
3,154
0
2,513
16,558
18,861
194
2,129
14,429
25,438
0
L
Apollo
FitchBros
Apollo
8,945
4,305
0
1,821
15,746
4,843
0
7,916
7,830
0
35,486
W
Anhur
Nagrip
Anhur
15,483
8,593
0
3,478
14,406
5,082
2,058
4,109
10,297
0
35,518
L
Guan Yu
TrollWrighty
Guan Yu
8,058
834
926
3,383
17,696
20,259
0
9,037
8,659
176
33,807
L
Ao Kuang
Voluspå
Ao Kuang
7,979
2,378
0
1,837
13,966
4,188
0
7,318
6,648
22,322
3,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
34,304
134
Minions Killed
138
8
Camps Cleared
6
881,052
Distance Traveled
783,277
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,796
675
54
3
3
294,526
3
W
Jormungandr
11,707
732
18
1
2
243,679
2
L
Apollo
10,958
685
49
3
2
255,454
5
W
Anhur
11,801
738
66
4
1
245,072
3
L
Guan Yu
10,700
669
47
3
3
322,032
5
L
Ao Kuang
9,775
611
38
2
3
303,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role