Player Matchup

Terra
Terra
LuciferEM
Terra
Level 115
God Stats
9W - 5L
1,731 SR
Queue Stats
605W - 605L
1,518 Elo+
Party 1
Chang'e
Chang'e
SnugglyEgirl89
Chang'e
Level 131
God Stats
24W - 30L
1,471 SR
Queue Stats
173W - 163L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMaddestLad647
Tsukuyomi
Level 68
God Stats
5W - 3L
1,570 SR
Queue Stats
213W - 250L
1,378 Elo+
Solo
Cliodhna
Cliodhna
Tims1937
Cliodhna
Level 159
God Stats
18W - 10L
1,458 SR
Queue Stats
302W - 265L
1,576 Elo+
Solo
Jing Wei
Jing Wei
ratanas
Jing Wei
Level 141
God Stats
8W - 10L
1,429 SR
Queue Stats
595W - 612L
1,508 Elo+
Party 1
Team Averages
Level 123
1,532 SR
1,495 Elo+

VS

Team Averages
Level 111
1,530 SR
1,497 Elo+
Sobek
Sobek
 
Sobek
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
CarlosDiazdeLeon
Chang'e
Level 137
God Stats
19W - 15L
1,658 SR
Queue Stats
474W - 423L
1,554 Elo+
Party 3
Thanatos
Thanatos
JEDISMUVE22
Thanatos
Level 79
God Stats
1W - 4L
1,429 SR
Queue Stats
384W - 485L
1,446 Elo+
Solo
Da Ji
Da Ji
Jkdogk
Da Ji
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 186L
1,470 Elo+
Party 2
Ravana
Ravana
TheMoonKing8304
Ravana
Level 129
God Stats
2W - 2L
1,562 SR
Queue Stats
284W - 263L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LuciferEM
Terra
15
5 / 4 / 15
10,581
557
7,198
15,476
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 2 / 9
11,037
581
16,026
14,207
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
15
2 / 5 / 7
9,457
498
7,419
12,984
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Tims1937
Cliodhna
18
3 / 1 / 4
11,178
588
10,377
10,837
9,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
ratanas
Jing Wei
18
10 / 1 / 11
11,368
598
17,314
14,465
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 1 / 2
9,754
513
10,664
16,632
19,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 5 / 5
8,516
448
10,246
16,151
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
JEDISMUVE22
Thanatos
14
3 / 5 / 1
8,696
458
2,284
14,297
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Jkdogk
Da Ji
12
3 / 8 / 2
7,913
416
9,796
17,774
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 1
7,766
409
3,816
15,444
9,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
26
Kills
13
13
Deaths
26
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
1
2
5
L
1
5
5
0.7
L
Thanatos
JEDISMUVE22
Thanatos
3
5
1
0.7
L
Da Ji
Jkdogk
Da Ji
3
8
2
0.5
W
Terra
LuciferEM
Terra
5
4
15
3.13
W
6
2
9
5.25
W
Tsukuyomi
2
5
7
1.1
L
2
7
1
0.36
W
Cliodhna
Tims1937
Cliodhna
3
1
4
5
W
Jing Wei
ratanas
Jing Wei
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,334
Damage
36,806
67,969
Taken
80,298
44,317
Mitigated
46,117
24,113
Healing
33,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,664
654
0
7,279
16,632
19,971
632
1,108
15,524
57,379
0
L
10,246
285
1,703
6,624
16,151
4,885
0
7,729
8,422
57,621
0
L
Thanatos
JEDISMUVE22
Thanatos
2,284
584
0
11,148
14,297
5,306
0
4,005
10,292
0
46,699
L
Da Ji
Jkdogk
Da Ji
9,796
3,195
0
4,923
17,774
6,891
0
3,873
13,901
0
39,006
W
Terra
LuciferEM
Terra
7,198
866
799
4,382
15,476
18,741
28
2,850
12,528
32,601
0
W
16,026
1,150
2,847
7,078
14,207
5,509
2,198
4,343
9,718
73,445
0
W
Tsukuyomi
7,419
1,613
555
3,438
12,984
5,870
0
4,206
8,501
0
60,396
L
3,816
475
0
1,745
15,444
9,064
0
6,740
8,704
0
40,138
W
Cliodhna
Tims1937
Cliodhna
10,377
795
0
955
10,837
9,544
37
5,443
4,647
231
78,814
W
Jing Wei
ratanas
Jing Wei
17,314
15,677
0
4,059
14,465
4,653
1,841
2,770
11,595
0
83,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,621
Gold Earned
42,645
547
Minions Killed
419
0
Camps Cleared
0
1,877,240
Distance Traveled
1,704,113
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,754
513
117
6
0
339,566
4
L
Chang'e
8,516
448
93
5
0
355,048
2
L
Thanatos
8,696
458
87
5
0
339,769
1
L
Da Ji
7,913
416
61
3
0
324,611
0
W
Terra
10,581
557
53
3
0
378,277
3
W
Chang'e
11,037
581
131
7
0
353,741
8
W
Tsukuyomi
9,457
498
90
5
0
371,941
5
L
Ravana
7,766
409
61
3
0
345,119
1
W
Cliodhna
11,178
588
168
9
0
407,857
2
W
Jing Wei
11,368
598
105
6
0
365,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role