Player Matchup

Thor
Thor
BararaqSei
Thor
Level 42
God Stats
1W - 2L
1,108 SR
Queue Stats
47W - 37L
1,545 Elo+
Solo
Ymir
Ymir
KoMokuM
Ymir
Level 60
God Stats
8W - 4L
1,554 SR
Queue Stats
42W - 29L
1,517 Elo+
Party 1
Set
Set
NobiIe
Set
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 102L
1,639 Elo+
Party 1
Scylla
Scylla
nahuspawn
Scylla
Level 121
God Stats
6W - 2L
1,787 SR
Queue Stats
34W - 14L
1,651 Elo+
Party 1
Neith
Neith
plastico13
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,527 Elo+
Party 1
Team Averages
Level 53
1,490 SR
1,576 Elo+

VS

Team Averages
Level 40
1,512 SR
1,455 Elo+
The Morrigan
The Morrigan
DrakuI
The Morrigan
Level 26
God Stats
17W - 23L
1,384 SR
Queue Stats
57W - 57L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
EraLIAo
Gilgamesh
Level 46
God Stats
3W - 5L
1,453 SR
Queue Stats
102W - 111L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
KelvinLeviBR
Xbalanque
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 276L
1,453 Elo+
Solo
Eset
Eset
SlenderGamerBr9
Eset
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 53L
1,524 Elo+
Party 2
Set
Set
sasori1416
Set
Level 29
God Stats
2W - 4L
1,725 SR
Queue Stats
79W - 80L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 9
13,231
662
16,403
12,004
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
KoMokuM
Ymir
10
0 / 6 / 8
7,731
387
2,072
15,481
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
NobiIe
Set
19
7 / 1 / 7
11,499
575
13,216
16,949
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
nahuspawn
Scylla
15
7 / 4 / 11
10,364
518
12,875
13,589
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
14
6 / 6 / 2
9,321
466
7,295
9,790
2,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DrakuI
The Morrigan
14
1 / 6 / 3
8,943
447
4,381
9,618
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
EraLIAo
Gilgamesh
15
3 / 6 / 1
9,495
475
10,403
12,723
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
KelvinLeviBR
Xbalanque
16
4 / 6 / 6
10,020
501
12,262
17,186
6,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 7 / 10
9,775
489
10,425
19,888
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 9 / 3
9,996
500
9,115
16,478
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
34
Kills
17
17
Deaths
34
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
14
0
9
18.5
L
The Morrigan
DrakuI
The Morrigan
1
6
3
0.42
L
Gilgamesh
EraLIAo
Gilgamesh
3
6
1
0.58
L
Xbalanque
KelvinLeviBR
Xbalanque
4
6
6
1.17
W
Ymir
KoMokuM
Ymir
0
6
8
0.67
W
Set
NobiIe
Set
7
1
7
10.5
L
2
7
10
1
W
Scylla
nahuspawn
Scylla
7
4
11
3.13
W
Neith
6
6
2
1.17
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,861
Damage
46,586
67,813
Taken
75,893
45,499
Mitigated
43,834
12,044
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,403
3,366
0
472
12,004
6,164
713
2,987
9,017
0
125,396
L
The Morrigan
DrakuI
The Morrigan
4,381
1,100
0
500
9,618
3,507
0
3,607
5,943
54,388
370
L
Gilgamesh
EraLIAo
Gilgamesh
10,403
2,887
0
1,910
12,723
7,970
0
121
11,781
0
52,094
L
Xbalanque
KelvinLeviBR
Xbalanque
12,262
6,429
0
5,704
17,186
6,660
590
2,728
14,352
0
83,826
W
Ymir
KoMokuM
Ymir
2,072
324
0
2,066
15,481
15,563
0
3,367
12,114
18,159
0
W
Set
NobiIe
Set
13,216
4,227
0
4,158
16,949
16,923
444
1,151
15,798
0
87,641
L
10,425
2,155
1,663
4,841
19,888
17,223
340
4,026
15,710
32,282
0
W
Scylla
nahuspawn
Scylla
12,875
901
48
3,369
13,589
3,978
96
2,881
10,708
48,387
0
W
Neith
7,295
4,709
0
1,931
9,790
2,871
63
4,050
5,740
0
34,307
L
9,115
2,956
0
2,340
16,478
8,474
76
4,644
11,730
0
53,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,146
Gold Earned
48,229
539
Minions Killed
471
0
Camps Cleared
0
1,910,833
Distance Traveled
1,836,866
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,231
662
191
10
0
432,452
2
L
The Morrigan
8,943
447
118
6
0
358,889
0
L
Gilgamesh
9,495
475
116
6
0
399,242
4
L
Xbalanque
10,020
501
124
6
0
343,076
1
W
Ymir
7,731
387
26
1
0
361,430
6
W
Set
11,499
575
164
8
0
391,397
1
L
Eset
9,775
489
32
2
0
348,528
1
W
Scylla
10,364
518
82
4
0
377,080
2
W
Neith
9,321
466
76
4
0
348,474
3
L
Set
9,996
500
81
4
0
387,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role