Player Matchup

Eset
Eset
Heyitsthebats
Eset
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 24L
1,573 Elo+
Party 1
Neith
Neith
cattycatttt
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,142 Elo+
Party 1
Cliodhna
Cliodhna
slayhole88
Cliodhna
Level 27
God Stats
1W - 1L
1,164 SR
Queue Stats
31W - 21L
1,536 Elo+
Solo
Team Averages
Level 44
1,388 SR
1,417 Elo+

VS

Team Averages
Level 20
1,472 SR
1,329 Elo+
Kukulkan
Kukulkan
Daganat
Kukulkan
Level 26
God Stats
2W - 4L
1,453 SR
Queue Stats
41W - 68L
1,309 Elo+
Solo
Nemesis
Nemesis
DylanG1212
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,282 Elo+
Solo
Artemis
Artemis
Haxeth
Artemis
Level 29
God Stats
3W - 3L
1,462 SR
Queue Stats
72W - 96L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 15
12,903
759
14,554
12,117
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 11
11,479
675
5,247
9,392
3,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
slayhole88
Cliodhna
18
16 / 3 / 8
13,811
812
17,401
13,900
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daganat
Kukulkan
16
8 / 10 / 5
12,918
760
12,664
13,757
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
DylanG1212
Nemesis
13
1 / 10 / 5
10,418
613
3,557
15,900
4,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Haxeth
Artemis
14
4 / 7 / 4
11,087
652
11,123
11,639
3,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
27
Kills
13
13
Deaths
27
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Daganat
Kukulkan
8
10
5
1.05
L
Nemesis
DylanG1212
Nemesis
1
10
5
0.35
L
Artemis
Haxeth
Artemis
4
7
4
0.86
W
7
8
15
1.81
W
4
2
11
4.75
W
Cliodhna
slayhole88
Cliodhna
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
27,344
35,409
Taken
41,296
14,524
Mitigated
13,244
5,965
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Daganat
Kukulkan
12,664
516
0
270
13,757
4,491
266
5,736
8,021
38,163
0
L
Nemesis
DylanG1212
Nemesis
3,557
1,294
0
1,297
15,900
4,947
654
5,670
10,230
0
20,882
L
Artemis
Haxeth
Artemis
11,123
4,361
170
798
11,639
3,806
462
3,148
8,491
0
28,633
W
14,554
1,062
145
1,078
12,117
5,230
255
4,355
7,762
44,917
0
W
5,247
1,739
0
2,481
9,392
3,588
2,162
4,663
4,729
0
33,920
W
Cliodhna
slayhole88
Cliodhna
17,401
1,519
0
2,261
13,900
5,706
443
4,971
8,929
0
54,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
34,423
185
Minions Killed
151
11
Camps Cleared
3
820,235
Distance Traveled
756,727
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,918
760
70
4
1
265,704
7
L
Nemesis
10,418
613
39
2
2
281,449
0
L
Artemis
11,087
652
42
2
0
209,574
4
W
Eset
12,903
759
58
3
6
279,576
0
W
Neith
11,479
675
72
4
0
243,282
0
W
Cliodhna
13,811
812
55
3
5
297,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role