Player Matchup

Janus
Janus
ErikCLown
Janus
Level 68
God Stats
23W - 16L
1,573 SR
Queue Stats
479W - 287L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
GaryPlzComeHome
Sun Wukong
Level 65
God Stats
5W - 0L
1,718 SR
Queue Stats
251W - 142L
1,763 Elo+
Party 1
Sylvanus
Sylvanus
Magica1Potatoe
Sylvanus
Level 88
God Stats
16W - 11L
1,650 SR
Queue Stats
457W - 270L
1,581 Elo+
Party 1
Team Averages
Level 74
1,647 SR
1,654 Elo+

VS

Team Averages
Level 105
1,465 SR
1,554 Elo+
Susano
Susano
H8Vengeance
Susano
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Newboyyfresh
Baron Samedi
Level 129
God Stats
11W - 8L
1,580 SR
Queue Stats
119W - 125L
1,588 Elo+
Solo
Medusa
Medusa
VexPepper
Medusa
Level 88
God Stats
2W - 3L
1,314 SR
Queue Stats
191W - 215L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ErikCLown
Janus
13
1 / 5 / 10
9,757
650
11,330
11,427
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GaryPlzComeHome
Sun Wukong
17
12 / 2 / 3
11,946
796
19,581
19,926
13,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
13
2 / 6 / 8
9,484
632
8,553
20,237
19,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
7 / 5 / 3
10,786
719
14,190
15,049
7,088
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Newboyyfresh
Baron Samedi
14
1 / 5 / 11
10,370
691
10,263
18,311
18,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
VexPepper
Medusa
14
5 / 5 / 5
10,169
678
13,555
12,692
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
15
Kills
13
13
Deaths
15
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
ErikCLown
Janus
1
5
10
1.2
W
Sun Wukong
GaryPlzComeHome
Sun Wukong
12
2
3
6.75
L
Susano
7
5
3
1.7
W
Sylvanus
2
6
8
1
L
Baron Samedi
Newboyyfresh
Baron Samedi
1
5
11
1.3
L
Medusa
VexPepper
Medusa
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,464
Damage
38,008
51,590
Taken
46,052
36,735
Mitigated
30,663
17,323
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ErikCLown
Janus
11,330
306
69
702
11,427
3,523
673
2,345
9,082
30,661
0
W
Sun Wukong
GaryPlzComeHome
Sun Wukong
19,581
5,455
0
7,181
19,926
13,854
599
3,483
16,443
0
53,516
L
Susano
14,190
2,501
0
1,524
15,049
7,088
0
5,729
9,124
0
29,871
W
Sylvanus
8,553
2,204
3,620
5,751
20,237
19,358
0
4,896
15,341
17,366
3,749
L
Baron Samedi
Newboyyfresh
Baron Samedi
10,263
1,172
1,069
7,306
18,311
18,098
57
8,508
9,355
25,370
0
L
Medusa
VexPepper
Medusa
13,555
4,799
0
973
12,692
5,477
1,445
4,202
8,276
0
38,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
31,325
160
Minions Killed
138
6
Camps Cleared
6
782,642
Distance Traveled
760,438
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,757
650
54
4
2
260,050
0
W
Sun Wukong
11,946
796
80
5
3
293,965
3
L
Susano
10,786
719
39
3
2
270,650
1
W
Sylvanus
9,484
632
26
2
1
228,627
0
L
Baron Samedi
10,370
691
33
2
0
231,951
6
L
Medusa
10,169
678
66
4
4
257,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role