Player Matchup

Discordia
Discordia
Epiczookeeper
Discordia
Level 109
God Stats
23W - 12L
1,611 SR
Queue Stats
182W - 180L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
EviL Spudy
Kuzenbo
Level 106
God Stats
15W - 9L
1,464 SR
Queue Stats
204W - 176L
1,605 Elo+
Party 2
Bellona
Bellona
EviL-Pinder
Bellona
Level 57
God Stats
14W - 10L
1,669 SR
Queue Stats
334W - 255L
1,576 Elo+
Party 2
Charybdis
Charybdis
Hippobish
Charybdis
Level 146
God Stats
6W - 4L
1,778 SR
Queue Stats
109W - 118L
1,530 Elo+
Party 1
Susano
Susano
pipe_amaya2210
Susano
Level 124
God Stats
12W - 12L
1,507 SR
Queue Stats
463W - 490L
1,429 Elo+
Solo
Team Averages
Level 108
1,606 SR
1,521 Elo+

VS

Team Averages
Level 93
1,508 SR
1,497 Elo+
Guan Yu
Guan Yu
DwigtRortugal
Guan Yu
Level 89
God Stats
21W - 23L
1,556 SR
Queue Stats
408W - 388L
1,511 Elo+
Solo
Bastet
Bastet
Fons___
Bastet
Level 69
God Stats
54W - 26L
1,646 SR
Queue Stats
231W - 221L
1,448 Elo+
Solo
Sobek
Sobek
Samysou4
Sobek
Level 100
God Stats
1W - 2L
1,245 SR
Queue Stats
238W - 227L
1,475 Elo+
Solo
Izanami
Izanami
cecimo
Izanami
Level 102
God Stats
15W - 11L
1,539 SR
Queue Stats
74W - 58L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pshico monkey22
Morgan Le Fay
Level 107
God Stats
42W - 39L
1,552 SR
Queue Stats
82W - 78L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Epiczookeeper
Discordia
19
4 / 9 / 8
12,537
464
13,333
16,505
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
EviL Spudy
Kuzenbo
19
6 / 6 / 10
11,896
441
17,570
26,746
37,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
EviL-Pinder
Bellona
19
6 / 7 / 10
12,883
477
22,343
24,851
26,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Hippobish
Charybdis
19
1 / 9 / 3
11,875
440
13,556
20,563
6,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 5 / 2
13,676
507
18,341
21,476
8,764
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
6 / 5 / 11
13,952
517
13,410
23,807
24,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
Fons___
Bastet
20
7 / 4 / 8
14,613
541
18,947
26,231
9,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Samysou4
Sobek
20
9 / 6 / 13
14,436
535
20,406
35,189
44,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
cecimo
Izanami
20
4 / 7 / 9
14,827
549
13,861
17,067
6,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
pshico monkey22
Morgan Le Fay
20
10 / 8 / 10
14,651
543
14,524
20,378
7,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
28
Kills
36
36
Deaths
30
33
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
6
5
11
2.3
L
Discordia
Epiczookeeper
Discordia
4
9
8
0.89
L
Kuzenbo
EviL Spudy
Kuzenbo
6
6
10
1.83
L
Bellona
EviL-Pinder
Bellona
6
7
10
1.57
W
Bastet
Fons___
Bastet
7
4
8
2.75
L
Charybdis
Hippobish
Charybdis
1
9
3
0.28
W
Sobek
Samysou4
Sobek
9
6
13
2.58
W
Izanami
cecimo
Izanami
4
7
9
1.21
L
11
5
2
2.4
W
Morgan Le Fay
pshico monkey22
Morgan Le Fay
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,143
Damage
81,148
110,141
Taken
122,672
84,163
Mitigated
93,710
20,421
Healing
42,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
13,410
1,069
2,801
9,608
23,807
24,567
853
5,621
18,034
10,444
59,537
L
Discordia
Epiczookeeper
Discordia
13,333
1,598
69
2,235
16,505
5,225
316
8,590
7,915
82,092
0
L
Kuzenbo
EviL Spudy
Kuzenbo
17,570
3,106
0
4,201
26,746
37,537
0
10,412
16,334
64,151
0
L
Bellona
EviL-Pinder
Bellona
22,343
8,814
0
3,641
24,851
26,186
294
5,924
18,927
0
87,582
W
Bastet
Fons___
Bastet
18,947
4,823
0
11,499
26,231
9,987
645
2,725
23,474
0
120,358
L
Charybdis
Hippobish
Charybdis
13,556
7,577
0
5,183
20,563
6,451
419
6,635
13,928
0
101,314
W
Sobek
Samysou4
Sobek
20,406
1,708
1,124
9,174
35,189
44,670
508
10,883
23,986
59,598
0
W
Izanami
cecimo
Izanami
13,861
9,480
0
3,123
17,067
6,517
10,520
4,782
12,147
0
117,527
L
18,341
3,289
0
5,092
21,476
8,764
0
6,257
15,219
0
97,762
W
Morgan Le Fay
pshico monkey22
Morgan Le Fay
14,524
743
0
5,521
20,378
7,969
1,640
7,510
12,438
88,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,867
Gold Earned
72,479
654
Minions Killed
659
0
Camps Cleared
0
2,388,061
Distance Traveled
2,537,748
21
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,952
517
120
4
0
531,955
7
L
Discordia
12,537
464
144
5
0
476,241
5
L
Kuzenbo
11,896
441
75
3
0
489,176
4
L
Bellona
12,883
477
135
5
0
493,069
3
W
Bastet
14,613
541
134
5
0
574,256
11
L
Charybdis
11,875
440
161
6
0
416,324
8
W
Sobek
14,436
535
63
2
0
508,361
2
W
Izanami
14,827
549
208
8
0
473,135
6
L
Susano
13,676
507
139
5
0
513,251
1
W
Morgan Le Fay
14,651
543
134
5
0
450,041
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role