Player Matchup

Ra
Ra
TChuck_7
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 41L
1,480 Elo+
Party 1
Neith
Neith
mzstone
Neith
Level 26
God Stats
9W - 4L
1,508 SR
Queue Stats
45W - 44L
1,443 Elo+
Party 1
Cerberus
Cerberus
woohoo7696
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,372 Elo+
Party 1
Team Averages
Level 52
1,503 SR
1,432 Elo+

VS

Team Averages
Level 99
1,547 SR
1,416 Elo+
Zeus
Zeus
IgotILLhands
Zeus
Level 41
God Stats
19W - 16L
1,591 SR
Queue Stats
117W - 109L
1,447 Elo+
Solo
Thor
Thor
TrueKrusha95
Thor
Level 107
God Stats
7W - 14L
1,440 SR
Queue Stats
188W - 255L
1,326 Elo+
Solo
Medusa
Medusa
steffenwins
Medusa
Level 149
God Stats
31W - 36L
1,609 SR
Queue Stats
444W - 490L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 4
10,967
731
5,771
13,752
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mzstone
Neith
13
1 / 6 / 5
9,351
623
5,684
12,958
4,341
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
woohoo7696
Cerberus
16
4 / 5 / 6
11,127
742
8,465
18,640
16,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 3
11,497
766
23,009
10,088
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 4
8,489
566
2,132
5,119
4,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
15
7 / 6 / 7
11,439
763
16,273
13,033
4,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
17
17
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
10
5
3
2.3
W
6
6
4
1.33
L
0
0
4
2
W
Neith
mzstone
Neith
1
6
5
0.58
L
Medusa
7
6
7
1.75
W
Cerberus
woohoo7696
Cerberus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
41,414
45,350
Taken
28,240
26,002
Mitigated
13,300
7,184
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,009
898
161
2,672
10,088
4,959
654
5,901
4,035
48,086
0
W
5,771
699
1,006
1,531
13,752
5,607
0
5,909
7,515
34,615
0
L
2,132
441
0
634
5,119
4,058
180
2,058
2,915
0
10,942
W
Neith
mzstone
Neith
5,684
3,209
0
322
12,958
4,341
0
7,999
4,489
0
18,582
L
Medusa
16,273
5,666
0
653
13,033
4,283
1,656
6,430
6,433
0
55,900
W
Cerberus
woohoo7696
Cerberus
8,465
304
0
4,325
18,640
16,054
0
8,055
10,137
29,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
31,425
163
Minions Killed
166
4
Camps Cleared
8
760,677
Distance Traveled
640,198
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,497
766
74
5
4
207,752
1
W
Ra
10,967
731
79
5
2
243,571
1
L
Thor
8,489
566
15
1
2
183,479
2
W
Neith
9,351
623
35
2
1
239,953
2
L
Medusa
11,439
763
77
5
2
248,967
2
W
Cerberus
11,127
742
49
3
1
277,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role