Player Matchup

Khepri
Khepri
Chubby_Dragon999
Khepri
Level 49
God Stats
114W - 192L
1,357 SR
Queue Stats
212W - 331L
1,244 Elo+
Party 2
Sol
Sol
Danyboyxxxx
Sol
Level 40
God Stats
1W - 3L
1,228 SR
Queue Stats
71W - 66L
1,311 Elo+
Solo
Terra
Terra
Fr4nc02oo401
Terra
Level 49
God Stats
2W - 0L
1,698 SR
Queue Stats
132W - 177L
1,235 Elo+
Solo
Nemesis
Nemesis
KNG Plane
Nemesis
Level 42
God Stats
10W - 12L
1,523 SR
Queue Stats
109W - 94L
1,441 Elo+
Solo
Nu Wa
Nu Wa
mommymanager91
Nu Wa
Level 68
God Stats
3W - 8L
1,337 SR
Queue Stats
46W - 93L
1,318 Elo+
Party 2
Team Averages
Level 50
1,428 SR
1,310 Elo+

VS

Team Averages
Level 45
1,408 SR
1,298 Elo+
Apollo
Apollo
Aldcero
Apollo
Level 67
God Stats
23W - 37L
1,454 SR
Queue Stats
243W - 343L
1,333 Elo+
Solo
Ganesha
Ganesha
CaPNCLuTcHxx
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 335L
1,267 Elo+
Party 1
Neith
Neith
CatlikeDonkey71
Neith
Level 42
God Stats
43W - 57L
1,451 SR
Queue Stats
141W - 194L
1,439 Elo+
Solo
Serqet
Serqet
Smelling Cap
Serqet
Level 43
God Stats
0W - 3L
1,163 SR
Queue Stats
139W - 206L
1,230 Elo+
Solo
Nu Wa
Nu Wa
liviekitty
Nu Wa
Level 29
God Stats
1W - 3L
1,470 SR
Queue Stats
99W - 162L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 8
9,355
492
4,484
10,747
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
13 / 0 / 5
11,449
603
13,701
11,760
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 0 / 14
9,802
516
2,533
14,697
20,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
KNG Plane
Nemesis
17
15 / 0 / 5
11,261
593
12,629
11,077
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 3
8,439
444
1,374
5,899
1,741
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aldcero
Apollo
12
0 / 10 / 1
7,614
401
6,377
16,742
5,058
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
CaPNCLuTcHxx
Ganesha
7
0 / 5 / 0
6,337
334
2,682
10,940
5,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 0
9,113
480
7,827
10,746
3,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
11
0 / 10 / 0
7,047
371
4,391
13,277
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
7
0 / 3 / 0
6,320
333
3,290
3,454
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
32
Kills
2
2
Deaths
32
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aldcero
Apollo
0
10
1
0.05
L
Ganesha
CaPNCLuTcHxx
Ganesha
0
5
0
0
L
2
4
0
0.5
W
0
1
8
4
W
13
0
5
15.5
W
3
0
14
10
W
Nemesis
KNG Plane
Nemesis
15
0
5
17.5
L
Serqet
0
10
0
0
L
Nu Wa
0
3
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
24,567
54,180
Taken
55,159
40,361
Mitigated
18,075
18,247
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aldcero
Apollo
6,377
4,200
0
2,682
16,742
5,058
1,134
5,339
11,209
0
43,626
L
Ganesha
CaPNCLuTcHxx
Ganesha
2,682
368
30
880
10,940
5,331
0
5,046
5,894
17,995
0
L
7,827
3,302
0
2,340
10,746
3,294
2,244
3,739
6,845
0
59,971
W
4,484
234
139
2,040
10,747
5,849
192
1,084
9,501
53,537
0
W
13,701
5,461
0
7,854
11,760
5,710
8,659
2,054
9,554
68,007
9,495
W
2,533
496
950
2,933
14,697
20,878
934
1,167
13,477
22,026
0
W
Nemesis
KNG Plane
Nemesis
12,629
4,265
0
3,791
11,077
6,183
0
1,088
9,725
0
70,484
L
Serqet
4,391
2,212
0
27
13,277
3,450
0
3,829
9,374
0
31,281
L
Nu Wa
3,290
898
0
317
3,454
942
170
2,248
1,101
18,399
0
W
1,374
777
135
405
5,899
1,741
1,520
542
5,357
25,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,306
Gold Earned
36,431
418
Minions Killed
290
0
Camps Cleared
0
1,737,796
Distance Traveled
1,285,015
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,614
401
81
4
0
324,819
6
L
Ganesha
6,337
334
25
1
0
204,496
3
L
Neith
9,113
480
107
6
0
275,484
0
W
Khepri
9,355
492
98
5
0
346,104
0
W
Sol
11,449
603
123
6
0
359,714
1
W
Terra
9,802
516
30
2
0
372,919
1
W
Nemesis
11,261
593
112
6
0
443,073
4
L
Serqet
7,047
371
55
3
0
339,944
0
L
Nu Wa
6,320
333
22
1
0
140,272
0
W
Nu Wa
8,439
444
55
3
0
215,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role