Player Matchup

Anhur
Anhur
ArianaGrrande
Anhur
Level 44
God Stats
9W - 1L
1,928 SR
Queue Stats
98W - 36L
1,734 Elo+
Party 2
Odin
Odin
DeliukseLTU
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,331 Elo+
Solo
Kuzenbo
Kuzenbo
Goanddie420
Kuzenbo
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Rize21
Thanatos
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Sadìstic
Merlin
Level 38
God Stats
12W - 9L
1,599 SR
Queue Stats
195W - 52L
1,822 Elo+
Party 2
Team Averages
Level 19
1,606 SR
1,577 Elo+

VS

Team Averages
Level 21
1,566 SR
1,381 Elo+
Sol
Sol
LqvedEx
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,269 Elo+
Party 1
Ymir
Ymir
R34Lucky
Ymir
Level 16
God Stats
1W - 2L
1,745 SR
Queue Stats
7W - 13L
1,298 Elo+
Party 1
Sylvanus
Sylvanus
TheArchieMac
Sylvanus
Level 39
God Stats
17W - 18L
1,578 SR
Queue Stats
35W - 38L
1,480 Elo+
Party 3
Ratatoskr
Ratatoskr
Tobine0
Ratatoskr
Level 14
God Stats
15W - 9L
1,629 SR
Queue Stats
16W - 11L
1,659 Elo+
Party 3
Danzaburou
Danzaburou
nikdunc
Danzaburou
Level 17
God Stats
4W - 7L
1,380 SR
Queue Stats
4W - 15L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,717
635
5,039
3,698
935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 2
4,616
513
1,831
5,511
2,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Goanddie420
Kuzenbo
8
2 / 1 / 4
4,721
525
2,555
3,010
2,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Rize21
Thanatos
9
5 / 1 / 3
5,688
632
2,734
5,739
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Sadìstic
Merlin
11
5 / 1 / 2
6,684
743
6,188
3,939
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
1 / 5 / 1
4,481
498
1,456
5,403
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
1
0 / 0 / 0
3,307
367
38
296
61
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
TheArchieMac
Sylvanus
6
1 / 4 / 0
4,134
459
2,107
8,660
2,284
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
Tobine0
Ratatoskr
9
3 / 3 / 1
5,288
588
2,445
6,223
1,407
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
nikdunc
Danzaburou
9
2 / 4 / 1
5,341
593
2,875
4,456
1,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
7
7
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
1
3
2
0.67
W
Kuzenbo
Goanddie420
Kuzenbo
2
1
4
4
L
Sol
1
5
1
0.3
L
Ymir
0
0
0
0
W
Thanatos
Rize21
Thanatos
5
1
3
6.5
W
Merlin
Sadìstic
Merlin
5
1
2
6
L
Sylvanus
TheArchieMac
Sylvanus
1
4
0
0.25
L
Ratatoskr
Tobine0
Ratatoskr
3
3
1
1.17
L
Danzaburou
nikdunc
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
8,921
21,897
Taken
25,038
8,604
Mitigated
6,150
6,924
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,039
2,883
0
1,329
3,698
935
54
379
3,319
0
38,269
W
1,831
747
0
356
5,511
2,587
0
0
5,511
0
9,753
W
Kuzenbo
Goanddie420
Kuzenbo
2,555
982
0
0
3,010
2,025
348
1,120
1,890
6,834
0
L
Sol
1,456
317
0
421
5,403
1,163
100
2,823
2,358
12,645
0
L
Ymir
38
0
0
0
296
61
0
206
50
224
0
W
Thanatos
Rize21
Thanatos
2,734
1,312
0
4,749
5,739
2,000
0
740
4,999
0
21,307
W
Merlin
Sadìstic
Merlin
6,188
527
0
490
3,939
1,057
59
1,362
2,577
40,721
0
L
Sylvanus
TheArchieMac
Sylvanus
2,107
654
63
1,447
8,660
2,284
0
3,264
5,306
10,810
0
L
Ratatoskr
Tobine0
Ratatoskr
2,445
513
0
1,659
6,223
1,407
0
1,228
4,929
0
23,390
L
Danzaburou
nikdunc
Danzaburou
2,875
2,163
0
651
4,456
1,235
1,267
764
3,416
0
25,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
22,551
226
Minions Killed
150
0
Camps Cleared
0
842,955
Distance Traveled
665,425
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,717
635
74
8
0
164,680
4
W
Odin
4,616
513
15
2
0
142,185
1
W
Kuzenbo
4,721
525
7
1
0
176,112
0
L
Sol
4,481
498
24
3
0
130,697
1
L
Ymir
3,307
367
2
0
0
38,324
1
W
Thanatos
5,688
632
33
4
0
169,845
0
W
Merlin
6,684
743
97
11
0
190,133
5
L
Sylvanus
4,134
459
20
2
0
150,412
0
L
Ratatoskr
5,288
588
55
6
0
193,187
0
L
Danzaburou
5,341
593
49
5
0
152,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role