Player Matchup

Hades
Hades
God of Gods3914
Hades
Level 128
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 3
Neith
Neith
Masterbruce11
Neith
Level 147
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 8L
1,514 Elo+
Party 3
Geb
Geb
RyanLC05
Geb
Level 64
God Stats
1W - 0L
1,671 SR
Queue Stats
2W - 2L
1,677 Elo+
Party 3
Janus
Janus
Z0mbieSlayer487
Janus
Level 103
God Stats
1W - 0L
1,039 SR
Queue Stats
2W - 2L
1,677 Elo+
Party 3
Team Averages
Level 111
1,489 SR
1,584 Elo+

VS

Team Averages
Level 56
1,353 SR
1,368 Elo+
Cu Chulainn
Cu Chulainn
Assassine ReX
Cu Chulainn
Level 101
God Stats
0W - 1L
1,247 SR
Queue Stats
8W - 18L
1,247 Elo+
Party 2
King Arthur
King Arthur
Astor1o
King Arthur
Level 42
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
JamieAdler
Merlin
Level 42
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScOpEzUnix
Morgan Le Fay
Level 39
God Stats
0W - 2L
1,543 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
9,833
983
17,426
10,086
5,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 1 / 5
9,604
960
8,789
7,326
2,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 1 / 7
9,767
977
6,877
12,377
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 7
8,554
855
6,848
5,558
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Assassine ReX
Cu Chulainn
13
2 / 3 / 3
8,338
834
7,466
15,756
11,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Astor1o
King Arthur
11
0 / 5 / 1
6,606
661
2,205
14,912
7,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
JamieAdler
Merlin
13
1 / 7 / 1
7,660
766
7,119
8,053
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
ScOpEzUnix
Morgan Le Fay
12
3 / 7 / 1
7,399
740
5,655
9,218
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
6
6
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Assassine ReX
Cu Chulainn
2
3
3
1.17
L
King Arthur
Astor1o
King Arthur
0
5
1
0.1
W
7
1
8
11
L
Merlin
JamieAdler
Merlin
1
7
1
0.21
W
7
1
5
9.5
W
6
1
7
9.5
L
Morgan Le Fay
ScOpEzUnix
Morgan Le Fay
3
7
1
0.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,940
Damage
22,445
35,347
Taken
47,939
22,900
Mitigated
24,513
15,322
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Assassine ReX
Cu Chulainn
7,466
1,123
373
4,865
15,756
11,119
0
10,092
5,560
1,700
19,554
L
King Arthur
Astor1o
King Arthur
2,205
456
0
1,266
14,912
7,528
0
10,244
4,440
0
10,478
W
17,426
2,444
432
6,063
10,086
5,904
1,496
3,842
6,008
39,586
0
L
Merlin
JamieAdler
Merlin
7,119
621
0
360
8,053
2,998
0
4,400
3,607
29,409
0
W
8,789
4,692
0
2,852
7,326
2,838
3,008
1,628
5,644
0
35,510
W
6,877
883
473
4,476
12,377
12,233
835
5,237
7,066
26,306
0
L
Morgan Le Fay
ScOpEzUnix
Morgan Le Fay
5,655
697
144
745
9,218
2,868
0
6,437
2,731
15,902
0
W
6,848
678
248
778
5,558
1,925
465
2,984
2,508
26,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
30,003
186
Minions Killed
121
12
Camps Cleared
4
683,855
Distance Traveled
615,426
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,338
834
26
3
2
199,469
0
L
King Arthur
6,606
661
25
3
0
161,212
0
W
Hades
9,833
983
57
6
3
173,064
0
L
Merlin
7,660
766
46
5
1
118,812
0
W
Neith
9,604
960
52
5
4
160,492
0
W
Geb
9,767
977
36
4
1
186,790
1
L
Morgan Le Fay
7,399
740
24
2
1
135,933
0
W
Janus
8,554
855
41
4
4
163,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role